Player Matchup

Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Augusto-_-Ghost
Sun Wukong
Level 73
God Stats
1W - 3L
1,212 SR
Queue Stats
56W - 71L
1,379 Elo+
Party 3
Achilles
Achilles
JESuS_CArT3r-_
Achilles
Level 67
God Stats
7W - 14L
1,418 SR
Queue Stats
107W - 139L
1,378 Elo+
Party 3
Danzaburou
Danzaburou
MissedBadge7856
Danzaburou
Level 16
God Stats
6W - 9L
1,404 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 4
Cerberus
Cerberus
xFOFOx973
Cerberus
Level 20
God Stats
5W - 9L
1,522 SR
Queue Stats
18W - 30L
1,393 Elo+
Party 3
Team Averages
Level 57
1,411 SR
1,430 Elo+

VS

Team Averages
Level 79
1,477 SR
1,449 Elo+
Chaac
Chaac
AbnormalOne93
Chaac
Level 134
God Stats
17W - 7L
1,562 SR
Queue Stats
60W - 69L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
Boromir6509
Heimdallr
Level 61
God Stats
77W - 60L
1,621 SR
Queue Stats
436W - 378L
1,545 Elo+
Party 1
Thor
Thor
Eddie8rock24
Thor
Level 39
God Stats
2W - 4L
1,352 SR
Queue Stats
144W - 165L
1,532 Elo+
Party 1
Artemis
Artemis
MachineGunJ0e69
Artemis
Level 47
God Stats
27W - 31L
1,524 SR
Queue Stats
27W - 32L
1,394 Elo+
Party 2
Achilles
Achilles
Slightly W1CKED
Achilles
Level 116
God Stats
4W - 4L
1,328 SR
Queue Stats
55W - 64L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 6 / 3
10,006
500
11,258
20,606
24,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Augusto-_-Ghost
Sun Wukong
14
2 / 4 / 1
8,944
447
8,010
17,555
19,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
16
4 / 2 / 4
10,005
500
11,609
18,483
16,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MissedBadge7856
Danzaburou
13
1 / 9 / 1
8,040
402
4,936
13,859
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
xFOFOx973
Cerberus
12
0 / 4 / 2
7,293
365
2,570
11,107
10,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 8
12,075
604
15,489
18,184
16,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Boromir6509
Heimdallr
18
9 / 3 / 5
11,922
596
21,994
14,966
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 2 / 5
11,715
586
7,018
13,894
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 6
10,962
548
9,407
10,528
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
18
3 / 3 / 3
11,726
586
10,601
16,814
16,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
25
25
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
6
3
0.75
W
9
0
8
13
L
Sun Wukong
Augusto-_-Ghost
Sun Wukong
2
4
1
0.63
W
Heimdallr
Boromir6509
Heimdallr
9
3
5
3.83
W
2
2
5
2.25
L
Achilles
4
2
4
3
W
2
2
6
2.5
L
Danzaburou
MissedBadge7856
Danzaburou
1
9
1
0.17
W
Achilles
3
3
3
1.5
L
Cerberus
xFOFOx973
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,383
Damage
64,509
81,610
Taken
74,386
75,322
Mitigated
49,561
11,384
Healing
29,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,258
1,973
796
1,911
20,606
24,027
0
0
20,606
33,511
0
W
15,489
2,704
0
11,222
18,184
16,224
0
4,396
13,788
0
66,405
L
Sun Wukong
Augusto-_-Ghost
Sun Wukong
8,010
1,439
0
1,227
17,555
19,609
0
0
17,555
0
53,967
W
Heimdallr
Boromir6509
Heimdallr
21,994
13,107
0
6,284
14,966
6,328
2,909
4,883
10,083
0
86,171
W
7,018
1,540
0
6,823
13,894
5,939
1,606
1,108
12,786
0
92,738
L
Achilles
11,609
3,558
0
3,900
18,483
16,642
0
0
18,483
0
61,565
W
9,407
3,854
418
2,149
10,528
4,106
816
2,135
8,393
0
70,617
L
Danzaburou
MissedBadge7856
Danzaburou
4,936
1,335
0
1,283
13,859
4,915
0
0
13,859
0
30,631
W
Achilles
10,601
2,052
0
2,765
16,814
16,964
274
1,306
15,508
0
78,832
L
Cerberus
xFOFOx973
Cerberus
2,570
0
366
1,901
11,107
10,129
0
0
11,107
22,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
58,400
350
Minions Killed
644
0
Camps Cleared
0
1,952,467
Distance Traveled
1,918,348
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,006
500
52
3
0
433,010
4
W
Chaac
12,075
604
85
4
0
432,452
4
L
Sun Wukong
8,944
447
105
5
0
393,181
3
W
Heimdallr
11,922
596
124
6
0
361,133
2
W
Thor
11,715
586
178
9
0
421,533
0
L
Achilles
10,005
500
90
5
0
403,952
5
W
Artemis
10,962
548
123
6
0
370,629
0
L
Danzaburou
8,040
402
50
3
0
399,714
0
W
Achilles
11,726
586
134
7
0
332,601
3
L
Cerberus
7,293
365
53
3
0
322,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role