Player Matchup

Izanami
Izanami
Im_PoDiuM
Izanami
Level 27
God Stats
58W - 38L
1,799 SR
Queue Stats
188W - 161L
1,598 Elo+
Party 2
Ra
Ra
Kaweeni
Ra
Level 25
God Stats
1W - 2L
1,308 SR
Queue Stats
44W - 45L
1,506 Elo+
Party 2
He Bo
He Bo
TiamatOrTroll
He Bo
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
171W - 86L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
W4rd4Win
Guan Yu
Level 27
God Stats
2W - 1L
1,494 SR
Queue Stats
124W - 121L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZzTekkoszZ
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,574 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,557 Elo+

VS

Team Averages
Level 26
1,512 SR
1,530 Elo+
Bakasura
Bakasura
Animal_Anarchist
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,498 Elo+
Solo
Zeus
Zeus
Legendsoldier321
Zeus
Level 30
God Stats
4W - 6L
1,584 SR
Queue Stats
405W - 380L
1,544 Elo+
Party 1
Izanami
Izanami
Lennfried
Izanami
Level 26
God Stats
56W - 39L
1,764 SR
Queue Stats
844W - 819L
1,597 Elo+
Solo
Khepri
Khepri
pm_901
Khepri
Level 25
God Stats
31W - 25L
1,240 SR
Queue Stats
136W - 140L
1,472 Elo+
Party 1
King Arthur
King Arthur
whalevomit
King Arthur
Level 25
God Stats
9W - 6L
1,474 SR
Queue Stats
15W - 12L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Im_PoDiuM
Izanami
9
1 / 0 / 0
4,655
582
1,009
1,145
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
1 / 0 / 5
5,307
663
3,554
3,048
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 0 / 1
6,189
774
3,706
3,499
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
W4rd4Win
Guan Yu
10
0 / 0 / 4
5,500
688
2,266
2,450
1,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
ZzTekkoszZ
Ah Muzen Cab
7
0 / 1 / 1
4,137
517
1,591
2,958
620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,891
486
1,786
4,588
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 5 / 0
4,126
516
2,115
6,800
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Lennfried
Izanami
8
1 / 0 / 0
4,786
598
1,231
3,215
928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
pm_901
Khepri
7
0 / 1 / 0
4,543
568
320
2,641
1,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
whalevomit
King Arthur
8
0 / 0 / 0
4,306
538
1,093
3,701
1,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Izanami
Im_PoDiuM
Izanami
1
0
0
1
W
1
0
5
3.5
L
0
5
0
0
L
Izanami
Lennfried
Izanami
1
0
0
1
W
7
0
1
7.5
W
Guan Yu
W4rd4Win
Guan Yu
0
0
4
2
W
Ah Muzen Cab
ZzTekkoszZ
Ah Muzen Cab
0
1
1
0.5
L
Khepri
pm_901
Khepri
0
1
0
0
L
King Arthur
whalevomit
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,126
Damage
6,545
13,100
Taken
20,945
4,067
Mitigated
7,104
6,985
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,786
1,232
0
894
4,588
1,450
0
1,509
3,013
0
11,994
W
Izanami
Im_PoDiuM
Izanami
1,009
811
0
655
1,145
250
0
0
1,145
0
23,892
W
3,554
1,011
226
1,039
3,048
1,002
318
1,281
1,757
29,555
0
L
2,115
358
0
1,383
6,800
1,905
279
4,755
1,905
17,706
0
L
Izanami
Lennfried
Izanami
1,231
852
36
1,562
3,215
928
644
0
3,215
0
32,284
W
3,706
416
0
2,370
3,499
898
312
998
2,473
29,062
0
W
Guan Yu
W4rd4Win
Guan Yu
2,266
486
119
1,277
2,450
1,297
223
33
2,242
0
25,221
W
Ah Muzen Cab
ZzTekkoszZ
Ah Muzen Cab
1,591
866
0
1,299
2,958
620
0
123
2,710
0
11,203
L
Khepri
pm_901
Khepri
320
70
0
784
2,641
1,165
138
808
1,801
7,831
0
L
King Arthur
whalevomit
King Arthur
1,093
118
0
682
3,701
1,656
0
0
3,553
0
14,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
21,652
267
Minions Killed
202
0
Camps Cleared
0
800,201
Distance Traveled
721,022
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,891
486
31
4
0
131,300
0
W
Izanami
4,655
582
52
7
0
141,037
2
W
Ra
5,307
663
66
8
0
175,535
2
L
Zeus
4,126
516
30
4
0
131,904
3
L
Izanami
4,786
598
80
10
0
141,237
1
W
He Bo
6,189
774
59
7
0
171,354
4
W
Guan Yu
5,500
688
65
8
0
172,370
2
W
Ah Muzen Cab
4,137
517
25
3
0
139,905
1
L
Khepri
4,543
568
21
3
0
166,434
3
L
King Arthur
4,306
538
40
5
0
150,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role