Player Matchup

Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IZoolv
Cerberus
Level 18
God Stats
6W - 4L
1,482 SR
Queue Stats
6W - 11L
1,148 Elo+
Party 2
Sun Wukong
Sun Wukong
Itz waldeck
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,255 Elo+
Party 2
Team Averages
Level 30
1,494 SR
1,301 Elo+

VS

Team Averages
Level 21
1,307 SR
1,203 Elo+
Apollo
Apollo
Insanballer2
Apollo
Level 26
God Stats
65W - 69L
1,447 SR
Queue Stats
128W - 132L
1,356 Elo+
Solo
Athena
Athena
MONEY_HILL
Athena
Level 20
God Stats
1W - 3L
1,041 SR
Queue Stats
53W - 73L
1,126 Elo+
Party 1
Kali
Kali
ZeoliteXD
Kali
Level 16
God Stats
5W - 6L
1,434 SR
Queue Stats
101W - 137L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
6 / 2 / 6
8,942
813
8,732
7,418
2,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
IZoolv
Cerberus
12
6 / 3 / 8
9,570
870
6,639
9,111
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Itz waldeck
Sun Wukong
11
3 / 3 / 8
8,409
764
5,174
8,501
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 5 / 2
8,358
760
8,427
10,343
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
MONEY_HILL
Athena
10
2 / 7 / 3
7,716
701
5,716
13,509
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
7
2 / 3 / 0
7,360
669
910
3,492
1,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
8
8
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
6
4.5
W
Cerberus
IZoolv
Cerberus
6
3
8
3.33
L
Apollo
4
5
2
1
W
Sun Wukong
Itz waldeck
Sun Wukong
3
3
8
2.33
L
Athena
MONEY_HILL
Athena
2
7
3
0.5
L
Kali
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
15,053
25,030
Taken
27,344
10,642
Mitigated
9,490
7,404
Healing
1,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,732
1,649
220
2,777
7,418
2,871
1,036
1,955
5,463
34,448
0
W
Cerberus
IZoolv
Cerberus
6,639
505
442
2,494
9,111
3,714
828
1,758
7,353
21,216
0
L
Apollo
8,427
4,334
0
756
10,343
3,792
387
6,342
4,001
0
27,383
W
Sun Wukong
Itz waldeck
Sun Wukong
5,174
627
0
1,471
8,501
4,057
929
2,067
6,434
0
19,430
L
Athena
MONEY_HILL
Athena
5,716
1,454
0
235
13,509
4,576
155
7,092
6,417
24,172
0
L
Kali
910
580
0
124
3,492
1,122
0
1,961
1,531
0
4,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
23,434
123
Minions Killed
80
0
Camps Cleared
0
587,870
Distance Traveled
451,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,942
813
38
3
0
175,127
0
W
Cerberus
9,570
870
54
5
0
218,585
0
L
Apollo
8,358
760
49
4
0
179,219
0
W
Sun Wukong
8,409
764
31
3
0
194,158
0
L
Athena
7,716
701
26
2
0
205,773
0
L
Kali
7,360
669
5
0
0
66,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role