Player Matchup

Athena
Athena
Delzim
Athena
Level 33
God Stats
9W - 12L
1,573 SR
Queue Stats
92W - 83L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Javka2015
Tsukuyomi
Level 22
God Stats
1W - 3L
1,221 SR
Queue Stats
1W - 3L
1,000 Elo+
Party 3
Anhur
Anhur
eminftw
Anhur
Level 11
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,000 Elo+
Party 3
Nu Wa
Nu Wa
pwpwe
Nu Wa
Level 26
God Stats
10W - 12L
1,297 SR
Queue Stats
49W - 52L
1,357 Elo+
Party 1
Cabrakan
Cabrakan
vE K a m e l210
Cabrakan
Level 16
God Stats
5W - 6L
1,495 SR
Queue Stats
167W - 109L
1,552 Elo+
Solo
Team Averages
Level 22
1,377 SR
1,260 Elo+

VS

Team Averages
Level 20
1,536 SR
1,516 Elo+
Arachne
Arachne
Glu27
Arachne
Level 27
God Stats
12W - 13L
1,437 SR
Queue Stats
94W - 115L
1,257 Elo+
Party 4
Bellona
Bellona
Lory_R3l04d-7
Bellona
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
110W - 110L
1,322 Elo+
Party 4
Guan Yu
Guan Yu
Ruru_wa_ruru_da
Guan Yu
Level 19
God Stats
21W - 16L
1,499 SR
Queue Stats
288W - 321L
1,384 Elo+
Solo
Sol
Sol
domed_kangaroo7
Sol
Level 12
God Stats
14W - 6L
1,500 SR
Queue Stats
178W - 123L
1,816 Elo+
Party 2
Ra
Ra
spackasura
Ra
Level 12
God Stats
3W - 0L
1,817 SR
Queue Stats
35W - 21L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Delzim
Athena
7
0 / 3 / 2
4,636
464
1,819
5,923
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Javka2015
Tsukuyomi
7
2 / 4 / 0
4,878
488
2,525
7,178
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
eminftw
Anhur
6
0 / 6 / 0
4,071
407
1,507
6,490
1,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
pwpwe
Nu Wa
10
2 / 2 / 1
6,185
619
3,602
2,562
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
8
2 / 1 / 1
5,063
506
4,498
6,241
2,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glu27
Arachne
6
0 / 3 / 0
4,514
451
940
4,761
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
11
2 / 1 / 0
6,094
609
2,072
4,836
2,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 0 / 6
5,577
558
2,759
3,762
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
7 / 1 / 3
6,452
645
7,478
7,348
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 0
7,632
763
2,634
4,866
1,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
16
16
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
Delzim
Athena
0
3
2
0.33
W
Arachne
Glu27
Arachne
0
3
0
0
L
Tsukuyomi
Javka2015
Tsukuyomi
2
4
0
0.5
W
Bellona
2
1
0
2
W
2
0
6
5
W
7
1
3
8.5
L
Anhur
eminftw
Anhur
0
6
0
0
L
Nu Wa
pwpwe
Nu Wa
2
2
1
1.25
W
5
1
0
5
L
Cabrakan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,951
Damage
15,883
28,394
Taken
25,573
9,576
Mitigated
10,698
6,364
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Delzim
Athena
1,819
689
0
1,114
5,923
2,243
0
2,353
3,503
11,953
0
W
Arachne
Glu27
Arachne
940
655
0
498
4,761
1,670
542
1,397
3,302
0
12,638
L
Tsukuyomi
Javka2015
Tsukuyomi
2,525
654
0
2,618
7,178
2,139
0
1,079
6,099
0
21,219
W
Bellona
2,072
617
0
893
4,836
2,940
1,652
2,057
2,717
0
28,791
W
2,759
208
290
2,014
3,762
2,247
379
848
2,850
0
11,463
W
7,478
3,090
0
4,937
7,348
2,118
1,291
2,835
4,461
37,116
0
L
Anhur
eminftw
Anhur
1,507
723
0
180
6,490
1,480
0
3,787
2,629
0
10,062
L
Nu Wa
pwpwe
Nu Wa
3,602
338
0
333
2,562
755
155
1,140
1,422
22,315
0
W
2,634
376
0
2,058
4,866
1,723
0
2,368
2,324
49,675
0
L
Cabrakan
4,498
1,013
0
2,119
6,241
2,959
0
1,753
4,440
18,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
30,269
162
Minions Killed
309
0
Camps Cleared
0
949,003
Distance Traveled
945,341
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,636
464
12
1
0
215,138
1
W
Arachne
4,514
451
33
3
0
203,524
0
L
Tsukuyomi
4,878
488
49
5
0
211,043
0
W
Bellona
6,094
609
70
7
0
169,385
1
W
Guan Yu
5,577
558
21
2
0
203,144
0
W
Sol
6,452
645
66
7
0
161,129
2
L
Anhur
4,071
407
11
1
0
150,577
0
L
Nu Wa
6,185
619
53
5
0
181,404
2
W
Ra
7,632
763
119
12
0
208,159
1
L
Cabrakan
5,063
506
37
4
0
190,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role