Player Matchup

Raijin
Raijin
JumpManVert
Raijin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 36L
1,270 Elo+
Solo
Ymir
Ymir
ScarredFace1
Ymir
Level 28
God Stats
52W - 68L
1,484 SR
Queue Stats
157W - 245L
1,366 Elo+
Party 1
Loki
Loki
Zwaynee
Loki
Level 26
God Stats
11W - 15L
1,570 SR
Queue Stats
188W - 269L
1,361 Elo+
Party 1
Achilles
Achilles
anden1818
Achilles
Level 18
God Stats
4W - 6L
1,754 SR
Queue Stats
93W - 101L
1,234 Elo+
Solo
Jing Wei
Jing Wei
lambda8145
Jing Wei
Level 29
God Stats
5W - 8L
1,412 SR
Queue Stats
297W - 397L
1,340 Elo+
Party 1
Team Averages
Level 21
1,544 SR
1,314 Elo+

VS

Team Averages
Level 24
1,566 SR
1,404 Elo+
Apollo
Apollo
Astiiii
Apollo
Level 31
God Stats
13W - 5L
1,689 SR
Queue Stats
23W - 10L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
ElSuperNuevo
Cthulhu
Level 19
God Stats
5W - 5L
1,547 SR
Queue Stats
31W - 39L
1,340 Elo+
Party 2
Cerberus
Cerberus
TxoriBeltz
Cerberus
Level 25
God Stats
11W - 3L
1,766 SR
Queue Stats
22W - 13L
1,516 Elo+
Party 2
Ratatoskr
Ratatoskr
VseMozno
Ratatoskr
Level 29
God Stats
5W - 2L
1,526 SR
Queue Stats
140W - 145L
1,411 Elo+
Solo
Anubis
Anubis
aslakartista
Anubis
Level 16
God Stats
4W - 10L
1,300 SR
Queue Stats
15W - 25L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
1 / 7 / 8
12,338
475
9,225
19,465
7,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 8 / 9
12,489
480
10,850
30,074
32,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
Zwaynee
Loki
19
4 / 6 / 3
13,020
501
8,956
16,296
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
anden1818
Achilles
19
10 / 4 / 4
12,272
472
17,913
28,648
36,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
lambda8145
Jing Wei
18
3 / 9 / 11
12,298
473
13,396
22,202
7,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Astiiii
Apollo
20
21 / 5 / 6
16,908
650
41,398
24,349
10,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ElSuperNuevo
Cthulhu
18
4 / 3 / 8
12,955
498
11,424
21,147
21,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
TxoriBeltz
Cerberus
18
2 / 5 / 16
14,844
571
10,873
24,436
21,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
VseMozno
Ratatoskr
20
2 / 7 / 3
13,695
527
8,805
16,872
7,301
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
20
4 / 3 / 9
14,125
543
11,876
16,080
10,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
75
21
Kills
33
34
Deaths
23
35
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Apollo
Astiiii
Apollo
21
5
6
4.8
W
Cthulhu
ElSuperNuevo
Cthulhu
4
3
8
2.67
L
Raijin
1
7
8
0.71
L
3
8
9
0.94
W
Cerberus
TxoriBeltz
Cerberus
2
5
16
2
W
Ratatoskr
VseMozno
Ratatoskr
2
7
3
0.5
L
Loki
Zwaynee
Loki
4
6
3
0.92
L
Achilles
anden1818
Achilles
10
4
4
3
W
Anubis
4
3
9
2.83
L
Jing Wei
lambda8145
Jing Wei
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,340
Damage
84,376
116,685
Taken
102,884
89,193
Mitigated
71,770
17,743
Healing
31,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Astiiii
Apollo
41,398
29,427
0
11,975
24,349
10,854
9,217
7,650
16,370
0
141,341
W
Cthulhu
ElSuperNuevo
Cthulhu
11,424
144
979
6,335
21,147
21,745
268
4,362
16,323
41,840
0
L
Raijin
9,225
330
0
1,845
19,465
7,442
163
4,677
14,692
79,592
0
L
10,850
1,617
0
1,186
30,074
32,439
186
8,384
21,546
40,007
0
W
Cerberus
TxoriBeltz
Cerberus
10,873
812
0
3,867
24,436
21,623
1,695
3,888
20,447
53,457
0
W
Ratatoskr
VseMozno
Ratatoskr
8,805
1,238
0
25
16,872
7,301
5,246
3,377
13,195
0
89,045
L
Loki
Zwaynee
Loki
8,956
2,555
0
4,398
16,296
5,018
310
4,309
11,891
0
67,245
L
Achilles
anden1818
Achilles
17,913
4,218
0
5,324
28,648
36,709
835
10,721
17,334
0
63,061
W
Anubis
11,876
407
0
8,117
16,080
10,247
1,475
4,645
10,979
72,557
0
L
Jing Wei
lambda8145
Jing Wei
13,396
9,397
0
4,990
22,202
7,585
916
5,877
16,325
0
84,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,417
Gold Earned
72,527
551
Minions Killed
587
0
Camps Cleared
0
2,290,475
Distance Traveled
2,169,327
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,908
650
180
7
0
447,536
1
W
Cthulhu
12,955
498
62
2
0
447,078
0
L
Raijin
12,338
475
166
6
0
409,076
3
L
Ymir
12,489
480
56
2
0
469,061
1
W
Cerberus
14,844
571
72
3
0
432,923
2
W
Ratatoskr
13,695
527
146
6
0
433,490
0
L
Loki
13,020
501
130
5
0
461,855
0
L
Achilles
12,272
472
85
3
0
481,925
2
W
Anubis
14,125
543
127
5
0
408,300
0
L
Jing Wei
12,298
473
114
4
0
468,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role