Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
B34STYvietSOUL
Xing Tian
Level 88
God Stats
7W - 8L
1,256 SR
Queue Stats
70W - 66L
1,482 Elo+
Party 1
Thanatos
Thanatos
SaltyPhyslc
Thanatos
Level 126
God Stats
1W - 4L
1,292 SR
Queue Stats
267W - 256L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
SquareBear23
Danzaburou
Level 69
God Stats
7W - 6L
1,600 SR
Queue Stats
154W - 134L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
wapgod
Gilgamesh
Level 84
God Stats
1W - 1L
1,489 SR
Queue Stats
182W - 183L
1,597 Elo+
Party 1
Team Averages
Level 97
1,427 SR
1,549 Elo+

VS

Team Averages
Level 125
1,567 SR
1,544 Elo+
Ne Zha
Ne Zha
ItsRiles18
Ne Zha
Level 128
God Stats
4W - 2L
1,745 SR
Queue Stats
268W - 256L
1,551 Elo+
Solo
Sol
Sol
MacDro415
Sol
Level 74
God Stats
9W - 8L
1,623 SR
Queue Stats
408W - 344L
1,617 Elo+
Solo
Agni
Agni
MiNDGRiND
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
RobyTuesdays
Athena
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 111L
1,479 Elo+
Solo
Anhur
Anhur
Sh3itskees
Anhur
Level 126
God Stats
7W - 4L
1,467 SR
Queue Stats
84W - 59L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 4 / 0
5,116
465
1,781
5,802
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
B34STYvietSOUL
Xing Tian
8
1 / 5 / 2
5,517
502
3,118
9,681
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
SaltyPhyslc
Thanatos
11
3 / 1 / 0
6,532
594
4,201
9,394
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
SquareBear23
Danzaburou
9
2 / 5 / 1
5,764
524
5,331
9,021
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
wapgod
Gilgamesh
8
0 / 3 / 1
4,979
453
1,521
5,861
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ItsRiles18
Ne Zha
12
0 / 0 / 4
6,646
604
3,546
5,712
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
7 / 0 / 2
7,780
707
6,644
4,785
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
12
3 / 2 / 0
6,882
626
4,342
5,730
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
10
3 / 2 / 8
6,835
621
4,493
8,525
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
11
5 / 2 / 3
6,901
627
6,669
6,267
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
18
18
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
0
0
L
Xing Tian
B34STYvietSOUL
Xing Tian
1
5
2
0.4
W
Ne Zha
ItsRiles18
Ne Zha
0
0
4
2
W
7
0
2
8
W
Agni
3
2
0
1.5
W
Athena
3
2
8
3.5
L
Thanatos
SaltyPhyslc
Thanatos
3
1
0
3
W
Anhur
5
2
3
3.25
L
Danzaburou
SquareBear23
Danzaburou
2
5
1
0.5
L
Gilgamesh
wapgod
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,952
Damage
25,694
39,759
Taken
31,019
12,968
Mitigated
11,427
14,744
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,781
134
38
1,394
5,802
2,504
105
3,184
2,618
21,077
0
L
Xing Tian
B34STYvietSOUL
Xing Tian
3,118
343
0
1,936
9,681
3,017
319
3,384
6,297
12,443
0
W
Ne Zha
ItsRiles18
Ne Zha
3,546
888
0
2,961
5,712
2,224
0
369
5,343
0
42,015
W
6,644
956
0
2,483
4,785
1,466
948
1,818
2,967
38,717
0
W
Agni
4,342
335
0
2,474
5,730
1,799
692
0
5,730
37,679
0
W
Athena
4,493
1,366
0
1,213
8,525
4,138
0
2,107
6,418
19,081
0
L
Thanatos
SaltyPhyslc
Thanatos
4,201
1,192
0
7,619
9,394
3,048
0
2,566
6,716
0
27,442
W
Anhur
6,669
4,014
0
1,820
6,267
1,800
185
605
5,662
0
38,138
L
Danzaburou
SquareBear23
Danzaburou
5,331
2,526
0
2,672
9,021
2,092
765
2,952
6,069
0
33,518
L
Gilgamesh
wapgod
Gilgamesh
1,521
260
0
1,085
5,861
2,307
0
3,054
2,580
0
13,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
35,044
206
Minions Killed
347
0
Camps Cleared
0
948,597
Distance Traveled
1,173,676
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,116
465
35
3
0
134,124
2
L
Xing Tian
5,517
502
17
2
0
203,425
0
W
Ne Zha
6,646
604
96
9
0
278,519
1
W
Sol
7,780
707
86
8
0
233,656
2
W
Agni
6,882
626
72
7
0
209,225
4
W
Athena
6,835
621
26
2
0
246,785
1
L
Thanatos
6,532
594
59
5
0
223,263
1
W
Anhur
6,901
627
67
6
0
205,491
3
L
Danzaburou
5,764
524
68
6
0
190,389
1
L
Gilgamesh
4,979
453
27
2
0
197,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role