Player Matchup

Horus
Horus
Kipeto
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,533 Elo+
Party 1
Agni
Agni
Krstevski
Agni
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 33L
1,503 Elo+
Party 1
Ullr
Ullr
LordOfWhydra
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,595 Elo+
Solo
Ymir
Ymir
martinstojkovski
Ymir
Level 18
God Stats
1W - 1L
1,692 SR
Queue Stats
22W - 20L
1,546 Elo+
Party 1
Nemesis
Nemesis
wilfward
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,567 Elo+

VS

Team Averages
Level 22
1,572 SR
1,586 Elo+
Agni
Agni
Elard127
Agni
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
96W - 83L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
FlexFm
Zhong Kui
Level 28
God Stats
11W - 9L
1,413 SR
Queue Stats
188W - 173L
1,575 Elo+
Solo
Thor
Thor
Qerberos
Thor
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 10L
1,628 Elo+
Solo
Ymir
Ymir
TheWingedHussar2
Ymir
Level 26
God Stats
2W - 0L
1,697 SR
Queue Stats
22W - 15L
1,595 Elo+
Party 2
Artemis
Artemis
etnajess
Artemis
Level 26
God Stats
2W - 0L
1,752 SR
Queue Stats
24W - 16L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kipeto
Horus
9
0 / 1 / 0
4,830
483
1,682
5,106
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
10
0 / 3 / 1
5,178
518
3,289
4,784
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 1 / 0
4,715
472
4,469
5,432
1,317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 1
4,780
478
2,464
8,180
3,341
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
wilfward
Nemesis
8
0 / 4 / 1
4,910
491
1,093
6,652
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 0 / 0
6,970
697
4,059
4,930
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
FlexFm
Zhong Kui
11
3 / 0 / 1
6,484
648
4,161
5,798
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
8
1 / 1 / 1
5,307
531
1,707
4,963
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 3
5,681
568
3,967
8,081
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
etnajess
Artemis
9
2 / 0 / 2
5,593
559
5,499
3,948
1,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
3
0
0
3
W
Zhong Kui
FlexFm
Zhong Kui
3
0
1
3.5
L
Horus
Kipeto
Horus
0
1
0
0
L
Agni
0
3
1
0.17
L
1
1
0
1
W
Thor
1
1
1
1.5
W
1
1
3
2.5
W
Artemis
etnajess
Artemis
2
0
2
3
L
0
1
1
0.5
L
Nemesis
wilfward
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,997
Damage
19,393
30,154
Taken
27,720
10,614
Mitigated
10,950
8,369
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
4,059
236
0
2,604
4,930
1,264
245
0
4,930
38,716
0
W
Zhong Kui
FlexFm
Zhong Kui
4,161
313
0
4,099
5,798
3,978
0
2,835
2,963
36,030
0
L
Horus
Kipeto
Horus
1,682
708
50
1,483
5,106
2,322
0
2,272
2,466
0
16,666
L
Agni
3,289
133
0
770
4,784
1,608
0
3,401
1,383
26,521
0
L
4,469
1,714
0
1,972
5,432
1,317
0
1,993
3,439
0
19,100
W
Thor
1,707
313
0
1,825
4,963
1,454
0
494
4,469
0
20,661
W
3,967
733
0
3,692
8,081
3,168
0
1,587
6,494
14,400
0
W
Artemis
etnajess
Artemis
5,499
3,050
0
1,547
3,948
1,086
930
837
3,111
0
28,901
L
2,464
343
0
2,194
8,180
3,341
0
1,828
6,352
8,481
0
L
Nemesis
wilfward
Nemesis
1,093
224
0
1,900
6,652
2,026
0
2,269
4,327
0
22,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
30,035
188
Minions Killed
288
0
Camps Cleared
0
953,761
Distance Traveled
976,097
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,970
697
104
10
0
210,876
2
W
Zhong Kui
6,484
648
69
7
0
170,242
4
L
Horus
4,830
483
31
3
0
199,936
3
L
Agni
5,178
518
47
5
0
196,769
3
L
Ullr
4,715
472
39
4
0
187,996
3
W
Thor
5,307
531
49
5
0
228,222
0
W
Ymir
5,681
568
14
1
0
199,270
2
W
Artemis
5,593
559
52
5
0
167,487
3
L
Ymir
4,780
478
14
1
0
158,730
0
L
Nemesis
4,910
491
57
6
0
210,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role