Player Matchup

Fenrir
Fenrir
MikeDC
Fenrir
Level 116
God Stats
1W - 3L
1,425 SR
Queue Stats
10W - 16L
1,479 Elo+
Solo
Jormungandr
Jormungandr
RuffGhannor
Jormungandr
Level 65
God Stats
10W - 15L
1,470 SR
Queue Stats
362W - 388L
1,465 Elo+
Solo
Arachne
Arachne
S2Dark_SlayerS2
Arachne
Level 63
God Stats
26W - 18L
1,522 SR
Queue Stats
817W - 864L
1,407 Elo+
Solo
Vamana
Vamana
Yama19
Vamana
Level 53
God Stats
8W - 5L
1,539 SR
Queue Stats
177W - 157L
1,430 Elo+
Solo
Olorun
Olorun
thief102RB
Olorun
Level 55
God Stats
7W - 10L
1,481 SR
Queue Stats
99W - 110L
1,481 Elo+
Solo
Team Averages
Level 70
1,487 SR
1,452 Elo+

VS

Team Averages
Level 99
1,446 SR
1,531 Elo+
Zeus
Zeus
KTZxVinicius
Zeus
Level 100
God Stats
6W - 4L
1,289 SR
Queue Stats
310W - 241L
1,556 Elo+
Party 1
Neith
Neith
NAND0 SALES
Neith
Level 97
God Stats
2W - 1L
1,730 SR
Queue Stats
356W - 369L
1,444 Elo+
Solo
Cerberus
Cerberus
altair64053
Cerberus
Level 47
God Stats
7W - 14L
1,368 SR
Queue Stats
137W - 208L
1,389 Elo+
Party 1
Susano
Susano
luizcp2003
Susano
Level 127
God Stats
2W - 10L
1,105 SR
Queue Stats
112W - 111L
1,583 Elo+
Party 1
Yemoja
Yemoja
ooFyM
Yemoja
Level 126
God Stats
32W - 13L
1,738 SR
Queue Stats
259W - 147L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MikeDC
Fenrir
8
1 / 3 / 1
4,760
433
2,707
6,597
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RuffGhannor
Jormungandr
9
1 / 3 / 2
5,737
522
3,787
9,620
4,748
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
5,413
492
2,552
7,536
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
Yama19
Vamana
9
1 / 2 / 0
4,798
436
2,169
6,516
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
thief102RB
Olorun
10
2 / 1 / 1
5,936
540
2,289
4,905
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
6,292
572
8,349
5,538
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 1 / 2
6,393
581
4,643
7,130
2,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
altair64053
Cerberus
8
0 / 2 / 3
5,194
472
1,820
5,235
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
luizcp2003
Susano
11
3 / 0 / 2
6,419
584
3,723
7,058
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ooFyM
Yemoja
12
5 / 0 / 0
6,931
630
4,686
3,026
1,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
13
13
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
Fenrir
MikeDC
Fenrir
1
3
1
0.5
W
1
1
2
2
L
Jormungandr
RuffGhannor
Jormungandr
1
3
2
0.67
L
1
4
1
0.38
L
Vamana
Yama19
Vamana
1
2
0
0.5
W
Cerberus
altair64053
Cerberus
0
2
3
0.75
W
Susano
luizcp2003
Susano
3
0
2
4
W
Yemoja
ooFyM
Yemoja
5
0
0
5
L
Olorun
thief102RB
Olorun
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
23,221
35,174
Taken
27,987
15,087
Mitigated
9,977
10,829
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,349
1,403
0
888
5,538
1,580
0
968
4,520
34,445
0
L
Fenrir
MikeDC
Fenrir
2,707
423
0
1,237
6,597
2,103
0
3,426
2,998
0
11,905
W
4,643
1,902
0
2,925
7,130
2,220
0
2,582
4,523
0
40,744
L
Jormungandr
RuffGhannor
Jormungandr
3,787
1,071
0
2,725
9,620
4,748
0
2,806
6,712
24,105
0
L
2,552
1,563
0
1,698
7,536
2,870
0
3,257
4,221
0
22,722
L
Vamana
Yama19
Vamana
2,169
907
0
2,203
6,516
4,030
0
3,444
3,036
0
16,187
W
Cerberus
altair64053
Cerberus
1,820
188
0
1,311
5,235
2,465
144
2,407
2,828
10,354
0
W
Susano
luizcp2003
Susano
3,723
978
0
2,924
7,058
2,266
0
119
6,889
0
38,832
W
Yemoja
ooFyM
Yemoja
4,686
850
354
1,551
3,026
1,446
1,374
0
2,926
36,297
0
L
Olorun
thief102RB
Olorun
2,289
1,235
728
2,238
4,905
1,336
475
1,473
3,352
28,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,644
Gold Earned
31,229
198
Minions Killed
344
0
Camps Cleared
0
989,647
Distance Traveled
996,074
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,292
572
59
5
0
199,016
1
L
Fenrir
4,760
433
19
2
0
187,489
0
W
Neith
6,393
581
85
8
0
176,226
2
L
Jormungandr
5,737
522
30
3
0
192,011
3
L
Arachne
5,413
492
57
5
0
228,340
0
L
Vamana
4,798
436
27
2
0
204,615
3
W
Cerberus
5,194
472
31
3
0
215,033
0
W
Susano
6,419
584
85
8
0
241,712
1
W
Yemoja
6,931
630
84
8
0
164,087
2
L
Olorun
5,936
540
65
6
0
177,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role