Player Matchup

Hercules
Hercules
Silver III
Hodders040705
Hercules
Silver III
Level 46
God Stats
5W - 12L
1,548 SR
Queue Stats
7W - 13L
1,437 MMR
Party 1
Khepri
Khepri
Silver III
ShootToThrill66
Khepri
Silver III
Level 84
God Stats
2W - 1L
1,624 SR
Queue Stats
7W - 14L
1,402 MMR
Party 1
Terra
Terra
Bronze III
Twitch EHC
Terra
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 58
1,557 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,516 SR
1,366 MMR
Fafnir
Fafnir
Silver I
Loki Biryani
Fafnir
Silver I
Level 86
God Stats
0W - 1L
1,563 SR
Queue Stats
29W - 45L
1,363 MMR
Party 2
Odin
Odin
Bronze III
Tuffnuts98
Odin
Bronze III
Level 34
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
Zeus Bhuna
Baron Samedi
Silver IV
Level 53
God Stats
0W - 3L
1,342 SR
Queue Stats
11W - 26L
1,136 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hodders040705
Hercules
15
8 / 1 / 10
11,011
787
17,181
13,206
11,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 14
10,386
742
6,549
13,928
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
13
8 / 1 / 9
11,392
814
4,868
9,450
8,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SylvanusAphroditeAresCabrakan

VS

Bans
Hun BatzDanzaburouHadesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 4 / 1
9,298
664
7,021
14,754
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
1 / 4 / 1
8,248
589
3,696
9,847
8,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Zeus Bhuna
Baron Samedi
11
0 / 10 / 1
8,081
577
6,664
12,160
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
2
2
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hodders040705
Hercules
8
1
10
13
L
Fafnir
1
4
1
0.38
W
2
0
14
9
L
1
4
1
0.38
W
Terra
8
1
9
12.5
L
Baron Samedi
Zeus Bhuna
Baron Samedi
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
17,381
36,584
Taken
36,761
35,054
Mitigated
27,272
18,636
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hodders040705
Hercules
17,181
6,838
0
3,520
13,206
11,545
2,021
4,706
8,273
0
47,871
L
Fafnir
7,021
2,545
0
4,533
14,754
14,106
0
4,986
9,768
25,386
0
W
6,549
715
438
4,381
13,928
14,778
757
4,409
9,282
37,338
0
L
3,696
1,519
0
0
9,847
8,102
0
4,058
5,789
0
19,544
W
Terra
4,868
946
6,127
4,170
9,450
8,731
608
3,906
5,322
14,729
0
L
Baron Samedi
Zeus Bhuna
Baron Samedi
6,664
365
775
1,224
12,160
5,064
0
2,464
9,696
31,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
25,627
133
Minions Killed
115
0
Camps Cleared
0
799,759
Distance Traveled
736,660
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,011
787
64
5
0
281,039
0
L
Fafnir
9,298
664
27
2
0
236,909
2
W
Khepri
10,386
742
47
3
0
249,310
1
L
Odin
8,248
589
30
2
0
279,798
1
W
Terra
11,392
814
22
2
0
269,410
0
L
Baron Samedi
8,081
577
58
4
0
219,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role