Player Matchup

Apollo
Apollo
KaVkazZ
Apollo
Level 132
God Stats
0W - 3L
1,452 SR
Queue Stats
40W - 32L
1,567 Elo+
Party 3
Athena
Athena
LeitoXoup
Athena
Level 23
God Stats
11W - 9L
1,608 SR
Queue Stats
25W - 25L
1,506 Elo+
Party 3
Nu Wa
Nu Wa
O118999
Nu Wa
Level 80
God Stats
257W - 249L
1,551 SR
Queue Stats
282W - 290L
1,503 Elo+
Party 4
Cernunnos
Cernunnos
PrEDaTToR
Cernunnos
Level 52
God Stats
5W - 7L
1,411 SR
Queue Stats
45W - 48L
1,491 Elo+
Party 3
Chang'e
Chang'e
doodydoodle
Chang'e
Level 86
God Stats
2W - 1L
1,860 SR
Queue Stats
585W - 559L
1,489 Elo+
Party 4
Team Averages
Level 75
1,577 SR
1,511 Elo+

VS

Team Averages
Level 74
1,554 SR
1,476 Elo+
Bakasura
Bakasura
Bloodshotkronos
Bakasura
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 24L
1,526 Elo+
Party 1
Janus
Janus
Conesnail
Janus
Level 28
God Stats
7W - 4L
1,459 SR
Queue Stats
207W - 174L
1,328 Elo+
Party 1
Anhur
Anhur
LastCloudRhino
Anhur
Level 123
God Stats
10W - 7L
1,595 SR
Queue Stats
487W - 434L
1,505 Elo+
Party 2
Achilles
Achilles
Wilsunny
Achilles
Level 72
God Stats
10W - 5L
1,716 SR
Queue Stats
52W - 53L
1,502 Elo+
Party 1
Cerberus
Cerberus
koafri
Cerberus
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
237W - 222L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KaVkazZ
Apollo
15
3 / 6 / 4
9,309
517
10,839
17,343
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
LeitoXoup
Athena
13
4 / 5 / 6
8,499
472
6,139
16,234
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
O118999
Nu Wa
13
1 / 5 / 3
7,996
444
11,182
12,314
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
PrEDaTToR
Cernunnos
12
2 / 5 / 6
7,663
426
10,765
13,481
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
doodydoodle
Chang'e
15
2 / 2 / 5
9,029
502
7,233
13,879
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
6 / 2 / 4
10,520
584
8,876
14,958
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Conesnail
Janus
16
4 / 2 / 9
10,226
568
10,011
9,454
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 5
9,201
511
8,204
12,179
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Wilsunny
Achilles
13
3 / 3 / 12
8,351
464
10,338
19,229
19,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
koafri
Cerberus
16
6 / 1 / 8
10,507
584
12,869
15,029
14,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
12
Kills
22
23
Deaths
12
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
2
4
4
W
Janus
Conesnail
Janus
4
2
9
4.25
L
Apollo
KaVkazZ
Apollo
3
6
4
0.83
W
3
4
5
1.38
L
Athena
LeitoXoup
Athena
4
5
6
1.4
L
Nu Wa
O118999
Nu Wa
1
5
3
0.5
L
Cernunnos
PrEDaTToR
Cernunnos
2
5
6
1
W
Achilles
Wilsunny
Achilles
3
3
12
3
L
Chang'e
doodydoodle
Chang'e
2
2
5
2.25
W
Cerberus
koafri
Cerberus
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,158
Damage
50,298
73,251
Taken
70,849
29,454
Mitigated
47,877
22,638
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
8,876
5,497
0
8,768
14,958
6,615
168
2,760
12,198
0
72,131
W
Janus
Conesnail
Janus
10,011
558
0
2,629
9,454
3,429
277
3,236
6,218
66,935
0
L
Apollo
KaVkazZ
Apollo
10,839
7,007
0
5,807
17,343
6,059
1,080
5,109
11,432
0
67,552
W
8,204
3,361
0
4,244
12,179
3,693
104
3,981
8,198
0
60,775
L
Athena
LeitoXoup
Athena
6,139
2,025
0
2,782
16,234
9,912
0
5,025
10,787
19,148
0
L
Nu Wa
O118999
Nu Wa
11,182
4,192
0
2,826
12,314
5,326
460
6,593
5,581
50,800
0
L
Cernunnos
PrEDaTToR
Cernunnos
10,765
4,599
0
3,879
13,481
3,836
142
3,050
10,211
0
40,218
W
Achilles
Wilsunny
Achilles
10,338
2,458
688
2,096
19,229
19,589
62
7,193
11,861
0
29,109
L
Chang'e
doodydoodle
Chang'e
7,233
885
1,576
5,768
13,879
4,321
0
2,749
10,815
62,531
0
W
Cerberus
koafri
Cerberus
12,869
789
0
6,175
15,029
14,551
20
6,859
7,820
67,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,496
Gold Earned
48,805
418
Minions Killed
582
0
Camps Cleared
0
1,647,884
Distance Traveled
1,675,847
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,520
584
158
9
0
391,728
1
W
Janus
10,226
568
143
8
0
359,532
5
L
Apollo
9,309
517
117
7
0
324,578
3
W
Anhur
9,201
511
92
5
0
283,592
5
L
Athena
8,499
472
22
1
0
363,230
13
L
Nu Wa
7,996
444
93
5
0
281,727
0
L
Cernunnos
7,663
426
73
4
0
327,032
4
W
Achilles
8,351
464
34
2
0
332,531
1
L
Chang'e
9,029
502
113
6
0
351,317
3
W
Cerberus
10,507
584
155
9
0
308,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role