Player Matchup

Geb
Geb
Bruhyardee
Geb
Level 11
God Stats
0W - 1L
1,286 SR
Queue Stats
7W - 7L
1,529 Elo+
Party 1
Neith
Neith
Jemilio12
Neith
Level 18
God Stats
22W - 28L
1,445 SR
Queue Stats
24W - 36L
1,397 Elo+
Solo
Set
Set
Juiced19
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,434 Elo+
Solo
Yemoja
Yemoja
Vita8111
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo
Ra
Ra
micriteo
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,566 Elo+
Party 1
Team Averages
Level 15
1,446 SR
1,435 Elo+

VS

Team Averages
Level 11
1,467 SR
1,303 Elo+
Cthulhu
Cthulhu
Ciganex
Cthulhu
Level 14
God Stats
1W - 2L
1,200 SR
Queue Stats
3W - 8L
1,184 Elo+
Solo
Neith
Neith
CptDan05
Neith
Level 7
God Stats
19W - 11L
1,589 SR
Queue Stats
111W - 89L
1,483 Elo+
Solo
Bacchus
Bacchus
Gingabeard
Bacchus
Level 15
God Stats
8W - 2L
1,744 SR
Queue Stats
28W - 27L
1,413 Elo+
Solo
Kukulkan
Kukulkan
HyperJPN
Kukulkan
Level 17
God Stats
2W - 2L
1,303 SR
Queue Stats
11W - 13L
1,218 Elo+
Party 2
Cerberus
Cerberus
JPN Kim
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 15
13,174
941
14,140
22,006
20,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Jemilio12
Neith
20
6 / 5 / 14
14,405
1,029
24,082
19,528
8,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 11 / 10
14,075
1,005
22,712
30,525
16,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Vita8111
Yemoja
19
0 / 8 / 13
13,257
947
10,084
24,669
29,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 3 / 11
15,160
1,083
19,643
9,967
5,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ciganex
Cthulhu
19
2 / 12 / 12
12,527
895
8,916
28,735
36,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
CptDan05
Neith
20
16 / 3 / 14
17,551
1,254
40,504
19,029
7,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Gingabeard
Bacchus
20
13 / 2 / 14
15,724
1,123
22,884
19,268
29,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
HyperJPN
Kukulkan
20
3 / 3 / 20
14,144
1,010
26,241
12,387
5,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
JPN Kim
Cerberus
20
0 / 4 / 19
13,014
930
1,619
18,717
23,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
113
24
Kills
34
34
Deaths
24
63
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
7
15
1.5
W
Cthulhu
Ciganex
Cthulhu
2
12
12
0.67
W
Neith
CptDan05
Neith
16
3
14
7.67
W
Bacchus
Gingabeard
Bacchus
13
2
14
10
W
Kukulkan
HyperJPN
Kukulkan
3
3
20
4.33
W
Cerberus
JPN Kim
Cerberus
0
4
19
2.38
L
Neith
Jemilio12
Neith
6
5
14
2.6
L
7
11
10
1.09
L
Yemoja
Vita8111
Yemoja
0
8
13
0.81
L
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,661
Damage
100,164
106,695
Taken
98,136
79,206
Mitigated
102,483
13,738
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,140
1,186
0
0
22,006
20,093
0
16,695
5,311
26,573
0
W
Cthulhu
Ciganex
Cthulhu
8,916
481
470
706
28,735
36,132
0
12,805
14,648
23,955
0
W
Neith
CptDan05
Neith
40,504
28,878
267
8,142
19,029
7,841
0
6,784
12,245
0
82,545
W
Bacchus
Gingabeard
Bacchus
22,884
1,410
0
526
19,268
29,278
0
9,509
9,759
42,215
0
W
Kukulkan
HyperJPN
Kukulkan
26,241
4,450
0
986
12,387
5,422
0
5,946
6,441
77,103
0
W
Cerberus
JPN Kim
Cerberus
1,619
487
0
1,740
18,717
23,810
0
8,823
9,894
6,263
0
L
Neith
Jemilio12
Neith
24,082
10,673
0
3,516
19,528
8,077
0
11,724
7,804
0
70,124
L
22,712
10,566
0
2,183
30,525
16,307
0
10,990
19,535
0
35,985
L
Yemoja
Vita8111
Yemoja
10,084
2,821
2,476
1,723
24,669
29,687
0
14,296
10,373
24,532
0
L
19,643
2,684
3,062
778
9,967
5,042
0
5,955
4,012
60,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,071
Gold Earned
72,960
277
Minions Killed
290
6
Camps Cleared
3
1,246,807
Distance Traveled
1,269,427
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,174
941
18
1
1
284,403
0
W
Cthulhu
12,527
895
17
1
0
212,813
1
W
Neith
17,551
1,254
94
7
2
253,541
0
W
Bacchus
15,724
1,123
44
3
0
313,878
1
W
Kukulkan
14,144
1,010
113
8
1
234,509
2
W
Cerberus
13,014
930
22
2
0
254,686
0
L
Neith
14,405
1,029
95
7
1
238,475
5
L
Set
14,075
1,005
38
3
0
271,910
0
L
Yemoja
13,257
947
29
2
0
200,259
0
L
Ra
15,160
1,083
97
7
4
251,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role