Player Matchup

King Arthur
King Arthur
Animal_Anarchist
King Arthur
Level 26
God Stats
4W - 2L
1,375 SR
Queue Stats
47W - 43L
1,487 Elo+
Solo
Arachne
Arachne
Langneck6805
Arachne
Level 10
God Stats
3W - 4L
1,732 SR
Queue Stats
43W - 43L
1,530 Elo+
Solo
Janus
Janus
NesyouZ
Janus
Level 28
God Stats
13W - 8L
1,699 SR
Queue Stats
149W - 150L
1,487 Elo+
Solo
Ares
Ares
PassyHunter48
Ares
Level 28
God Stats
11W - 2L
1,751 SR
Queue Stats
313W - 305L
1,554 Elo+
Solo
Tiamat
Tiamat
ruipedro47
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,474 Elo+

VS

Team Averages
Level 17
1,606 SR
1,531 Elo+
Freya
Freya
Blitzace89
Freya
Level 21
God Stats
47W - 54L
1,500 SR
Queue Stats
186W - 295L
1,520 Elo+
Solo
Ymir
Ymir
DKS_frantic
Ymir
Level 29
God Stats
6W - 4L
1,840 SR
Queue Stats
274W - 275L
1,479 Elo+
Solo
Awilix
Awilix
Horus_Johnson
Awilix
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 31L
1,648 Elo+
Solo
Tiamat
Tiamat
Kishkis69
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,677 Elo+
Solo
Artemis
Artemis
Serjnn
Artemis
Level 6
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 4L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Animal_Anarchist
King Arthur
16
5 / 2 / 6
9,988
555
10,911
17,340
13,017
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Langneck6805
Arachne
16
6 / 2 / 9
9,631
535
7,883
13,013
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
NesyouZ
Janus
15
4 / 1 / 6
9,168
509
8,450
9,821
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 3 / 7
8,676
482
12,200
14,794
12,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ruipedro47
Tiamat
6
3 / 4 / 2
6,331
352
1,867
4,222
2,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
1 / 5 / 0
7,402
411
5,193
11,724
4,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 4
8,087
449
8,694
15,644
9,520
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 2 / 5
10,042
558
12,572
14,514
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Kishkis69
Tiamat
13
4 / 6 / 1
8,741
486
6,669
9,925
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Serjnn
Artemis
10
1 / 6 / 3
7,096
394
3,589
9,031
2,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
24
Kills
12
12
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Animal_Anarchist
King Arthur
5
2
6
4
L
Freya
1
5
0
0.2
L
2
5
4
0.8
L
4
2
5
3.25
L
Tiamat
Kishkis69
Tiamat
4
6
1
0.75
W
Arachne
Langneck6805
Arachne
6
2
9
5.25
W
Janus
NesyouZ
Janus
4
1
6
7
W
6
3
7
3.17
L
Artemis
Serjnn
Artemis
1
6
3
0.42
W
Tiamat
ruipedro47
Tiamat
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
36,717
59,190
Taken
60,838
36,461
Mitigated
29,283
15,939
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Animal_Anarchist
King Arthur
10,911
340
0
5,919
17,340
13,017
0
5,407
11,834
79
59,981
L
Freya
5,193
1,741
0
3,641
11,724
4,401
0
1,986
9,738
38,274
0
L
8,694
1,866
294
2,719
15,644
9,520
234
9,505
5,878
36,590
0
L
12,572
5,281
0
7,665
14,514
7,076
0
3,750
10,618
0
76,329
L
Tiamat
Kishkis69
Tiamat
6,669
370
0
1,392
9,925
5,655
1,029
3,496
6,325
35,626
0
W
Arachne
Langneck6805
Arachne
7,883
5,023
0
4,518
13,013
5,116
12
2,303
10,624
0
55,711
W
Janus
NesyouZ
Janus
8,450
630
87
3,332
9,821
4,022
473
3,072
6,557
57,730
0
W
12,200
613
0
1,899
14,794
12,280
619
7,611
6,963
26,188
0
L
Artemis
Serjnn
Artemis
3,589
1,007
0
1,065
9,031
2,631
0
3,275
5,750
0
25,002
W
Tiamat
ruipedro47
Tiamat
1,867
526
0
184
4,222
2,026
0
1,449
2,656
6,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,794
Gold Earned
41,368
367
Minions Killed
380
0
Camps Cleared
0
1,575,265
Distance Traveled
1,524,235
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,988
555
120
7
0
346,660
3
L
Freya
7,402
411
67
4
0
274,512
0
L
Ymir
8,087
449
74
4
0
303,087
6
L
Awilix
10,042
558
130
7
0
350,463
1
L
Tiamat
8,741
486
81
5
0
307,128
2
W
Arachne
9,631
535
83
5
0
380,522
4
W
Janus
9,168
509
121
7
0
353,391
4
W
Ares
8,676
482
36
2
0
313,293
5
L
Artemis
7,096
394
28
2
0
289,045
2
W
Tiamat
6,331
352
7
0
0
181,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role