Player Matchup

Achilles
Achilles
Adv0cate
Achilles
Level 126
God Stats
3W - 3L
1,674 SR
Queue Stats
169W - 145L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
Diddlaow
Baron Samedi
Level 119
God Stats
37W - 34L
1,556 SR
Queue Stats
412W - 420L
1,581 Elo+
Solo
Terra
Terra
StubbyNiki
Terra
Level 143
God Stats
10W - 19L
1,267 SR
Queue Stats
664W - 653L
1,521 Elo+
Party 2
Loki
Loki
Th3 Ap0calipSe
Loki
Level 138
God Stats
7W - 10L
1,803 SR
Queue Stats
248W - 203L
1,595 Elo+
Party 2
Rama
Rama
santinixbox
Rama
Level 120
God Stats
2W - 5L
1,732 SR
Queue Stats
317W - 278L
1,590 Elo+
Party 2
Team Averages
Level 129
1,606 SR
1,583 Elo+

VS

Team Averages
Level 134
1,584 SR
1,594 Elo+
Apollo
Apollo
Akumaluffy99
Apollo
Level 102
God Stats
1W - 0L
1,263 SR
Queue Stats
59W - 36L
1,715 Elo+
Party 1
Loki
Loki
Bailie
Loki
Level 149
God Stats
5W - 5L
1,905 SR
Queue Stats
66W - 46L
1,645 Elo+
Party 1
Thoth
Thoth
NickkJayyXD
Thoth
Level 142
God Stats
1W - 0L
1,590 SR
Queue Stats
69W - 39L
1,500 Elo+
Party 1
Ymir
Ymir
NipTapper
Ymir
Level 124
God Stats
7W - 0L
1,645 SR
Queue Stats
67W - 38L
1,518 Elo+
Party 1
Ravana
Ravana
iSirLagsalot
Ravana
Level 152
God Stats
3W - 4L
1,517 SR
Queue Stats
80W - 54L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adv0cate
Achilles
12
0 / 1 / 0
6,064
505
3,329
8,160
5,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Diddlaow
Baron Samedi
9
2 / 3 / 4
5,610
468
6,108
7,640
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
9
1 / 3 / 4
5,647
471
3,410
8,029
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 0
6,555
546
3,329
7,500
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
6,108
509
3,224
7,311
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 1 / 2
6,109
509
5,603
5,657
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Bailie
Loki
14
2 / 0 / 0
7,704
642
5,983
5,471
2,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 1 / 2
6,154
513
8,074
6,026
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 2 / 4
5,167
431
3,230
6,969
2,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
11
3 / 2 / 4
7,034
586
3,685
6,415
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
10
10
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Adv0cate
Achilles
0
1
0
0
W
Apollo
2
1
2
3
W
Loki
Bailie
Loki
2
0
0
2
L
Baron Samedi
Diddlaow
Baron Samedi
2
3
4
1.33
W
3
1
2
4
W
Ymir
0
2
4
1
L
Terra
1
3
4
1
L
3
1
0
3
W
Ravana
3
2
4
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,400
Damage
26,575
38,640
Taken
30,538
16,270
Mitigated
10,705
13,821
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Adv0cate
Achilles
3,329
1,422
0
3,445
8,160
5,111
0
38
8,122
0
34,822
W
Apollo
5,603
3,105
0
1,717
5,657
1,554
513
896
4,740
0
38,150
W
Loki
Bailie
Loki
5,983
1,882
0
1,966
5,471
2,598
343
181
5,290
0
53,663
L
Baron Samedi
Diddlaow
Baron Samedi
6,108
995
521
2,597
7,640
2,694
78
3,501
3,882
27,133
0
W
8,074
35
0
2,766
6,026
1,615
541
1,607
4,302
31,167
0
W
Ymir
3,230
715
282
1,831
6,969
2,620
272
3,433
3,387
17,740
0
L
Terra
3,410
285
665
2,937
8,029
4,171
0
4,309
3,436
15,379
0
L
3,329
1,000
0
1,122
7,500
2,206
0
1,719
5,574
0
49,071
W
Ravana
3,685
1,001
0
1,685
6,415
2,318
299
2,940
3,301
0
36,542
L
3,224
2,630
0
2,534
7,311
2,088
0
939
6,322
0
34,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
32,168
337
Minions Killed
355
0
Camps Cleared
0
1,117,402
Distance Traveled
1,213,882
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,064
505
80
7
0
230,839
3
W
Apollo
6,109
509
59
5
0
230,145
0
W
Loki
7,704
642
122
10
0
264,601
1
L
Baron Samedi
5,610
468
58
5
0
197,973
3
W
Thoth
6,154
513
62
5
0
232,695
0
W
Ymir
5,167
431
30
3
0
229,169
5
L
Terra
5,647
471
22
2
0
231,470
2
L
Loki
6,555
546
92
8
0
263,279
2
W
Ravana
7,034
586
82
7
0
257,272
1
L
Rama
6,108
509
85
7
0
193,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role