Player Matchup

Tiamat
Tiamat
Akisimaru
Tiamat
Level 17
God Stats
17W - 6L
1,877 SR
Queue Stats
28W - 19L
1,567 Elo+
Solo
Danzaburou
Danzaburou
GTD Zeref
Danzaburou
Level 27
God Stats
46W - 21L
1,720 SR
Queue Stats
191W - 109L
1,669 Elo+
Party 2
Gilgamesh
Gilgamesh
NUK3R508
Gilgamesh
Level 129
God Stats
5W - 2L
1,576 SR
Queue Stats
384W - 235L
1,717 Elo+
Party 2
Team Averages
Level 58
1,724 SR
1,651 Elo+

VS

Team Averages
Level 22
1,573 SR
1,495 Elo+
Zeus
Zeus
II JHEZER II
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,486 Elo+
Solo
Cthulhu
Cthulhu
M0cTurtle
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
spawnofsatansw
Neith
Level 3
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akisimaru
Tiamat
13
8 / 0 / 9
9,681
880
8,136
7,246
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GTD Zeref
Danzaburou
11
4 / 3 / 13
8,907
810
5,466
7,395
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
NUK3R508
Gilgamesh
14
14 / 1 / 7
10,370
943
11,949
8,959
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 1
7,435
676
5,851
10,919
3,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
M0cTurtle
Cthulhu
10
0 / 9 / 2
6,704
609
3,342
12,931
6,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 7 / 0
6,918
629
2,368
8,386
3,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
26
Kills
3
4
Deaths
26
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Akisimaru
Tiamat
8
0
9
12.5
W
Danzaburou
GTD Zeref
Danzaburou
4
3
13
3.5
L
2
10
1
0.25
L
Cthulhu
M0cTurtle
Cthulhu
0
9
2
0.11
W
Gilgamesh
NUK3R508
Gilgamesh
14
1
7
17.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
11,561
23,600
Taken
32,236
13,531
Mitigated
13,008
7,345
Healing
1,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Akisimaru
Tiamat
8,136
1,206
0
3,434
7,246
4,616
808
3,557
3,689
37,824
0
W
Danzaburou
GTD Zeref
Danzaburou
5,466
2,701
159
1,918
7,395
2,369
1,224
2,841
4,554
0
37,454
L
5,851
1,088
183
782
10,919
3,174
0
2,572
8,165
20,598
0
L
Cthulhu
M0cTurtle
Cthulhu
3,342
141
0
123
12,931
6,794
0
2,896
9,977
17,792
0
W
Gilgamesh
NUK3R508
Gilgamesh
11,949
4,368
0
1,834
8,959
6,546
852
3,229
5,730
0
40,642
L
2,368
1,918
0
210
8,386
3,040
0
2,200
5,950
0
11,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,958
Gold Earned
21,057
170
Minions Killed
104
0
Camps Cleared
0
646,388
Distance Traveled
384,550
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,681
880
66
6
0
219,872
1
W
Danzaburou
8,907
810
47
4
0
203,968
1
L
Zeus
7,435
676
42
4
0
126,061
1
L
Cthulhu
6,704
609
32
3
0
141,085
0
W
Gilgamesh
10,370
943
57
5
0
222,548
3
L
Neith
6,918
629
30
3
0
117,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role