Player Matchup

Chaac
Chaac
AlphaJackal
Chaac
Level 160
God Stats
4W - 1L
1,873 SR
Queue Stats
244W - 151L
1,651 Elo+
Party 1
Ra
Ra
BlazyBard
Ra
Level 148
God Stats
13W - 15L
1,595 SR
Queue Stats
677W - 637L
1,599 Elo+
Party 1
Neith
Neith
CypherFlare
Neith
Level 28
God Stats
1W - 1L
1,352 SR
Queue Stats
74W - 12L
1,931 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pokifan1
Kumbhakarna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Viví
Set
Level 142
God Stats
1W - 0L
1,455 SR
Queue Stats
68W - 33L
1,566 Elo+
Party 1
Team Averages
Level 109
1,555 SR
1,650 Elo+

VS

Team Averages
Level 43
1,432 SR
1,389 Elo+
Horus
Horus
Angieoink
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,361 Elo+
Party 2
Yemoja
Yemoja
Lewisisphat
Yemoja
Level 30
God Stats
1W - 1L
1,705 SR
Queue Stats
4W - 9L
1,361 Elo+
Party 2
Camazotz
Camazotz
StumblingSarge
Camazotz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
iamdroflet
Neith
Level 49
God Stats
1W - 1L
1,462 SR
Queue Stats
4W - 9L
1,361 Elo+
Party 2
Olorun
Olorun
lifeonkars
Olorun
Level 41
God Stats
0W - 2L
993 SR
Queue Stats
4W - 9L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 8
6,515
652
5,885
7,487
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 0 / 9
7,466
747
8,229
6,669
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 2
7,530
753
11,431
5,593
2,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Pokifan1
Kumbhakarna
8
1 / 0 / 13
5,380
538
2,486
4,434
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
Viví
Set
12
3 / 2 / 2
6,677
668
3,595
6,147
3,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Angieoink
Horus
6
1 / 5 / 0
4,554
455
755
7,287
3,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
6
0 / 4 / 0
4,435
444
1,512
7,795
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
7
2 / 7 / 0
4,941
494
4,868
10,752
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
0 / 1 / 0
4,694
469
998
5,829
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
lifeonkars
Olorun
7
0 / 8 / 0
4,340
434
2,484
9,400
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
24
Kills
3
3
Deaths
25
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Horus
Angieoink
Horus
1
5
0
0.2
W
6
0
9
10.5
W
7
0
2
8
L
Yemoja
0
4
0
0
W
Kumbhakarna
Pokifan1
Kumbhakarna
1
0
13
7.5
L
Camazotz
2
7
0
0.29
W
Set
Viví
Set
3
2
2
2
L
Neith
0
1
0
0
L
Olorun
lifeonkars
Olorun
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
10,617
30,330
Taken
41,063
13,238
Mitigated
14,737
11,552
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,885
2,599
0
3,418
7,487
3,142
0
689
6,798
0
28,511
L
Horus
Angieoink
Horus
755
238
73
1,698
7,287
3,282
0
1,808
5,479
0
6,797
W
8,229
1,559
695
3,488
6,669
2,591
123
1,428
5,241
55,936
0
W
11,431
5,962
0
1,905
5,593
2,034
335
847
4,746
0
53,791
L
Yemoja
1,512
539
349
1,103
7,795
4,056
48
1,038
6,757
10,231
0
W
Kumbhakarna
Pokifan1
Kumbhakarna
2,486
155
0
655
4,434
2,317
103
833
3,601
7,590
0
L
Camazotz
4,868
1,458
0
2,760
10,752
3,169
0
2,649
8,103
0
17,776
W
Set
Viví
Set
3,595
1,867
0
1,391
6,147
3,154
0
199
5,948
0
34,913
L
Neith
998
327
0
2,369
5,829
1,384
442
253
5,576
0
19,709
L
Olorun
lifeonkars
Olorun
2,484
1,145
28
1,971
9,400
2,846
0
4,967
4,433
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
22,964
366
Minions Killed
129
0
Camps Cleared
0
1,046,904
Distance Traveled
880,681
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,515
652
68
7
0
238,510
0
L
Horus
4,554
455
17
2
0
167,854
0
W
Ra
7,466
747
118
12
0
221,659
2
W
Neith
7,530
753
102
10
0
206,894
3
L
Yemoja
4,435
444
10
1
0
177,561
2
W
Kumbhakarna
5,380
538
7
1
0
179,447
1
L
Camazotz
4,941
494
34
3
0
204,847
0
W
Set
6,677
668
71
7
0
200,394
2
L
Neith
4,694
469
44
4
0
153,733
1
L
Olorun
4,340
434
24
2
0
176,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role