Player Matchup

Kumbhakarna
Kumbhakarna
BeJaYorBJ
Kumbhakarna
Level 63
God Stats
150W - 140L
1,602 SR
Queue Stats
152W - 144L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
Dr_Med_Usa
Amaterasu
Level 136
God Stats
15W - 11L
1,680 SR
Queue Stats
268W - 257L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
darth_danius
Xing Tian
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 138L
1,538 Elo+
Party 3
Izanami
Izanami
joselitoX2003
Izanami
Level 104
God Stats
1W - 2L
1,551 SR
Queue Stats
241W - 203L
1,464 Elo+
Party 3
Scylla
Scylla
juanfoxxa
Scylla
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 80L
1,524 Elo+
Party 3
Team Averages
Level 108
1,567 SR
1,493 Elo+

VS

Team Averages
Level 85
1,625 SR
1,559 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alex6763
Arachne
Level 82
God Stats
6W - 6L
1,652 SR
Queue Stats
229W - 210L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MopAlmighty
Cu Chulainn
Level 87
God Stats
12W - 11L
1,536 SR
Queue Stats
129W - 92L
1,626 Elo+
Party 2
Hel
Hel
h4yd3n1 v2
Hel
Level 89
God Stats
22W - 13L
1,748 SR
Queue Stats
562W - 498L
1,616 Elo+
Party 2
Cernunnos
Cernunnos
paddy9571
Cernunnos
Level 84
God Stats
12W - 6L
1,688 SR
Queue Stats
160W - 182L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeJaYorBJ
Kumbhakarna
10
0 / 2 / 2
6,546
409
3,608
11,634
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Dr_Med_Usa
Amaterasu
14
2 / 7 / 1
8,420
526
8,997
14,640
10,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
darth_danius
Xing Tian
12
4 / 4 / 0
7,941
496
6,555
12,728
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
12
0 / 4 / 0
7,456
466
5,147
9,740
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
juanfoxxa
Scylla
12
0 / 4 / 2
7,071
442
5,530
8,976
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 5
8,674
542
9,835
11,335
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Alex6763
Arachne
15
5 / 1 / 0
8,616
539
3,783
13,637
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
MopAlmighty
Cu Chulainn
15
4 / 3 / 3
9,641
603
9,196
13,080
8,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 5
9,529
596
10,083
9,076
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
paddy9571
Cernunnos
15
4 / 1 / 3
9,038
565
11,139
10,343
3,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
21
21
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
5
6.5
W
Arachne
Alex6763
Arachne
5
1
0
5
L
Kumbhakarna
BeJaYorBJ
Kumbhakarna
0
2
2
0.5
L
Amaterasu
Dr_Med_Usa
Amaterasu
2
7
1
0.36
W
Cu Chulainn
MopAlmighty
Cu Chulainn
4
3
3
1.83
L
Xing Tian
darth_danius
Xing Tian
4
4
0
1
W
4
1
5
6.5
L
Izanami
0
4
0
0
L
Scylla
juanfoxxa
Scylla
0
4
2
0.25
W
Cernunnos
paddy9571
Cernunnos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,837
Damage
44,036
57,718
Taken
57,471
26,721
Mitigated
27,469
12,397
Healing
25,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,835
814
868
3,380
11,335
7,754
0
3,116
8,145
30,369
0
W
Arachne
Alex6763
Arachne
3,783
2,027
0
5,459
13,637
4,764
0
2,440
11,178
0
69,259
L
Kumbhakarna
BeJaYorBJ
Kumbhakarna
3,608
420
0
3,278
11,634
5,672
0
3,860
7,758
16,196
0
L
Amaterasu
Dr_Med_Usa
Amaterasu
8,997
3,847
0
3,886
14,640
10,331
0
3,813
10,751
0
54,872
W
Cu Chulainn
MopAlmighty
Cu Chulainn
9,196
2,398
0
1,597
13,080
8,032
60
2,835
10,189
0
60,058
L
Xing Tian
darth_danius
Xing Tian
6,555
932
0
1,831
12,728
5,246
24
5,186
7,460
40,080
0
W
10,083
971
2,113
6,613
9,076
3,366
540
4,536
4,256
72,790
0
L
Izanami
5,147
3,867
0
2,402
9,740
2,497
1,120
1,431
8,309
0
54,579
L
Scylla
juanfoxxa
Scylla
5,530
297
0
1,000
8,976
2,975
0
5,070
3,522
41,312
0
W
Cernunnos
paddy9571
Cernunnos
11,139
6,782
0
5,909
10,343
3,553
1,056
2,333
8,010
0
59,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
45,498
391
Minions Killed
504
0
Camps Cleared
0
1,404,623
Distance Traveled
1,583,335
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,674
542
34
2
0
336,764
6
W
Arachne
8,616
539
117
7
0
352,454
1
L
Kumbhakarna
6,546
409
20
1
0
320,385
0
L
Amaterasu
8,420
526
107
7
0
262,323
0
W
Cu Chulainn
9,641
603
123
8
0
297,571
5
L
Xing Tian
7,941
496
71
4
0
312,424
0
W
Hel
9,529
596
135
8
0
310,739
4
L
Izanami
7,456
466
111
7
0
243,657
0
L
Scylla
7,071
442
82
5
0
265,834
0
W
Cernunnos
9,038
565
95
6
0
285,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role