Player Matchup

Arachne
Arachne
Silver I
A_Brader
Arachne
Silver I
Level 102
God Stats
21W - 19L
1,533 SR
Queue Stats
26W - 29L
1,505 MMR
Solo
Artemis
Artemis
Gold II
Artenevermis
Artemis
Gold II
Level 160
God Stats
7W - 6L
1,579 SR
Queue Stats
183W - 181L
1,501 MMR
Solo
Yemoja
Yemoja
Silver I
CranberryRhyme
Yemoja
Silver I
Level 96
God Stats
2W - 2L
1,696 SR
Queue Stats
46W - 51L
1,505 MMR
Solo
Achilles
Achilles
Gold III
SexyBanshee
Achilles
Gold III
Level 105
God Stats
6W - 4L
1,395 SR
Queue Stats
429W - 430L
1,552 MMR
Solo
Eset
Eset
Gold IV
haha359
Eset
Gold IV
Level 158
God Stats
3W - 2L
1,307 SR
Queue Stats
233W - 229L
1,506 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,502 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,558 SR
1,509 MMR
Mercury
Mercury
Gold II
EL_Vaton
Mercury
Gold II
Level 159
God Stats
6W - 12L
1,349 SR
Queue Stats
657W - 654L
1,556 MMR
Solo
Khepri
Khepri
Gold IV
EvadeSZN-
Khepri
Gold IV
Level 68
God Stats
4W - 2L
1,753 SR
Queue Stats
61W - 52L
1,486 MMR
Party 1
Ra
Ra
Gold IV
SilentWarri0rzz
Ra
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
awesome-a-man
Apollo
Gold II
Level 122
God Stats
48W - 34L
1,600 SR
Queue Stats
178W - 171L
1,541 MMR
Party 1
Tyr
Tyr
Gold II
morgansito23
Tyr
Gold II
Level 118
God Stats
139W - 111L
1,587 SR
Queue Stats
442W - 440L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A_Brader
Arachne
20
5 / 4 / 10
15,920
514
14,917
25,426
18,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Artenevermis
Artemis
20
9 / 4 / 7
18,277
590
25,171
26,841
14,862
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 2 / 20
15,157
489
12,177
29,703
37,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
SexyBanshee
Achilles
20
2 / 10 / 5
14,050
453
12,653
29,491
41,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
haha359
Eset
20
16 / 2 / 14
19,346
624
44,568
24,685
14,768
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BakasuraSetScyllaAthenaJanus

VS

Bans
TsukuyomiDanzaburouSun WukongHeimdallrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EL_Vaton
Mercury
20
7 / 9 / 5
16,108
520
18,142
30,188
15,428
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
EvadeSZN-
Khepri
17
0 / 10 / 7
11,907
384
6,266
30,820
30,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 7 / 7
12,774
412
14,423
18,095
8,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 7 / 6
15,566
502
14,875
23,115
9,435
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 2 / 6
18,467
596
27,781
35,576
49,362
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
35
Kills
22
22
Deaths
35
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
A_Brader
Arachne
5
4
10
2.5
W
Artemis
Artenevermis
Artemis
9
4
7
3.13
W
3
2
20
6.5
L
Mercury
EL_Vaton
Mercury
7
9
5
1.06
L
Khepri
EvadeSZN-
Khepri
0
10
7
0.35
W
Achilles
SexyBanshee
Achilles
2
10
5
0.45
L
1
7
7
0.64
L
2
7
6
0.71
W
Eset
haha359
Eset
16
2
14
11.5
L
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,486
Damage
81,487
136,146
Taken
137,794
126,979
Mitigated
113,275
53,718
Healing
32,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A_Brader
Arachne
14,917
9,771
0
7,324
25,426
18,971
1,698
1,953
23,473
0
136,618
W
Artemis
Artenevermis
Artemis
25,171
13,852
0
15,146
26,841
14,862
8,265
3,329
23,512
0
175,897
W
12,177
1,940
3,075
6,567
29,703
37,310
1,343
8,224
21,479
47,701
0
L
Mercury
EL_Vaton
Mercury
18,142
9,634
0
5,826
30,188
15,428
2,548
11,617
18,204
0
146,038
L
Khepri
EvadeSZN-
Khepri
6,266
932
0
3,829
30,820
30,346
396
16,946
13,556
30,642
0
W
Achilles
SexyBanshee
Achilles
12,653
3,314
0
7,861
29,491
41,068
0
3,021
26,470
0
71,107
L
14,423
1,343
2,440
4,212
18,095
8,704
520
6,915
10,961
95,622
0
L
14,875
8,557
0
2,906
23,115
9,435
1,733
6,033
16,998
0
131,188
W
Eset
haha359
Eset
44,568
3,371
3,041
10,704
24,685
14,768
2,090
5,928
18,757
157,755
0
L
27,781
3,469
0
12,958
35,576
49,362
696
14,171
21,171
0
140,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,750
Gold Earned
74,822
784
Minions Killed
841
0
Camps Cleared
0
2,848,504
Distance Traveled
3,036,844
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,920
514
184
6
0
615,822
0
W
Artemis
18,277
590
190
6
0
537,508
8
W
Yemoja
15,157
489
59
2
0
581,508
11
L
Mercury
16,108
520
201
6
0
646,024
6
L
Khepri
11,907
384
44
1
0
546,458
5
W
Achilles
14,050
453
114
4
0
530,068
3
L
Ra
12,774
412
152
5
0
567,420
15
L
Apollo
15,566
502
199
6
0
592,471
4
W
Eset
19,346
624
237
8
0
583,598
4
L
Tyr
18,467
596
245
8
0
684,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role