Player Matchup

Izanami
Izanami
Enenyu
Izanami
Level 13
God Stats
3W - 2L
1,528 SR
Queue Stats
12W - 19L
1,288 Elo+
Solo
Raijin
Raijin
LadyWhiteFox
Raijin
Level 65
God Stats
8W - 11L
1,473 SR
Queue Stats
36W - 56L
1,342 Elo+
Party 1
Horus
Horus
SaimonNack
Horus
Level 56
God Stats
2W - 0L
1,595 SR
Queue Stats
34W - 59L
1,344 Elo+
Party 1
Team Averages
Level 45
1,532 SR
1,325 Elo+

VS

Team Averages
Level 75
1,389 SR
1,259 Elo+
Awilix
Awilix
Dxblack1607
Awilix
Level 106
God Stats
7W - 7L
1,168 SR
Queue Stats
75W - 92L
1,396 Elo+
Party 2
Chang'e
Chang'e
Jeythedemon69
Chang'e
Level 108
God Stats
8W - 2L
1,500 SR
Queue Stats
168W - 184L
1,392 Elo+
Party 2
Tyr
Tyr
Kiemonitoo
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enenyu
Izanami
16
11 / 4 / 5
12,220
815
13,897
17,571
7,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
13
4 / 3 / 12
10,491
699
12,505
8,467
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
14
1 / 1 / 15
10,091
673
5,544
11,938
10,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
6 / 4 / 1
11,333
756
8,875
13,049
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
14
1 / 5 / 6
10,068
671
10,065
15,217
7,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 7 / 2
9,172
611
7,229
12,084
8,741
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
16
Kills
8
8
Deaths
16
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
6
4
1
1.63
W
Izanami
Enenyu
Izanami
11
4
5
3.38
L
Chang'e
1
5
6
0.8
L
1
7
2
0.29
W
Raijin
4
3
12
3.33
W
Horus
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,946
Damage
26,169
37,976
Taken
40,350
20,843
Mitigated
21,112
14,361
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
8,875
3,371
0
1,266
13,049
5,023
601
3,451
9,238
0
54,611
W
Izanami
Enenyu
Izanami
13,897
9,645
0
7,344
17,571
7,054
1,864
4,916
12,363
0
64,142
L
Chang'e
10,065
707
916
4,749
15,217
7,348
308
3,867
10,968
45,808
0
L
7,229
2,323
0
371
12,084
8,741
69
4,523
7,211
0
15,678
W
Raijin
12,505
1,786
0
992
8,467
2,836
1,399
3,375
4,850
41,481
0
W
Horus
5,544
3,352
2,123
3,902
11,938
10,953
395
1,755
10,013
0
20,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
30,573
171
Minions Killed
165
0
Camps Cleared
0
738,795
Distance Traveled
777,386
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,333
756
64
4
0
278,320
1
W
Izanami
12,220
815
100
7
0
227,307
0
L
Chang'e
10,068
671
80
5
0
261,460
3
L
Tyr
9,172
611
21
1
0
237,606
0
W
Raijin
10,491
699
50
3
0
237,979
1
W
Horus
10,091
673
21
1
0
273,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role