Player Matchup

Aphrodite
Aphrodite
Daertz
Aphrodite
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Drakeyk
Jing Wei
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
GamerGriff
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
PICKLARICK
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
Sabriss
Tiamat
Level 6
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 6L
1,072 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,414 Elo+

VS

Team Averages
Level 20
1,494 SR
1,279 Elo+
Scylla
Scylla
ADIADOR05
Scylla
Level 23
God Stats
6W - 2L
1,638 SR
Queue Stats
24W - 30L
1,215 Elo+
Solo
Cthulhu
Cthulhu
Dutifulpitt
Cthulhu
Level 18
God Stats
13W - 20L
1,422 SR
Queue Stats
98W - 119L
1,305 Elo+
Party 1
Chaac
Chaac
JCharly797
Chaac
Level 16
God Stats
30W - 27L
1,477 SR
Queue Stats
90W - 115L
1,348 Elo+
Party 1
Anhur
Anhur
Pertol14
Anhur
Level 15
God Stats
32W - 44L
1,502 SR
Queue Stats
139W - 160L
1,207 Elo+
Party 1
Neith
Neith
hoggystyl3
Neith
Level 29
God Stats
115W - 118L
1,431 SR
Queue Stats
279W - 359L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daertz
Aphrodite
16
3 / 10 / 3
9,887
449
12,178
20,552
9,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Drakeyk
Jing Wei
14
2 / 12 / 3
9,186
418
10,808
22,573
7,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 8 / 4
9,703
441
9,274
27,371
27,894
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
PICKLARICK
Hachiman
13
4 / 11 / 0
9,086
413
3,901
13,128
4,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Sabriss
Tiamat
14
0 / 3 / 1
8,816
401
2,561
9,921
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADIADOR05
Scylla
15
5 / 3 / 3
10,400
473
6,947
10,634
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Dutifulpitt
Cthulhu
18
10 / 3 / 7
13,100
595
13,405
18,401
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
18
4 / 1 / 12
12,135
552
10,492
22,174
25,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Pertol14
Anhur
16
1 / 3 / 3
10,715
487
3,482
9,480
3,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
18
19 / 3 / 13
13,372
608
35,190
16,928
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
12
Kills
39
44
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
ADIADOR05
Scylla
5
3
3
2.17
L
Aphrodite
Daertz
Aphrodite
3
10
3
0.45
L
Jing Wei
Drakeyk
Jing Wei
2
12
3
0.29
W
Cthulhu
Dutifulpitt
Cthulhu
10
3
7
4.5
L
3
8
4
0.63
W
Chaac
4
1
12
10
L
Hachiman
PICKLARICK
Hachiman
4
11
0
0.36
W
Anhur
Pertol14
Anhur
1
3
3
0.83
L
Tiamat
Sabriss
Tiamat
0
3
1
0.17
W
Neith
19
3
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,722
Damage
69,516
93,545
Taken
77,617
54,665
Mitigated
51,070
14,272
Healing
24,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ADIADOR05
Scylla
6,947
323
0
2,427
10,634
3,772
1,519
4,443
6,103
34,325
0
L
Aphrodite
Daertz
Aphrodite
12,178
3,245
2,434
6,193
20,552
9,799
1,023
3,994
16,247
57,790
0
L
Jing Wei
Drakeyk
Jing Wei
10,808
8,256
0
910
22,573
7,890
651
2,884
19,534
0
38,988
W
Cthulhu
Dutifulpitt
Cthulhu
13,405
359
793
3,268
18,401
11,874
820
4,403
13,831
65,111
0
L
9,274
1,356
0
3,755
27,371
27,894
293
9,678
17,368
28,068
0
W
Chaac
10,492
1,354
0
10,975
22,174
25,100
3,387
5,764
16,078
0
72,261
L
Hachiman
PICKLARICK
Hachiman
3,901
2,673
0
0
13,128
4,477
2,340
2,521
10,501
0
22,335
W
Anhur
Pertol14
Anhur
3,482
1,541
0
1,639
9,480
3,517
4,680
2,650
6,804
0
49,370
L
Tiamat
Sabriss
Tiamat
2,561
266
0
980
9,921
4,605
0
905
8,991
42,350
0
W
Neith
35,190
27,178
0
5,747
16,928
6,807
8,384
5,856
10,788
0
84,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,678
Gold Earned
59,722
305
Minions Killed
542
0
Camps Cleared
0
1,564,327
Distance Traveled
1,902,815
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,400
473
69
3
0
326,399
3
L
Aphrodite
9,887
449
106
5
0
348,299
0
L
Jing Wei
9,186
418
51
2
0
349,526
2
W
Cthulhu
13,100
595
107
5
0
426,625
0
L
Ares
9,703
441
24
1
0
311,709
0
W
Chaac
12,135
552
134
6
0
404,371
0
L
Hachiman
9,086
413
39
2
0
304,075
2
W
Anhur
10,715
487
120
5
0
355,014
0
L
Tiamat
8,816
401
85
4
0
250,718
0
W
Neith
13,372
608
112
5
0
390,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role