Player Matchup

Izanami
Izanami
Klaaty
Izanami
Level 87
God Stats
22W - 20L
1,626 SR
Queue Stats
117W - 137L
1,443 Elo+
Solo
Fafnir
Fafnir
grimre4per1331
Fafnir
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 163L
1,463 Elo+
Party 1
Merlin
Merlin
twisteddivision
Merlin
Level 89
God Stats
6W - 5L
1,588 SR
Queue Stats
86W - 109L
1,455 Elo+
Party 1
Team Averages
Level 100
1,571 SR
1,454 Elo+

VS

Team Averages
Level 58
1,554 SR
1,430 Elo+
Geb
Geb
Kuroiz
Geb
Level 67
God Stats
11W - 21L
1,496 SR
Queue Stats
525W - 547L
1,492 Elo+
Solo
Fenrir
Fenrir
deleted4
Fenrir
Level 71
God Stats
7W - 7L
1,751 SR
Queue Stats
210W - 236L
1,456 Elo+
Party 2
Chang'e
Chang'e
jokeras23032
Chang'e
Level 35
God Stats
1W - 1L
1,416 SR
Queue Stats
6W - 9L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Klaaty
Izanami
15
5 / 3 / 2
12,121
673
15,509
8,829
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 6
12,355
686
6,615
17,115
22,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 7
11,331
630
14,555
8,036
3,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kuroiz
Geb
15
7 / 4 / 1
11,408
634
8,484
17,868
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
deleted4
Fenrir
13
1 / 2 / 6
10,145
564
8,735
17,022
8,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
jokeras23032
Chang'e
14
0 / 2 / 7
10,077
560
8,072
12,808
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
8
8
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Klaaty
Izanami
5
3
2
2
L
Geb
Kuroiz
Geb
7
4
1
1.88
L
Fenrir
deleted4
Fenrir
1
2
6
2
W
2
2
6
2.5
L
Chang'e
jokeras23032
Chang'e
0
2
7
1.75
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,679
Damage
25,291
33,980
Taken
47,698
28,781
Mitigated
19,873
7,998
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Klaaty
Izanami
15,509
10,009
870
1,722
8,829
3,364
2,280
4,077
4,652
0
65,998
L
Geb
Kuroiz
Geb
8,484
977
0
1,304
17,868
7,420
0
8,390
9,478
42,894
0
L
Fenrir
deleted4
Fenrir
8,735
1,956
0
5,062
17,022
8,047
0
7,722
9,300
0
33,792
W
6,615
1,724
0
3,273
17,115
22,265
42
8,297
8,224
32,839
0
L
Chang'e
jokeras23032
Chang'e
8,072
468
1,845
2,710
12,808
4,406
0
5,322
7,486
36,777
0
W
14,555
791
0
2,133
8,036
3,152
0
3,500
4,456
58,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
31,630
206
Minions Killed
157
0
Camps Cleared
0
903,571
Distance Traveled
992,135
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,121
673
91
5
0
294,914
4
L
Geb
11,408
634
40
2
0
304,733
4
L
Fenrir
10,145
564
54
3
0
372,670
2
W
Fafnir
12,355
686
31
2
0
310,448
0
L
Chang'e
10,077
560
63
4
0
314,732
1
W
Merlin
11,331
630
84
5
0
298,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role