Player Matchup

Sun Wukong
Sun Wukong
Platinum II
FeatZaJi
Sun Wukong
Platinum II
Level 127
God Stats
5W - 1L
2,036 SR
Queue Stats
124W - 121L
1,782 MMR
Party 1
Scylla
Scylla
Platinum II
Liefwarrior
Scylla
Platinum II
Level 156
God Stats
2W - 2L
1,431 SR
Queue Stats
67W - 51L
1,875 MMR
Solo
Nike
Nike
Platinum I
MATHMOl
Nike
Platinum I
Level 146
God Stats
9W - 4L
1,500 SR
Queue Stats
127W - 123L
1,871 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Yoreiko
Guan Yu
Platinum I
Level 159
God Stats
2W - 0L
1,789 SR
Queue Stats
28W - 28L
1,884 MMR
Solo
Sol
Sol
Platinum II
jorgehdez0
Sol
Platinum II
Level 157
God Stats
2W - 6L
1,237 SR
Queue Stats
402W - 392L
1,865 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,599 SR
1,856 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,680 SR
1,764 MMR
Awilix
Awilix
Platinum V
JameBuchananStan
Awilix
Platinum V
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,764 MMR
Solo
Izanami
Izanami
Platinum III
TimothyVo
Izanami
Platinum III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Platinum II
UnkleBunklesTTV
Olorun
Platinum II
Level 130
God Stats
4W - 2L
1,813 SR
Queue Stats
463W - 452L
1,902 MMR
Solo
Xbalanque
Xbalanque
Platinum III
lFrostyl
Xbalanque
Platinum III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,826 MMR
Party 2
Ymir
Ymir
Platinum II
xPabstxQc
Ymir
Platinum II
Level 152
God Stats
5W - 6L
2,086 SR
Queue Stats
152W - 149L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FeatZaJi
Sun Wukong
19
8 / 4 / 13
12,576
599
15,723
19,440
17,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
18
6 / 0 / 10
12,267
584
16,490
9,325
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
MATHMOl
Nike
20
7 / 2 / 5
13,202
629
14,340
21,836
24,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Yoreiko
Guan Yu
16
5 / 1 / 14
11,237
535
9,240
18,184
17,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 2 / 7
13,709
653
14,592
20,937
7,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TiamatSetTsukuyomiCamazotzAthena

VS

Bans
ApolloAnhurSobekDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
10,850
517
9,231
15,929
8,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TimothyVo
Izanami
17
2 / 4 / 5
10,969
522
14,443
16,712
6,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 6 / 1
10,554
503
9,540
18,196
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
lFrostyl
Xbalanque
14
0 / 6 / 0
8,798
419
3,622
13,763
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
1 / 9 / 4
9,522
453
9,958
23,097
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
31
Kills
9
9
Deaths
31
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FeatZaJi
Sun Wukong
8
4
13
3.63
L
4
6
2
0.83
W
Scylla
6
0
10
11
W
Nike
MATHMOl
Nike
7
2
5
4.75
L
Izanami
TimothyVo
Izanami
2
4
5
1.13
L
2
6
1
0.42
W
Guan Yu
Yoreiko
Guan Yu
5
1
14
12
W
5
2
7
4.25
L
Xbalanque
lFrostyl
Xbalanque
0
6
0
0
L
Ymir
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,385
Damage
46,794
89,722
Taken
87,697
70,032
Mitigated
44,043
38,865
Healing
21,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FeatZaJi
Sun Wukong
15,723
3,636
0
5,391
19,440
17,352
1,790
5,099
14,341
0
73,940
L
9,231
2,557
0
3,729
15,929
8,053
0
5,305
10,624
0
65,203
W
Scylla
16,490
1,813
149
1,868
9,325
3,256
1,713
1,465
7,860
76,234
0
W
Nike
MATHMOl
Nike
14,340
1,617
0
7,256
21,836
24,080
516
1,824
20,012
10,221
77,400
L
Izanami
TimothyVo
Izanami
14,443
9,106
0
4,825
16,712
6,127
506
5,449
11,263
0
93,211
L
9,540
4,632
907
6,312
18,196
6,625
3,038
11,313
6,883
72,391
0
W
Guan Yu
Yoreiko
Guan Yu
9,240
1,921
4,684
7,093
18,184
17,354
596
3,309
14,875
0
39,076
W
14,592
5,320
0
12,424
20,937
7,990
7,828
8,333
12,604
122,608
0
L
Xbalanque
lFrostyl
Xbalanque
3,622
2,192
0
3,447
13,763
5,382
0
662
13,101
0
44,433
L
Ymir
9,958
2,543
0
2,325
23,097
17,856
175
10,037
13,060
37,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,991
Gold Earned
50,693
627
Minions Killed
569
0
Camps Cleared
0
2,108,017
Distance Traveled
1,861,423
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,576
599
116
6
0
434,962
6
L
Awilix
10,850
517
96
5
0
440,320
4
W
Scylla
12,267
584
132
6
0
411,847
5
W
Nike
13,202
629
157
7
0
418,282
9
L
Izanami
10,969
522
185
9
0
376,624
8
L
Olorun
10,554
503
134
6
0
343,189
5
W
Guan Yu
11,237
535
47
2
0
463,137
7
W
Sol
13,709
653
175
8
0
379,789
10
L
Xbalanque
8,798
419
106
5
0
349,445
9
L
Ymir
9,522
453
48
2
0
351,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role