Player Matchup

Hel
Hel
ImThanatoast292
Hel
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
363W - 343L
1,464 Elo+
Party 3
Athena
Athena
LongRd2FVLCXNIV
Athena
Level 37
God Stats
8W - 11L
1,435 SR
Queue Stats
21W - 21L
1,469 Elo+
Party 2
Neith
Neith
Ruh Roh Raggie
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 324L
1,479 Elo+
Party 2
Bakasura
Bakasura
Sleepy6153
Bakasura
Level 20
God Stats
4W - 1L
1,735 SR
Queue Stats
17W - 20L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
zachary1755
Sun Wukong
Level 84
God Stats
7W - 11L
1,150 SR
Queue Stats
53W - 62L
1,494 Elo+
Party 2
Team Averages
Level 66
1,464 SR
1,481 Elo+

VS

Team Averages
Level 79
1,623 SR
1,476 Elo+
Chiron
Chiron
I2ecover
Chiron
Level 154
God Stats
6W - 2L
1,653 SR
Queue Stats
332W - 289L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
Target Pills
Gilgamesh
Level 26
God Stats
6W - 0L
1,696 SR
Queue Stats
212W - 178L
1,432 Elo+
Party 1
Ravana
Ravana
itsTriky
Ravana
Level 120
God Stats
8W - 2L
1,765 SR
Queue Stats
220W - 179L
1,513 Elo+
Party 1
Scylla
Scylla
kevankIutches
Scylla
Level 61
God Stats
96W - 101L
1,582 SR
Queue Stats
595W - 510L
1,480 Elo+
Party 1
Fenrir
Fenrir
stealthy-trunk
Fenrir
Level 32
God Stats
5W - 4L
1,421 SR
Queue Stats
38W - 46L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,892
526
2,648
6,151
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 1
5,994
400
3,056
12,286
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
6,401
427
4,720
8,484
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Sleepy6153
Bakasura
13
1 / 1 / 3
7,818
521
2,128
9,005
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
zachary1755
Sun Wukong
13
5 / 5 / 1
8,253
550
8,030
13,803
6,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
I2ecover
Chiron
15
6 / 0 / 3
9,281
619
11,206
9,843
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Target Pills
Gilgamesh
13
2 / 1 / 5
7,693
513
4,967
8,385
4,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
itsTriky
Ravana
15
5 / 3 / 1
9,053
604
9,245
9,464
5,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 2
9,574
638
5,072
3,331
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 5
7,816
521
4,838
10,004
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
19
19
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
I2ecover
Chiron
6
0
3
7.5
L
1
4
0
0.25
L
0
4
1
0.13
L
1
5
0
0.2
L
Bakasura
Sleepy6153
Bakasura
1
1
3
2.5
W
Gilgamesh
Target Pills
Gilgamesh
2
1
5
4.5
W
Ravana
itsTriky
Ravana
5
3
1
1.83
W
5
0
2
6
W
1
4
5
0.88
L
Sun Wukong
zachary1755
Sun Wukong
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,582
Damage
35,328
49,729
Taken
41,027
21,099
Mitigated
17,487
13,642
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
I2ecover
Chiron
11,206
5,868
981
6,196
9,843
3,283
1,545
1,401
8,402
0
77,225
L
2,648
252
377
1,245
6,151
1,932
44
1,939
4,016
52,900
0
L
3,056
983
0
2,328
12,286
6,589
0
0
12,286
12,236
0
L
4,720
2,142
0
2,906
8,484
1,935
0
978
7,468
0
40,095
L
Bakasura
Sleepy6153
Bakasura
2,128
1,724
0
3,360
9,005
3,855
0
1,797
7,084
0
40,851
W
Gilgamesh
Target Pills
Gilgamesh
4,967
1,429
138
1,110
8,385
4,109
0
2,051
6,334
0
23,035
W
Ravana
itsTriky
Ravana
9,245
3,155
0
2,700
9,464
5,348
591
0
9,188
0
60,251
W
5,072
522
0
984
3,331
958
0
836
2,417
62,512
0
W
4,838
579
0
3,826
10,004
3,789
304
1,238
8,696
0
34,923
L
Sun Wukong
zachary1755
Sun Wukong
8,030
1,088
0
3,426
13,803
6,788
750
0
13,803
0
35,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
43,417
379
Minions Killed
475
0
Camps Cleared
0
1,424,460
Distance Traveled
1,492,531
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,281
619
127
8
0
278,082
3
L
Hel
7,892
526
115
8
0
278,957
0
L
Athena
5,994
400
17
1
0
288,616
4
L
Neith
6,401
427
74
5
0
259,477
2
L
Bakasura
7,818
521
105
7
0
332,905
0
W
Gilgamesh
7,693
513
45
3
0
320,531
0
W
Ravana
9,053
604
102
7
0
285,509
2
W
Scylla
9,574
638
126
8
0
292,718
8
W
Fenrir
7,816
521
75
5
0
315,691
5
L
Sun Wukong
8,253
550
68
5
0
264,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role