Player Matchup

Danzaburou
Danzaburou
Platinum III
CODJOKER14
Danzaburou
Platinum III
Level 134
God Stats
41W - 27L
1,662 SR
Queue Stats
546W - 549L
1,843 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
NonScaryMonster
Sun Wukong
Gold I
Level 119
God Stats
6W - 4L
1,618 SR
Queue Stats
63W - 64L
1,854 MMR
Solo
Xing Tian
Xing Tian
Platinum III
SantanaC4_
Xing Tian
Platinum III
Level 147
God Stats
1W - 3L
1,721 SR
Queue Stats
90W - 69L
1,852 MMR
Solo
Scylla
Scylla
Platinum II
The_Neith_Slayer
Scylla
Platinum II
Level 43
God Stats
3W - 0L
1,847 SR
Queue Stats
31W - 20L
1,979 MMR
Party 2
Nemesis
Nemesis
Gold IV
lEatGlass_
Nemesis
Gold IV
Level 67
God Stats
5W - 0L
1,893 SR
Queue Stats
77W - 56L
1,732 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,748 SR
1,852 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,641 SR
1,787 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum I
CloudedShadow
Chang'e
Platinum I
Level 160
God Stats
31W - 21L
1,713 SR
Queue Stats
556W - 556L
1,853 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Fantasticfetus88
Heimdallr
Platinum I
Level 126
God Stats
7W - 2L
1,834 SR
Queue Stats
277W - 259L
1,946 MMR
Party 1
Hercules
Hercules
Platinum III
ditox032
Hercules
Platinum III
Level 106
God Stats
0W - 4L
1,458 SR
Queue Stats
391W - 380L
1,847 MMR
Solo
Sobek
Sobek
Platinum IV
xIsles_
Sobek
Platinum IV
Level 107
God Stats
6W - 6L
1,700 SR
Queue Stats
201W - 188L
1,789 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CODJOKER14
Danzaburou
20
7 / 4 / 6
17,403
645
26,624
26,530
13,191
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
NonScaryMonster
Sun Wukong
20
6 / 0 / 5
17,627
653
25,689
19,385
25,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
SantanaC4_
Xing Tian
20
2 / 1 / 13
14,141
524
14,597
18,771
21,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 1 / 10
14,440
535
13,182
11,051
4,829
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
lEatGlass_
Nemesis
20
6 / 3 / 7
14,528
538
9,402
17,921
10,958
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetTsukuyomiAthenaCu ChulainnGuan Yu

VS

Bans
TiamatFenrirKing ArthurYmirTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
5 / 5 / 0
12,364
458
9,207
19,314
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
20
0 / 4 / 3
13,250
491
16,729
20,486
9,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
20
4 / 5 / 3
14,334
531
22,956
26,467
12,528
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
ditox032
Hercules
20
0 / 5 / 1
12,435
461
8,953
26,729
26,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
xIsles_
Sobek
16
0 / 4 / 4
11,713
434
7,340
21,639
25,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
23
Kills
9
9
Deaths
23
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
5
0
1
W
Danzaburou
CODJOKER14
Danzaburou
7
4
6
2.5
L
Chang'e
0
4
3
0.38
L
Heimdallr
4
5
3
1.1
W
Sun Wukong
NonScaryMonster
Sun Wukong
6
0
5
8.5
W
Xing Tian
SantanaC4_
Xing Tian
2
1
13
8.5
W
2
1
10
7
L
Hercules
ditox032
Hercules
0
5
1
0.1
W
Nemesis
lEatGlass_
Nemesis
6
3
7
3.17
L
Sobek
xIsles_
Sobek
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,494
Damage
65,185
93,658
Taken
114,635
75,879
Mitigated
82,233
31,913
Healing
41,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,207
2,027
0
6,491
19,314
8,177
0
2,851
16,463
0
96,513
W
Danzaburou
CODJOKER14
Danzaburou
26,624
16,253
0
13,394
26,530
13,191
3,659
5,376
21,154
0
137,189
L
Chang'e
16,729
731
1,301
9,509
20,486
9,141
0
7,688
12,798
129,465
0
L
Heimdallr
22,956
16,455
0
10,596
26,467
12,528
774
5,977
20,490
0
121,169
W
Sun Wukong
NonScaryMonster
Sun Wukong
25,689
6,575
0
4,268
19,385
25,852
1,200
4,906
14,479
4,453
136,467
W
Xing Tian
SantanaC4_
Xing Tian
14,597
1,369
0
5,422
18,771
21,049
249
5,421
13,350
44,869
0
W
13,182
997
0
3,056
11,051
4,829
1,514
4,755
6,296
128,919
0
L
Hercules
ditox032
Hercules
8,953
2,078
6
10,361
26,729
26,672
0
3,459
23,270
0
90,398
W
Nemesis
lEatGlass_
Nemesis
9,402
3,135
0
5,773
17,921
10,958
984
3,863
14,058
0
139,152
L
Sobek
xIsles_
Sobek
7,340
547
0
3,504
21,639
25,715
34
9,116
12,523
22,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,139
Gold Earned
64,096
870
Minions Killed
820
0
Camps Cleared
0
2,823,366
Distance Traveled
2,427,964
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,364
458
151
6
0
526,270
16
W
Danzaburou
17,403
645
195
7
0
509,693
3
L
Chang'e
13,250
491
234
9
0
440,628
9
L
Heimdallr
14,334
531
200
7
0
428,598
4
W
Sun Wukong
17,627
653
252
9
0
587,862
1
W
Xing Tian
14,141
524
41
2
0
616,066
12
W
Scylla
14,440
535
224
8
0
538,861
12
L
Hercules
12,435
461
203
8
0
512,473
3
W
Nemesis
14,528
538
158
6
0
570,884
3
L
Sobek
11,713
434
32
1
0
519,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role