Player Matchup

Sun Wukong
Sun Wukong
Table820
Sun Wukong
Level 25
God Stats
2W - 4L
1,855 SR
Queue Stats
330W - 356L
1,500 Elo+
Solo
Hachiman
Hachiman
dialve2003
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,605 Elo+
Solo
Neith
Neith
hudnuu
Neith
Level 27
God Stats
16W - 22L
1,405 SR
Queue Stats
42W - 42L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
paracetamolazul
Ao Kuang
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 49L
1,509 Elo+
Solo
Fenrir
Fenrir
spaacee
Fenrir
Level 28
God Stats
4W - 4L
1,717 SR
Queue Stats
7W - 8L
1,426 Elo+
Solo
Team Averages
Level 20
1,595 SR
1,485 Elo+

VS

Team Averages
Level 17
1,656 SR
1,552 Elo+
Ra
Ra
ElDiosKiwi
Ra
Level 26
God Stats
11W - 7L
1,903 SR
Queue Stats
163W - 138L
1,563 Elo+
Solo
Odin
Odin
KingScale2
Odin
Level 1
God Stats
3W - 0L
1,719 SR
Queue Stats
14W - 14L
1,650 Elo+
Solo
Terra
Terra
SrWidos
Terra
Level 27
God Stats
27W - 15L
1,657 SR
Queue Stats
59W - 62L
1,399 Elo+
Solo
Nemesis
Nemesis
abletokillyou
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,649 Elo+
Solo
Heimdallr
Heimdallr
Сhunchunmaru
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Table820
Sun Wukong
7
1 / 4 / 2
5,014
456
3,538
8,741
3,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
dialve2003
Hachiman
8
1 / 7 / 2
5,396
491
2,271
6,380
2,651
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
hudnuu
Neith
10
1 / 1 / 1
5,303
482
2,472
2,445
631
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
8
1 / 3 / 2
5,279
480
2,610
8,003
2,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
spaacee
Fenrir
8
1 / 2 / 2
4,923
448
1,871
4,871
1,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
7,161
651
4,618
4,042
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 2 / 2
7,002
637
7,503
7,699
3,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Terra
SrWidos
Terra
10
0 / 0 / 1
5,956
541
340
7,557
2,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
12
6 / 2 / 2
7,228
657
7,275
7,481
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Сhunchunmaru
Heimdallr
10
1 / 0 / 0
6,039
549
377
4,057
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
17
17
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
5
2
2
3
W
Terra
SrWidos
Terra
0
0
1
0.5
L
Sun Wukong
Table820
Sun Wukong
1
4
2
0.5
W
Nemesis
6
2
2
3.5
L
Hachiman
dialve2003
Hachiman
1
7
2
0.29
L
Neith
hudnuu
Neith
1
1
1
1.5
L
Ao Kuang
1
3
2
0.67
L
Fenrir
spaacee
Fenrir
1
2
2
1
W
Heimdallr
Сhunchunmaru
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,762
Damage
20,113
30,440
Taken
30,836
10,625
Mitigated
11,817
3,784
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,618
472
55
1,193
4,042
1,236
1,080
431
3,611
30,375
0
W
7,503
2,351
0
2,177
7,699
3,421
9
1,925
5,774
0
31,523
W
Terra
SrWidos
Terra
340
76
522
4,197
7,557
2,952
662
0
7,557
10,822
0
L
Sun Wukong
Table820
Sun Wukong
3,538
623
0
1,116
8,741
3,381
0
813
7,804
0
24,012
W
Nemesis
7,275
3,812
0
1,980
7,481
2,874
0
254
7,227
0
38,582
L
Hachiman
dialve2003
Hachiman
2,271
1,086
0
20
6,380
2,651
0
559
5,789
0
10,463
L
Neith
hudnuu
Neith
2,472
674
0
689
2,445
631
0
340
2,105
0
19,417
L
Ao Kuang
2,610
789
0
1,577
8,003
2,459
0
1,388
6,435
20,963
0
L
Fenrir
spaacee
Fenrir
1,871
503
0
382
4,871
1,503
0
1,426
3,349
0
7,718
W
Heimdallr
Сhunchunmaru
Heimdallr
377
151
0
2,093
4,057
1,334
2,058
0
4,057
0
36,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
33,386
170
Minions Killed
312
0
Camps Cleared
0
907,076
Distance Traveled
980,058
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,161
651
73
7
0
202,425
3
W
Odin
7,002
637
60
5
0
198,172
4
W
Terra
5,956
541
20
2
0
169,215
0
L
Sun Wukong
5,014
456
45
4
0
212,384
1
W
Nemesis
7,228
657
84
8
0
230,164
2
L
Hachiman
5,396
491
21
2
0
156,484
0
L
Neith
5,303
482
42
4
0
180,336
0
L
Ao Kuang
5,279
480
43
4
0
177,738
1
L
Fenrir
4,923
448
19
2
0
180,134
0
W
Heimdallr
6,039
549
75
7
0
180,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role