Player Matchup

Heimdallr
Heimdallr
Efiop1488
Heimdallr
Level 6
God Stats
7W - 7L
1,683 SR
Queue Stats
12W - 14L
1,539 Elo+
Solo
Fenrir
Fenrir
JRose12
Fenrir
Level 26
God Stats
8W - 6L
1,578 SR
Queue Stats
42W - 43L
1,342 Elo+
Solo
Thor
Thor
MrCrabcore
Thor
Level 27
God Stats
1W - 1L
1,280 SR
Queue Stats
19W - 24L
1,443 Elo+
Solo
Discordia
Discordia
Vardul16K
Discordia
Level 18
God Stats
10W - 8L
1,525 SR
Queue Stats
63W - 60L
1,499 Elo+
Solo
Bellona
Bellona
hunterkillX
Bellona
Level 27
God Stats
4W - 0L
1,904 SR
Queue Stats
29W - 16L
1,388 Elo+
Solo
Team Averages
Level 21
1,594 SR
1,442 Elo+

VS

Team Averages
Level 22
1,661 SR
1,452 Elo+
Hera
Hera
Hide--17
Hera
Level 21
God Stats
5W - 5L
1,484 SR
Queue Stats
27W - 24L
1,338 Elo+
Solo
Ares
Ares
Luc1u5
Ares
Level 17
God Stats
1W - 1L
1,777 SR
Queue Stats
17W - 16L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
Tyr99
Zhong Kui
Level 25
God Stats
3W - 5L
1,737 SR
Queue Stats
75W - 66L
1,509 Elo+
Solo
Neith
Neith
ZigFreedKirhize
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,478 Elo+
Party 1
Set
Set
leftforxxx
Set
Level 27
God Stats
8W - 3L
1,807 SR
Queue Stats
71W - 59L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Efiop1488
Heimdallr
20
6 / 1 / 9
13,365
557
15,339
15,380
8,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
JRose12
Fenrir
15
0 / 4 / 5
10,344
431
6,198
15,199
6,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 5 / 7
12,638
527
12,358
18,234
6,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Vardul16K
Discordia
20
8 / 2 / 6
14,719
613
20,354
15,123
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
hunterkillX
Bellona
20
3 / 0 / 1
13,054
544
4,870
19,039
14,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 5 / 3
8,462
353
2,846
12,456
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
Luc1u5
Ares
16
1 / 6 / 2
10,204
425
3,996
17,278
13,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Tyr99
Zhong Kui
19
7 / 4 / 0
12,231
510
21,217
19,169
21,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 8 / 3
10,280
428
11,180
17,167
6,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 1
8,301
346
4,224
10,008
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
25
Kills
10
12
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Efiop1488
Heimdallr
6
1
9
10.5
L
Hera
0
5
3
0.3
W
Fenrir
JRose12
Fenrir
0
4
5
0.63
L
Ares
Luc1u5
Ares
1
6
2
0.33
W
8
5
7
2.3
L
Zhong Kui
Tyr99
Zhong Kui
7
4
0
1.75
W
Discordia
Vardul16K
Discordia
8
2
6
5.5
L
1
8
3
0.31
W
Bellona
hunterkillX
Bellona
3
0
1
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,119
Damage
43,463
82,975
Taken
76,078
42,577
Mitigated
49,151
22,728
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Efiop1488
Heimdallr
15,339
8,213
0
3,995
15,380
8,243
4,777
2,579
12,801
0
111,818
L
Hera
2,846
945
0
1,013
12,456
3,798
94
6,342
5,726
29,398
0
W
Fenrir
JRose12
Fenrir
6,198
1,110
243
3,728
15,199
6,630
1,626
7,557
7,642
0
50,195
L
Ares
Luc1u5
Ares
3,996
433
0
2,105
17,278
13,717
0
3,013
14,147
26,605
0
W
12,358
2,850
1,539
5,226
18,234
6,627
1,248
7,056
10,142
0
53,837
L
Zhong Kui
Tyr99
Zhong Kui
21,217
1,178
0
8,396
19,169
21,269
484
4,757
14,222
69,044
0
W
Discordia
Vardul16K
Discordia
20,354
711
0
3,914
15,123
6,875
1,457
5,885
9,238
117,075
0
L
11,180
6,438
0
4,594
17,167
6,997
0
2,001
15,070
0
80,882
W
Bellona
hunterkillX
Bellona
4,870
720
0
4,083
19,039
14,202
2,348
4,982
14,057
0
89,990
L
4,224
1,410
0
2,471
10,008
3,370
0
3,327
6,559
0
28,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,120
Gold Earned
49,478
644
Minions Killed
401
0
Camps Cleared
0
2,496,339
Distance Traveled
1,786,261
30
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,365
557
149
6
0
505,219
6
L
Hera
8,462
353
42
2
0
325,506
0
W
Fenrir
10,344
431
67
3
0
553,646
8
L
Ares
10,204
425
39
2
0
481,603
1
W
Thor
12,638
527
69
3
0
452,194
5
L
Zhong Kui
12,231
510
118
5
0
360,463
3
W
Discordia
14,719
613
192
8
0
454,616
11
L
Neith
10,280
428
143
6
0
390,719
2
W
Bellona
13,054
544
167
7
0
530,664
0
L
Set
8,301
346
59
2
0
227,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role