Player Matchup

Xbalanque
Xbalanque
Dahma8
Xbalanque
Level 29
God Stats
6W - 1L
1,915 SR
Queue Stats
114W - 98L
1,503 Elo+
Solo
Pele
Pele
FixedFuture
Pele
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,567 Elo+
Party 2
Bakasura
Bakasura
UnfortunateTime
Bakasura
Level 16
God Stats
3W - 2L
1,595 SR
Queue Stats
12W - 9L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
koridotjpeg
Cthulhu
Level 5
God Stats
1W - 1L
1,228 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 2
Sol
Sol
wollibul
Sol
Level 26
God Stats
2W - 0L
1,858 SR
Queue Stats
4W - 3L
1,485 Elo+
Party 2
Team Averages
Level 29
1,619 SR
1,474 Elo+

VS

Team Averages
Level 18
1,590 SR
1,477 Elo+
Nox
Nox
Amonkus
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,555 Elo+
Party 3
Chaac
Chaac
Maroos
Chaac
Level 22
God Stats
5W - 2L
1,853 SR
Queue Stats
35W - 36L
1,496 Elo+
Party 3
Thor
Thor
Rigwald
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,580 Elo+
Party 1
Tiamat
Tiamat
RoyJonas
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,273 Elo+
Party 1
Neith
Neith
Venomno
Neith
Level 14
God Stats
14W - 16L
1,598 SR
Queue Stats
20W - 24L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dahma8
Xbalanque
13
4 / 3 / 7
8,136
509
10,413
12,716
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 2 / 1
10,165
635
8,924
11,659
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
14
6 / 3 / 5
8,495
531
5,903
11,148
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
koridotjpeg
Cthulhu
10
2 / 6 / 8
6,622
414
3,179
10,621
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
11 / 4 / 7
9,047
565
11,609
10,105
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
7 / 5 / 1
8,571
536
11,708
8,330
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Maroos
Chaac
13
6 / 7 / 3
8,550
534
10,492
16,115
11,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Rigwald
Thor
11
3 / 6 / 4
7,940
496
5,365
10,954
3,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
RoyJonas
Tiamat
10
0 / 8 / 2
6,372
398
3,124
9,665
4,429
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Venomno
Neith
11
2 / 5 / 4
6,933
433
5,739
10,205
2,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
31
Kills
18
18
Deaths
31
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
7
5
1
1.5
W
Xbalanque
Dahma8
Xbalanque
4
3
7
2.5
W
8
2
1
4.25
L
Chaac
Maroos
Chaac
6
7
3
1.07
L
Thor
Rigwald
Thor
3
6
4
0.83
L
Tiamat
RoyJonas
Tiamat
0
8
2
0.13
W
Bakasura
6
3
5
2.83
L
Neith
Venomno
Neith
2
5
4
0.8
W
Cthulhu
koridotjpeg
Cthulhu
2
6
8
1
W
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,028
Damage
36,428
56,249
Taken
55,269
27,618
Mitigated
28,938
18,427
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
11,708
1,437
0
678
8,330
6,287
315
1,213
6,842
35,856
0
W
Xbalanque
Dahma8
Xbalanque
10,413
7,180
0
2,448
12,716
4,195
930
5,248
7,443
0
48,492
W
8,924
2,717
0
4,763
11,659
7,521
992
2,449
8,885
0
59,165
L
Chaac
Maroos
Chaac
10,492
4,066
0
3,885
16,115
11,701
480
3,882
11,446
745
41,124
L
Thor
Rigwald
Thor
5,365
1,607
0
0
10,954
3,533
0
3,230
7,610
0
29,270
L
Tiamat
RoyJonas
Tiamat
3,124
1,106
0
752
9,665
4,429
580
2,026
7,370
25,931
0
W
Bakasura
5,903
3,606
0
5,824
11,148
3,845
0
2,079
8,994
0
41,098
L
Neith
Venomno
Neith
5,739
2,295
0
3,026
10,205
2,988
795
3,948
6,146
0
24,640
W
Cthulhu
koridotjpeg
Cthulhu
3,179
314
0
2,100
10,621
8,827
0
3,237
7,339
8,563
0
W
11,609
4,519
0
3,292
10,105
3,230
994
2,374
7,681
47,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
38,366
388
Minions Killed
280
0
Camps Cleared
0
1,436,967
Distance Traveled
1,350,594
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,571
536
51
3
0
296,780
8
W
Xbalanque
8,136
509
75
5
0
284,811
0
W
Pele
10,165
635
124
8
0
298,506
2
L
Chaac
8,550
534
75
5
0
285,517
2
L
Thor
7,940
496
57
4
0
254,587
3
L
Tiamat
6,372
398
47
3
0
241,663
0
W
Bakasura
8,495
531
93
6
0
334,731
1
L
Neith
6,933
433
50
3
0
272,047
0
W
Cthulhu
6,622
414
13
1
0
267,060
0
W
Sol
9,047
565
83
5
0
251,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role