Player Matchup

Guan Yu
Guan Yu
KingScale2
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,752 Elo+
Solo
Ganesha
Ganesha
OalaCuNutella
Ganesha
Level 12
God Stats
2W - 0L
1,418 SR
Queue Stats
7W - 3L
1,686 Elo+
Party 1
Mercury
Mercury
OalaCuPuliIncur
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,583 Elo+
Party 1
Jing Wei
Jing Wei
XiaoZhongli
Jing Wei
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,654 Elo+
Solo
Janus
Janus
abletokillyou
Janus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 17L
1,742 Elo+
Solo
Team Averages
Level 6
1,484 SR
1,684 Elo+

VS

Team Averages
Level 24
1,565 SR
1,601 Elo+
Heimdallr
Heimdallr
AngelHost
Heimdallr
Level 24
God Stats
9W - 7L
1,800 SR
Queue Stats
63W - 58L
1,586 Elo+
Solo
Ra
Ra
LoremasterTeclis
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,720 Elo+
Solo
Ares
Ares
Raank96
Ares
Level 28
God Stats
3W - 4L
1,208 SR
Queue Stats
383W - 374L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
Table820
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 356L
1,491 Elo+
Solo
Anubis
Anubis
jhgiu5ehg
Anubis
Level 31
God Stats
15W - 5L
1,816 SR
Queue Stats
86W - 88L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingScale2
Guan Yu
15
5 / 3 / 3
9,519
529
8,611
12,550
6,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
13
0 / 3 / 17
8,902
495
7,446
13,829
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 3 / 11
10,141
563
8,808
11,696
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
XiaoZhongli
Jing Wei
17
6 / 2 / 3
10,531
585
8,313
8,662
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 0 / 3
11,544
641
13,968
9,807
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngelHost
Heimdallr
13
1 / 5 / 5
8,585
477
5,359
11,987
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 4
7,272
404
5,240
9,244
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Raank96
Ares
12
5 / 2 / 3
8,544
475
8,208
14,233
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Table820
Tsukuyomi
13
4 / 6 / 0
8,232
457
9,534
12,857
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
jhgiu5ehg
Anubis
16
1 / 7 / 1
9,150
508
4,999
13,763
5,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
26
Kills
11
11
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AngelHost
Heimdallr
1
5
5
0.7
W
Guan Yu
KingScale2
Guan Yu
5
3
3
2.17
L
0
6
4
0.33
W
Ganesha
0
3
17
2.83
W
5
3
11
3.5
L
Ares
Raank96
Ares
5
2
3
3.25
L
Tsukuyomi
Table820
Tsukuyomi
4
6
0
0.67
W
Jing Wei
XiaoZhongli
Jing Wei
6
2
3
3.75
W
10
0
3
11.5
L
Anubis
jhgiu5ehg
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,146
Damage
33,340
56,544
Taken
62,084
29,125
Mitigated
27,481
13,780
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AngelHost
Heimdallr
5,359
2,338
0
2,644
11,987
4,407
0
3,681
8,294
0
57,902
W
Guan Yu
KingScale2
Guan Yu
8,611
1,241
276
2,582
12,550
6,899
403
3,576
8,936
0
54,310
L
5,240
570
467
1,083
9,244
3,360
0
3,912
5,228
36,367
0
W
Ganesha
7,446
719
0
2,398
13,829
11,127
347
4,614
9,095
17,248
0
W
8,808
4,134
0
4,338
11,696
4,353
1,897
2,300
9,318
0
69,423
L
Ares
Raank96
Ares
8,208
344
0
2,130
14,233
9,625
0
6,126
7,969
21,378
0
L
Tsukuyomi
Table820
Tsukuyomi
9,534
2,822
0
1,716
12,857
4,385
0
5,826
6,793
0
40,742
W
Jing Wei
XiaoZhongli
Jing Wei
8,313
6,913
0
2,593
8,662
2,981
705
3,985
4,593
0
69,401
W
13,968
1,299
0
1,593
9,807
3,765
1,352
3,518
6,153
92,084
0
L
Anubis
jhgiu5ehg
Anubis
4,999
354
0
5,416
13,763
5,704
240
1,357
12,386
61,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,637
Gold Earned
41,783
553
Minions Killed
410
0
Camps Cleared
0
1,990,625
Distance Traveled
1,582,856
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,585
477
113
6
0
287,538
2
W
Guan Yu
9,519
529
100
6
0
367,753
8
L
Ra
7,272
404
82
5
0
314,098
6
W
Ganesha
8,902
495
6
0
0
415,687
6
W
Mercury
10,141
563
122
7
0
446,047
3
L
Ares
8,544
475
19
1
0
349,428
6
L
Tsukuyomi
8,232
457
65
4
0
363,909
3
W
Jing Wei
10,531
585
147
8
0
378,498
2
W
Janus
11,544
641
178
10
0
382,640
3
L
Anubis
9,150
508
131
7
0
267,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role