Player Matchup

Medusa
Medusa
Flyfisher150
Medusa
Level 28
God Stats
13W - 12L
1,654 SR
Queue Stats
53W - 73L
1,422 Elo+
Party 2
Artio
Artio
IncidentaIIy
Artio
Level 24
God Stats
7W - 5L
1,665 SR
Queue Stats
51W - 41L
1,500 Elo+
Solo
Serqet
Serqet
Wytomclok
Serqet
Level 82
God Stats
2W - 5L
1,457 SR
Queue Stats
149W - 165L
1,464 Elo+
Party 2
Team Averages
Level 45
1,592 SR
1,462 Elo+

VS

Team Averages
Level 48
1,584 SR
1,465 Elo+
Fenrir
Fenrir
FurryFurIocity
Fenrir
Level 15
God Stats
0W - 2L
1,561 SR
Queue Stats
8W - 10L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Kiryu4287
Baron Samedi
Level 22
God Stats
1W - 1L
1,699 SR
Queue Stats
19W - 23L
1,406 Elo+
Solo
Amaterasu
Amaterasu
ZigZag_The_Roo
Amaterasu
Level 108
God Stats
6W - 7L
1,491 SR
Queue Stats
105W - 115L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 10
9,635
803
12,624
6,268
2,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 1 / 9
10,334
861
8,048
12,996
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Wytomclok
Serqet
12
4 / 3 / 8
9,165
764
4,843
9,401
3,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,521
627
4,280
10,091
3,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Kiryu4287
Baron Samedi
10
0 / 7 / 1
6,959
580
6,476
9,737
4,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ZigZag_The_Roo
Amaterasu
11
3 / 5 / 0
7,806
651
6,147
11,214
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
4
4
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
0
10
12
L
1
6
2
0.33
W
7
1
9
11.5
L
Baron Samedi
Kiryu4287
Baron Samedi
0
7
1
0.07
W
Serqet
Wytomclok
Serqet
4
3
8
2.67
L
Amaterasu
ZigZag_The_Roo
Amaterasu
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
16,903
28,665
Taken
31,042
19,643
Mitigated
13,417
9,036
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,624
7,763
0
2,975
6,268
2,628
2,497
2,035
3,995
0
38,794
L
4,280
1,134
0
128
10,091
3,490
0
2,714
6,933
0
17,876
W
8,048
1,126
1,422
3,158
12,996
13,075
574
2,404
10,328
21,325
0
L
Baron Samedi
Kiryu4287
Baron Samedi
6,476
846
628
1,992
9,737
4,086
0
2,689
7,013
18,979
0
W
Serqet
Wytomclok
Serqet
4,843
1,440
0
1,481
9,401
3,940
364
1,471
7,706
0
29,154
L
Amaterasu
ZigZag_The_Roo
Amaterasu
6,147
2,363
0
1,542
11,214
5,841
0
2,661
8,187
0
16,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
22,286
109
Minions Killed
66
0
Camps Cleared
0
720,338
Distance Traveled
556,915
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,635
803
50
4
0
223,654
0
L
Fenrir
7,521
627
27
2
0
196,413
3
W
Artio
10,334
861
20
2
0
258,429
3
L
Baron Samedi
6,959
580
21
2
0
164,046
1
W
Serqet
9,165
764
39
3
0
238,255
0
L
Amaterasu
7,806
651
18
2
0
196,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role