Player Matchup

Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DarkDragon_012
Bacchus
Level 64
God Stats
33W - 35L
1,621 SR
Queue Stats
344W - 421L
1,484 Elo+
Party 3
Nemesis
Nemesis
KamyeSouth
Nemesis
Level 123
God Stats
7W - 8L
1,855 SR
Queue Stats
109W - 97L
1,584 Elo+
Party 2
Heimdallr
Heimdallr
UserGaming
Heimdallr
Level 101
God Stats
5W - 4L
1,515 SR
Queue Stats
108W - 85L
1,626 Elo+
Party 2
Hel
Hel
diversao-fofa3
Hel
Level 85
God Stats
20W - 10L
1,547 SR
Queue Stats
592W - 623L
1,475 Elo+
Party 3
Team Averages
Level 105
1,608 SR
1,534 Elo+

VS

Team Averages
Level 101
1,487 SR
1,482 Elo+
Terra
Terra
 
Terra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
Corblixx
Tiamat
Level 86
God Stats
1W - 2L
1,556 SR
Queue Stats
129W - 141L
1,462 Elo+
Party 1
Raijin
Raijin
Jiffythedrood
Raijin
Level 115
God Stats
3W - 8L
1,381 SR
Queue Stats
97W - 107L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
SethTheDiabetic
Ratatoskr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 0
4,294
613
3,243
5,098
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 2
4,553
650
2,857
3,739
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
KamyeSouth
Nemesis
8
1 / 0 / 1
4,528
647
515
3,344
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
UserGaming
Heimdallr
7
2 / 1 / 2
4,444
635
2,994
3,305
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
2 / 0 / 0
4,706
672
2,589
3,610
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 2 / 1
3,824
546
880
4,198
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
 
Jing Wei
6
0 / 3 / 1
3,798
543
1,307
4,235
933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
Corblixx
Tiamat
8
0 / 0 / 2
4,296
614
2,707
4,174
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,525
504
1,067
2,595
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
SethTheDiabetic
Ratatoskr
7
2 / 0 / 0
4,234
605
2,123
3,697
917
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
2
3
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
0
0
L
Terra
 
Terra
0
2
1
0.25
L
Jing Wei
 
Jing Wei
0
3
1
0.17
L
Tiamat
Corblixx
Tiamat
0
0
2
1
W
2
0
2
3
L
0
2
0
0
W
Nemesis
KamyeSouth
Nemesis
1
0
1
1.5
L
Ratatoskr
SethTheDiabetic
Ratatoskr
2
0
0
2
W
Heimdallr
UserGaming
Heimdallr
2
1
2
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,198
Damage
8,084
19,096
Taken
18,899
7,862
Mitigated
5,666
8,423
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,243
2,424
0
2,101
5,098
1,377
307
2,449
2,391
0
21,976
L
Terra
 
Terra
880
98
24
1,373
4,198
1,436
0
1,577
2,621
6,745
0
L
Jing Wei
 
Jing Wei
1,307
1,009
0
676
4,235
933
0
1,020
3,215
0
14,411
L
Tiamat
Corblixx
Tiamat
2,707
379
0
2,538
4,174
1,602
0
0
4,174
16,399
0
W
2,857
345
0
731
3,739
3,530
0
521
3,218
6,904
0
L
1,067
40
0
450
2,595
778
0
2,304
291
8,546
0
W
Nemesis
KamyeSouth
Nemesis
515
214
0
2,088
3,344
851
0
70
3,238
0
20,452
L
Ratatoskr
SethTheDiabetic
Ratatoskr
2,123
339
0
1,363
3,697
917
0
545
3,152
0
13,996
W
Heimdallr
UserGaming
Heimdallr
2,994
398
0
1,044
3,305
1,225
546
359
2,946
0
22,767
W
2,589
452
157
2,302
3,610
879
93
771
2,649
21,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,525
Gold Earned
19,677
208
Minions Killed
145
0
Camps Cleared
0
605,314
Distance Traveled
644,676
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,294
613
53
8
0
103,283
0
L
Terra
3,824
546
10
1
0
144,511
1
L
Jing Wei
3,798
543
34
5
0
149,139
1
L
Tiamat
4,296
614
31
4
0
117,031
0
W
Bacchus
4,553
650
9
1
0
120,801
2
L
Raijin
3,525
504
25
4
0
83,958
1
W
Nemesis
4,528
647
58
8
0
144,390
2
L
Ratatoskr
4,234
605
45
6
0
150,037
2
W
Heimdallr
4,444
635
39
6
0
109,369
1
W
Hel
4,706
672
49
7
0
127,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role