Player Matchup

Ra
Ra
Callmehideous
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 65L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
SnugglezWrath
Jormungandr
Level 152
God Stats
6W - 4L
1,590 SR
Queue Stats
415W - 423L
1,489 Elo+
Party 1
Mulan
Mulan
XBubblesXlimeX
Mulan
Level 155
God Stats
13W - 12L
1,497 SR
Queue Stats
419W - 431L
1,486 Elo+
Party 1
Hercules
Hercules
kaap
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,517 Elo+
Party 2
Anhur
Anhur
trolinglol
Anhur
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 72L
1,573 Elo+
Party 2
Team Averages
Level 93
1,517 SR
1,510 Elo+

VS

Team Averages
Level 73
1,412 SR
1,517 Elo+
Sun Wukong
Sun Wukong
FENIXCRUJIENTE
Sun Wukong
Level 148
God Stats
1W - 3L
1,567 SR
Queue Stats
177W - 102L
1,625 Elo+
Party 3
Ra
Ra
Phurside
Ra
Level 142
God Stats
1W - 4L
1,197 SR
Queue Stats
467W - 491L
1,538 Elo+
Solo
Geb
Geb
ZigiPl11
Geb
Level 22
God Stats
4W - 9L
1,500 SR
Queue Stats
513W - 570L
1,466 Elo+
Solo
Ganesha
Ganesha
dansani
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 52L
1,477 Elo+
Party 3
Raijin
Raijin
mario1525rodri8
Raijin
Level 26
God Stats
0W - 2L
1,293 SR
Queue Stats
37W - 36L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 18
15,671
825
32,142
18,897
11,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
SnugglezWrath
Jormungandr
20
2 / 5 / 33
13,017
685
26,669
25,443
37,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 4 / 24
14,451
761
34,412
33,514
31,551
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
kaap
Hercules
20
3 / 7 / 23
13,461
708
17,675
29,349
39,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
20
8 / 9 / 17
13,481
710
26,512
24,016
14,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FENIXCRUJIENTE
Sun Wukong
20
7 / 7 / 12
13,302
700
32,135
43,393
46,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 4 / 19
13,475
709
21,944
20,562
13,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
1 / 8 / 13
11,848
624
15,583
32,617
39,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
dansani
Ganesha
18
0 / 10 / 16
11,295
594
12,124
31,665
40,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
16 / 13 / 5
15,337
807
21,907
26,328
14,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
93
42
Kills
28
28
Deaths
42
115
Assists
65
Player
Kills
Deaths
Assists
KDA
W
17
3
18
8.67
L
Sun Wukong
FENIXCRUJIENTE
Sun Wukong
7
7
12
1.86
L
4
4
19
3.38
W
Jormungandr
SnugglezWrath
Jormungandr
2
5
33
3.7
W
12
4
24
6
L
1
8
13
0.94
L
Ganesha
dansani
Ganesha
0
10
16
0.8
W
Hercules
kaap
Hercules
3
7
23
2.07
L
16
13
5
1.42
W
Anhur
8
9
17
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,410
Damage
103,693
131,219
Taken
154,565
134,730
Mitigated
154,308
60,886
Healing
50,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,142
4,881
22,103
10,115
18,897
11,235
1,482
10,756
8,141
69,266
0
L
Sun Wukong
FENIXCRUJIENTE
Sun Wukong
32,135
4,680
3,495
15,739
43,393
46,161
484
20,507
22,886
0
56,328
L
21,944
2,707
14,983
7,240
20,562
13,772
1,569
6,705
13,857
49,690
0
W
Jormungandr
SnugglezWrath
Jormungandr
26,669
4,443
2,418
1,704
25,443
37,749
933
10,252
15,191
45,932
0
W
34,412
9,832
5,011
7,055
33,514
31,551
413
17,261
16,253
0
51,310
L
15,583
1,735
1,390
1,274
32,617
39,556
717
12,349
20,268
23,540
0
L
Ganesha
dansani
Ganesha
12,124
1,614
1,898
1,620
31,665
40,463
0
9,530
22,135
21,553
0
W
Hercules
kaap
Hercules
17,675
5,068
0
7,629
29,349
39,931
286
20,440
8,909
766
35,228
L
21,907
3,500
1,685
1,619
26,328
14,356
1,552
10,456
15,872
41,058
0
W
Anhur
26,512
13,671
1,812
3,039
24,016
14,264
2,498
12,849
11,167
0
40,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,081
Gold Earned
65,257
201
Minions Killed
171
0
Camps Cleared
0
1,625,959
Distance Traveled
1,531,345
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,671
825
67
4
0
382,064
0
L
Sun Wukong
13,302
700
44
2
0
347,983
0
L
Ra
13,475
709
62
3
0
350,267
0
W
Jormungandr
13,017
685
43
2
0
304,596
0
W
Mulan
14,451
761
33
2
0
312,274
1
L
Geb
11,848
624
18
1
0
303,747
0
L
Ganesha
11,295
594
6
0
0
304,990
1
W
Hercules
13,461
708
38
2
0
321,458
0
L
Raijin
15,337
807
41
2
0
224,358
0
W
Anhur
13,481
710
20
1
0
305,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role