Player Matchup

Chaac
Chaac
Dark0805
Chaac
Level 16
God Stats
4W - 2L
1,765 SR
Queue Stats
41W - 47L
1,443 Elo+
Solo
Tiamat
Tiamat
ElCracito80
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,246 Elo+
Solo
Kukulkan
Kukulkan
NahuelZuita
Kukulkan
Level 27
God Stats
13W - 9L
1,550 SR
Queue Stats
118W - 147L
1,363 Elo+
Solo
Horus
Horus
TJMiles
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,506 Elo+
Solo
Fenrir
Fenrir
dwashi10
Fenrir
Level 29
God Stats
2W - 4L
1,390 SR
Queue Stats
145W - 153L
1,439 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,399 Elo+

VS

Team Averages
Level 21
1,357 SR
1,403 Elo+
Cupid
Cupid
Boss_Stephano
Cupid
Level 26
God Stats
2W - 4L
1,361 SR
Queue Stats
47W - 44L
1,446 Elo+
Solo
Cabrakan
Cabrakan
NeedRedBuff
Cabrakan
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 1L
1,683 Elo+
Solo
Loki
Loki
Woomo
Loki
Level 18
God Stats
18W - 27L
1,421 SR
Queue Stats
28W - 33L
1,479 Elo+
Solo
Tiamat
Tiamat
kimchi002
Tiamat
Level 22
God Stats
28W - 26L
1,223 SR
Queue Stats
68W - 76L
1,181 Elo+
Solo
Anhur
Anhur
koll5655
Anhur
Level 22
God Stats
11W - 21L
1,279 SR
Queue Stats
153W - 187L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dark0805
Chaac
20
3 / 4 / 8
13,471
962
23,651
25,976
23,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
18
0 / 15 / 8
11,676
834
2,540
23,595
11,684
Kukulkan
NahuelZuita
Kukulkan
19
3 / 8 / 8
12,762
912
18,706
18,110
8,119
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
TJMiles
Horus
19
2 / 15 / 8
12,906
922
7,419
31,673
34,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
dwashi10
Fenrir
19
9 / 5 / 5
14,871
1,062
19,922
20,176
13,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 19
13,892
992
16,248
10,956
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
NeedRedBuff
Cabrakan
20
18 / 5 / 20
16,275
1,163
43,939
21,922
20,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Woomo
Loki
20
8 / 0 / 24
14,817
1,058
17,487
11,765
13,034
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
kimchi002
Tiamat
20
9 / 5 / 16
13,533
967
18,600
17,679
12,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
koll5655
Anhur
20
4 / 5 / 22
12,993
928
11,783
16,521
9,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
148
17
Kills
47
47
Deaths
17
37
Assists
101
Player
Kills
Deaths
Assists
KDA
W
8
2
19
8.75
L
Chaac
Dark0805
Chaac
3
4
8
1.75
L
Tiamat
0
15
8
0.27
L
Kukulkan
NahuelZuita
Kukulkan
3
8
8
0.88
W
Cabrakan
NeedRedBuff
Cabrakan
18
5
20
5.6
L
Horus
TJMiles
Horus
2
15
8
0.4
W
Loki
Woomo
Loki
8
0
24
20
L
Fenrir
dwashi10
Fenrir
9
5
5
2.3
W
Tiamat
kimchi002
Tiamat
9
5
16
3.4
W
Anhur
koll5655
Anhur
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,238
Damage
108,057
119,530
Taken
78,843
90,708
Mitigated
60,750
15,658
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,248
11,492
0
2,553
10,956
5,865
0
4,633
6,323
0
38,064
L
Chaac
Dark0805
Chaac
23,651
9,741
0
7,456
25,976
23,411
0
16,034
9,734
0
64,498
L
Tiamat
2,540
766
0
1,609
23,595
11,684
0
12,145
11,450
9,655
0
L
Kukulkan
NahuelZuita
Kukulkan
18,706
1,616
0
128
18,110
8,119
0
9,050
9,060
46,933
0
W
Cabrakan
NeedRedBuff
Cabrakan
43,939
4,949
0
2,767
21,922
20,520
0
3,968
17,954
67,117
0
L
Horus
TJMiles
Horus
7,419
5,447
1,213
3,700
31,673
34,230
0
16,738
14,935
0
27,830
W
Loki
Woomo
Loki
17,487
3,322
0
0
11,765
13,034
0
5,547
6,218
0
40,725
L
Fenrir
dwashi10
Fenrir
19,922
7,362
0
1,552
20,176
13,264
0
8,572
11,604
0
35,215
W
Tiamat
kimchi002
Tiamat
18,600
885
0
3,860
17,679
12,230
0
3,503
14,176
32,936
0
W
Anhur
koll5655
Anhur
11,783
5,648
0
162
16,521
9,101
0
3,595
12,926
0
23,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,686
Gold Earned
71,510
210
Minions Killed
212
8
Camps Cleared
3
1,209,290
Distance Traveled
1,269,300
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,892
992
55
4
1
257,536
0
L
Chaac
13,471
962
83
6
0
280,949
0
L
Tiamat
11,676
834
15
1
0
186,195
1
L
Kukulkan
12,762
912
57
4
0
235,328
0
W
Cabrakan
16,275
1,163
48
3
2
218,987
0
L
Horus
12,906
922
27
2
3
236,109
0
W
Loki
14,817
1,058
54
4
0
294,672
0
L
Fenrir
14,871
1,062
28
2
5
270,709
1
W
Tiamat
13,533
967
26
2
0
241,888
1
W
Anhur
12,993
928
29
2
0
256,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role