Player Matchup

Sobek
Sobek
Hogwaffle
Sobek
Level 28
God Stats
4W - 5L
1,295 SR
Queue Stats
241W - 219L
1,674 Elo+
Solo
Medusa
Medusa
Predatory654
Medusa
Level 28
God Stats
10W - 11L
1,648 SR
Queue Stats
176W - 215L
1,443 Elo+
Solo
Ra
Ra
SmurfingProp
Ra
Level 6
God Stats
3W - 1L
1,850 SR
Queue Stats
11W - 7L
1,585 Elo+
Solo
Loki
Loki
eltennyer
Loki
Level 14
God Stats
9W - 8L
1,368 SR
Queue Stats
153W - 143L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
uncaringcarebear
Sun Wukong
Level 18
God Stats
2W - 0L
1,700 SR
Queue Stats
13W - 11L
1,529 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,529 Elo+

VS

Team Averages
Level 14
1,491 SR
1,418 Elo+
Nemesis
Nemesis
Genjy0
Nemesis
Level 4
God Stats
2W - 4L
1,457 SR
Queue Stats
3W - 7L
1,369 Elo+
Party 1
Ares
Ares
T0XXXX1C
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,586 Elo+
Party 2
Neith
Neith
URS_Panza_I_umma
Neith
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 74L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
iSeeYouInting
Danzaburou
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
rdferd420
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hogwaffle
Sobek
13
0 / 2 / 11
8,125
542
3,590
7,267
6,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
14
4 / 1 / 8
8,861
591
7,144
6,868
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 1 / 5
10,338
689
11,359
7,718
3,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
4 / 1 / 9
8,818
588
7,643
8,727
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
uncaringcarebear
Sun Wukong
15
7 / 0 / 4
9,648
643
6,636
8,562
5,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Genjy0
Nemesis
10
0 / 5 / 1
6,604
440
1,933
12,393
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
10
2 / 4 / 2
6,864
458
2,765
9,349
7,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 1
6,438
429
3,533
11,916
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
iSeeYouInting
Danzaburou
11
3 / 5 / 0
7,471
498
5,807
8,754
3,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
rdferd420
Sylvanus
12
0 / 6 / 0
7,312
487
2,811
9,787
5,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
27
Kills
5
5
Deaths
27
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Genjy0
Nemesis
0
5
1
0.1
W
Sobek
Hogwaffle
Sobek
0
2
11
2.75
W
Medusa
4
1
8
8
W
12
1
5
14.5
L
Ares
2
4
2
0.75
L
0
7
1
0.07
W
Loki
4
1
9
8.5
L
Danzaburou
iSeeYouInting
Danzaburou
3
5
0
0.6
L
Sylvanus
rdferd420
Sylvanus
0
6
0
0
W
Sun Wukong
uncaringcarebear
Sun Wukong
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
16,849
39,142
Taken
52,199
23,817
Mitigated
25,487
15,385
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Genjy0
Nemesis
1,933
255
0
1,599
12,393
4,447
537
3,066
9,327
0
43,672
W
Sobek
Hogwaffle
Sobek
3,590
611
0
2,347
7,267
6,816
315
1,179
6,088
13,922
0
W
Medusa
7,144
3,262
0
3,236
6,868
2,179
1,164
979
5,889
0
62,082
W
11,359
1,391
1,781
4,366
7,718
3,642
548
87
7,631
63,783
0
L
Ares
2,765
337
334
347
9,349
7,243
326
3,727
5,622
11,018
0
L
3,533
1,023
0
2,280
11,916
4,718
404
5,705
6,211
0
33,913
W
Loki
7,643
1,923
0
2,956
8,727
5,241
661
394
8,333
0
53,090
L
Danzaburou
iSeeYouInting
Danzaburou
5,807
2,913
0
1,922
8,754
3,253
603
2,451
6,303
0
30,124
L
Sylvanus
rdferd420
Sylvanus
2,811
1,176
232
1,329
9,787
5,826
392
94
9,693
33,538
7,704
W
Sun Wukong
uncaringcarebear
Sun Wukong
6,636
1,822
0
699
8,562
5,939
2,738
2,757
5,805
151
53,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
34,689
470
Minions Killed
293
0
Camps Cleared
0
1,435,974
Distance Traveled
1,237,294
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,604
440
73
5
0
274,658
0
W
Sobek
8,125
542
33
2
0
282,653
3
W
Medusa
8,861
591
96
6
0
253,764
5
W
Ra
10,338
689
132
9
0
283,203
3
L
Ares
6,864
458
10
1
0
263,101
2
L
Neith
6,438
429
59
4
0
231,248
0
W
Loki
8,818
588
96
6
0
317,319
2
L
Danzaburou
7,471
498
63
4
0
245,738
3
L
Sylvanus
7,312
487
88
6
0
222,549
0
W
Sun Wukong
9,648
643
113
8
0
299,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role