Player Matchup

The Morrigan
The Morrigan
Nimeman22
The Morrigan
Level 67
God Stats
1W - 4L
1,222 SR
Queue Stats
439W - 504L
1,444 Elo+
Solo
Cerberus
Cerberus
ToONy98
Cerberus
Level 103
God Stats
22W - 12L
1,484 SR
Queue Stats
291W - 267L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
iSkatch
Gilgamesh
Level 146
God Stats
2W - 1L
1,869 SR
Queue Stats
198W - 187L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
intra2019
Danzaburou
Level 100
God Stats
2W - 4L
1,527 SR
Queue Stats
135W - 171L
1,507 Elo+
Solo
Fenrir
Fenrir
memo9729
Fenrir
Level 88
God Stats
20W - 19L
1,618 SR
Queue Stats
182W - 180L
1,549 Elo+
Party 2
Team Averages
Level 101
1,544 SR
1,530 Elo+

VS

Team Averages
Level 100
1,618 SR
1,525 Elo+
Danzaburou
Danzaburou
Idiopathik
Danzaburou
Level 67
God Stats
151W - 116L
1,509 SR
Queue Stats
677W - 769L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
JR11GoW
Gilgamesh
Level 148
God Stats
5W - 2L
2,004 SR
Queue Stats
113W - 97L
1,583 Elo+
Party 1
Set
Set
LAWLEZS
Set
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 59L
1,662 Elo+
Party 1
Eset
Eset
Leoxgom96
Eset
Level 79
God Stats
6W - 4L
1,576 SR
Queue Stats
635W - 702L
1,456 Elo+
Solo
Tiamat
Tiamat
TerminatorJr1
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Nimeman22
The Morrigan
14
1 / 9 / 5
9,413
409
8,435
13,422
5,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ToONy98
Cerberus
17
4 / 6 / 6
11,196
487
12,855
28,400
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
iSkatch
Gilgamesh
18
9 / 5 / 3
11,770
512
20,414
25,804
24,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
intra2019
Danzaburou
17
4 / 6 / 4
11,311
492
8,266
16,779
6,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
memo9729
Fenrir
15
4 / 7 / 1
10,117
440
7,040
16,356
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Idiopathik
Danzaburou
18
8 / 5 / 6
12,311
535
19,466
18,817
8,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JR11GoW
Gilgamesh
20
11 / 1 / 11
13,418
583
24,031
20,996
13,243
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
20
4 / 7 / 7
12,632
549
10,446
17,484
12,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
16
2 / 6 / 13
10,813
470
3,953
12,194
9,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 3 / 9
12,428
540
21,036
15,546
10,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
22
Kills
33
33
Deaths
22
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Idiopathik
Danzaburou
8
5
6
2.2
W
Gilgamesh
JR11GoW
Gilgamesh
11
1
11
16.5
W
Set
4
7
7
1.07
W
Eset
2
6
13
1.42
L
The Morrigan
Nimeman22
The Morrigan
1
9
5
0.39
W
8
3
9
4.17
L
Cerberus
ToONy98
Cerberus
4
6
6
1.17
L
Gilgamesh
iSkatch
Gilgamesh
9
5
3
2.1
L
Danzaburou
intra2019
Danzaburou
4
6
4
1
L
Fenrir
memo9729
Fenrir
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,010
Damage
78,932
100,761
Taken
85,037
64,093
Mitigated
53,822
19,268
Healing
20,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Idiopathik
Danzaburou
19,466
9,553
0
8,786
18,817
8,344
3,303
3,004
15,813
0
97,015
W
Gilgamesh
JR11GoW
Gilgamesh
24,031
9,813
0
2,590
20,996
13,243
0
3,987
17,009
0
108,250
W
Set
10,446
5,114
0
1,428
17,484
12,496
946
1,196
16,288
0
80,235
W
Eset
3,953
899
1,182
2,464
12,194
9,397
139
3,553
8,641
32,783
0
L
The Morrigan
Nimeman22
The Morrigan
8,435
1,965
0
611
13,422
5,016
0
5,934
7,488
48,144
7,564
W
21,036
2,378
0
4,162
15,546
10,342
1,335
6,169
9,377
94,162
0
L
Cerberus
ToONy98
Cerberus
12,855
575
0
8,299
28,400
21,633
0
7,929
20,471
59,524
0
L
Gilgamesh
iSkatch
Gilgamesh
20,414
5,219
0
3,229
25,804
24,461
88
5,333
20,471
0
72,735
L
Danzaburou
intra2019
Danzaburou
8,266
3,433
0
3,183
16,779
6,646
0
3,885
12,894
0
55,441
L
Fenrir
memo9729
Fenrir
7,040
1,133
0
3,946
16,356
6,337
0
1,908
14,448
0
60,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,807
Gold Earned
61,602
610
Minions Killed
617
0
Camps Cleared
0
2,026,343
Distance Traveled
2,122,154
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,311
535
125
5
0
409,857
5
W
Gilgamesh
13,418
583
140
6
0
488,960
7
W
Set
12,632
549
151
7
0
416,610
5
W
Eset
10,813
470
58
3
0
360,684
1
L
The Morrigan
9,413
409
101
4
0
383,236
2
W
Tiamat
12,428
540
143
6
0
446,043
1
L
Cerberus
11,196
487
134
6
0
418,944
4
L
Gilgamesh
11,770
512
131
6
0
412,633
2
L
Danzaburou
11,311
492
116
5
0
389,307
6
L
Fenrir
10,117
440
128
6
0
422,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role