Player Matchup

Horus
Horus
BoomerSailor_
Horus
Level 18
God Stats
5W - 6L
1,625 SR
Queue Stats
83W - 121L
1,162 Elo+
Solo
Susano
Susano
I McGusto
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,505 Elo+
Party 1
Tiamat
Tiamat
Paper Pacche
Tiamat
Level 15
God Stats
12W - 9L
1,579 SR
Queue Stats
48W - 34L
1,525 Elo+
Party 1
Skadi
Skadi
YogiNY_
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
fa11enMOON
Gilgamesh
Level 15
God Stats
2W - 2L
1,311 SR
Queue Stats
35W - 30L
1,492 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,445 Elo+

VS

Team Averages
Level 18
1,680 SR
1,517 Elo+
Sol
Sol
Elgost Faust
Sol
Level 23
God Stats
35W - 27L
1,534 SR
Queue Stats
237W - 261L
1,522 Elo+
Solo
Merlin
Merlin
GluYou
Merlin
Level 5
God Stats
4W - 2L
1,654 SR
Queue Stats
7W - 3L
1,599 Elo+
Solo
Nemesis
Nemesis
THE0_OSMURF
Nemesis
Level 9
God Stats
1W - 4L
1,748 SR
Queue Stats
22W - 20L
1,332 Elo+
Party 2
Ra
Ra
anounams1997
Ra
Level 25
God Stats
12W - 10L
1,694 SR
Queue Stats
52W - 46L
1,592 Elo+
Party 2
Neith
Neith
xTCAx_CaRnAgE
Neith
Level 28
God Stats
0W - 1L
1,772 SR
Queue Stats
15W - 18L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 8
9,464
430
2,169
16,415
9,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
I McGusto
Susano
19
7 / 4 / 3
11,981
545
8,912
14,798
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
19
4 / 1 / 7
12,151
552
10,926
11,596
6,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
YogiNY_
Skadi
19
8 / 6 / 5
12,531
570
12,462
17,049
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
fa11enMOON
Gilgamesh
20
8 / 2 / 2
12,830
583
13,253
18,304
14,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
7,291
331
4,195
7,294
1,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
GluYou
Merlin
18
2 / 3 / 5
10,570
480
11,913
13,140
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
THE0_OSMURF
Nemesis
15
3 / 7 / 4
9,664
439
9,271
17,321
9,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 6 / 8
10,638
484
12,808
14,420
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 6 / 2
10,966
498
12,535
14,813
5,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
27
Kills
17
19
Deaths
27
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
6
8
0.67
L
0
5
0
0
L
Merlin
GluYou
Merlin
2
3
5
1.5
W
Susano
I McGusto
Susano
7
4
3
2.13
W
Tiamat
4
1
7
7.5
L
Nemesis
THE0_OSMURF
Nemesis
3
7
4
0.71
W
Skadi
YogiNY_
Skadi
8
6
5
1.75
L
4
6
8
1.33
W
Gilgamesh
fa11enMOON
Gilgamesh
8
2
2
4.5
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,722
Damage
50,722
78,162
Taken
66,988
43,536
Mitigated
27,195
22,189
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,169
1,124
2,550
2,601
16,415
9,317
886
5,440
10,617
0
36,484
L
4,195
647
0
1,743
7,294
1,738
0
0
7,294
26,048
0
L
Merlin
GluYou
Merlin
11,913
446
0
2,284
13,140
5,264
0
4,960
7,686
73,398
0
W
Susano
I McGusto
Susano
8,912
2,383
0
5,477
14,798
7,868
0
4,370
10,147
0
78,211
W
Tiamat
10,926
676
0
4,826
11,596
6,944
3,639
4,827
6,392
64,963
0
L
Nemesis
THE0_OSMURF
Nemesis
9,271
4,288
0
2,795
17,321
9,404
338
1,302
15,891
0
45,408
W
Skadi
YogiNY_
Skadi
12,462
5,394
542
4,522
17,049
5,259
4,102
5,343
11,296
0
66,187
L
12,808
1,101
2,868
4,888
14,420
5,137
382
2,926
11,278
66,860
0
W
Gilgamesh
fa11enMOON
Gilgamesh
13,253
2,005
0
1,671
18,304
14,148
2,983
7,277
10,794
0
80,699
L
12,535
5,866
0
3,419
14,813
5,652
1,096
788
13,913
0
66,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,957
Gold Earned
49,129
584
Minions Killed
510
0
Camps Cleared
0
2,000,985
Distance Traveled
1,738,734
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,464
430
62
3
0
371,531
7
L
Sol
7,291
331
53
2
0
218,643
1
L
Merlin
10,570
480
144
7
0
367,592
2
W
Susano
11,981
545
130
6
0
437,183
6
W
Tiamat
12,151
552
147
7
0
429,122
4
L
Nemesis
9,664
439
75
3
0
414,395
0
W
Skadi
12,531
570
111
5
0
351,029
0
L
Ra
10,638
484
129
6
0
381,419
4
W
Gilgamesh
12,830
583
134
6
0
412,120
4
L
Neith
10,966
498
109
5
0
356,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role