Player Matchup

Kukulkan
Kukulkan
CreakyFrog60389
Kukulkan
Level 65
God Stats
14W - 9L
1,563 SR
Queue Stats
35W - 53L
1,364 Elo+
Party 2
Ganesha
Ganesha
FluffyKing91
Ganesha
Level 160
God Stats
135W - 124L
1,639 SR
Queue Stats
251W - 265L
1,420 Elo+
Solo
Artemis
Artemis
HAMBLizzle
Artemis
Level 86
God Stats
27W - 19L
1,520 SR
Queue Stats
84W - 112L
1,397 Elo+
Solo
Nu Wa
Nu Wa
LikeOrbitz
Nu Wa
Level 97
God Stats
138W - 127L
1,581 SR
Queue Stats
152W - 149L
1,505 Elo+
Party 2
Arachne
Arachne
W4NT3D_Alvrinnnn
Arachne
Level 111
God Stats
1W - 3L
1,510 SR
Queue Stats
80W - 84L
1,431 Elo+
Solo
Team Averages
Level 104
1,563 SR
1,423 Elo+

VS

Team Averages
Level 72
1,529 SR
1,471 Elo+
Chernobog
Chernobog
DemonikSniperXX
Chernobog
Level 62
God Stats
2W - 0L
1,221 SR
Queue Stats
10W - 9L
1,398 Elo+
Party 1
Janus
Janus
Foxstar2349
Janus
Level 67
God Stats
1W - 1L
1,446 SR
Queue Stats
39W - 44L
1,401 Elo+
Party 1
Tyr
Tyr
Jairo777
Tyr
Level 15
God Stats
2W - 0L
1,899 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Khepri
Khepri
KingZloxiania
Khepri
Level 114
God Stats
67W - 55L
1,529 SR
Queue Stats
126W - 119L
1,450 Elo+
Solo
Bastet
Bastet
Trippie Cheeba
Bastet
Level 103
God Stats
2W - 0L
1,552 SR
Queue Stats
38W - 23L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 8 / 1
9,103
569
7,891
13,555
5,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
FluffyKing91
Ganesha
17
1 / 5 / 6
10,592
662
6,815
18,410
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
HAMBLizzle
Artemis
15
3 / 5 / 2
9,667
604
10,356
15,115
6,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
18
2 / 4 / 2
10,075
630
19,291
11,534
5,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 6 / 3
9,390
587
7,837
13,967
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DemonikSniperXX
Chernobog
17
1 / 2 / 8
10,390
649
6,260
11,570
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 6
11,179
699
12,415
8,288
2,712
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 1 / 7
14,817
926
32,631
23,198
26,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 0 / 14
12,304
769
7,250
13,173
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 4 / 8
11,629
727
6,585
14,359
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
9
Kills
28
28
Deaths
9
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
8
1
0.19
W
Chernobog
DemonikSniperXX
Chernobog
1
2
8
2.5
L
Ganesha
FluffyKing91
Ganesha
1
5
6
0.8
W
4
2
6
3.5
L
Artemis
HAMBLizzle
Artemis
3
5
2
0.8
W
15
1
7
18.5
W
4
0
14
11
L
Nu Wa
2
4
2
0.75
W
4
4
8
2
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,190
Damage
65,141
72,581
Taken
70,588
37,123
Mitigated
54,399
13,199
Healing
23,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,891
596
438
1,317
13,555
5,471
0
5,051
8,440
26,280
0
W
Chernobog
DemonikSniperXX
Chernobog
6,260
2,912
0
1,820
11,570
4,788
1,145
7,016
4,554
0
44,754
L
Ganesha
FluffyKing91
Ganesha
6,815
239
1,134
4,451
18,410
13,942
1
6,278
12,034
21,980
0
W
12,415
930
366
1,962
8,288
2,712
824
5,462
2,826
55,968
0
L
Artemis
HAMBLizzle
Artemis
10,356
4,262
0
904
15,115
6,554
0
2,176
12,890
0
21,862
W
32,631
7,511
0
12,246
23,198
26,958
0
10,724
12,474
0
76,533
W
7,250
217
1,172
3,626
13,173
13,818
114
4,880
8,293
28,555
0
L
Nu Wa
19,291
7,216
738
2,387
11,534
5,229
0
1,754
9,710
53,983
0
W
6,585
2,678
0
2,143
14,359
6,123
0
6,366
7,993
0
39,148
L
7,837
5,568
0
1,830
13,967
5,927
0
4,488
9,479
0
16,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
60,319
245
Minions Killed
407
4
Camps Cleared
11
1,236,072
Distance Traveled
1,468,237
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,103
569
63
4
0
212,777
0
W
Chernobog
10,390
649
78
5
2
262,000
0
L
Ganesha
10,592
662
14
1
0
238,762
1
W
Janus
11,179
699
122
8
1
272,789
1
L
Artemis
9,667
604
33
2
1
253,996
1
W
Tyr
14,817
926
91
6
5
332,123
1
W
Khepri
12,304
769
40
3
2
304,654
5
L
Nu Wa
10,075
630
115
7
2
250,878
1
W
Bastet
11,629
727
76
5
1
296,671
2
L
Arachne
9,390
587
20
1
1
279,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role