Player Matchup

Loki
Loki
CrocoChef
Loki
Level 21
God Stats
2W - 4L
1,438 SR
Queue Stats
51W - 69L
1,370 Elo+
Solo
Bellona
Bellona
DanyEOM
Bellona
Level 23
God Stats
58W - 59L
1,446 SR
Queue Stats
355W - 356L
1,449 Elo+
Solo
Neith
Neith
DarkGamerMM
Neith
Level 19
God Stats
7W - 12L
1,317 SR
Queue Stats
15W - 23L
1,401 Elo+
Solo
Artemis
Artemis
IoIR8IoI
Artemis
Level 11
God Stats
2W - 2L
1,426 SR
Queue Stats
2W - 4L
1,417 Elo+
Solo
Scylla
Scylla
LOofyxD
Scylla
Level 25
God Stats
0W - 1L
1,720 SR
Queue Stats
20W - 18L
1,518 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,431 Elo+

VS

Team Averages
Level 24
1,486 SR
1,388 Elo+
Horus
Horus
Reustavik
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,138 Elo+
Solo
Izanami
Izanami
Ukiyuoe
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
flakyawich
Nemesis
Level 11
God Stats
2W - 2L
1,361 SR
Queue Stats
4W - 4L
1,419 Elo+
Party 1
Geb
Geb
lokimitos
Geb
Level 25
God Stats
10W - 8L
1,569 SR
Queue Stats
100W - 105L
1,456 Elo+
Solo
Scylla
Scylla
蓝天又白云
Scylla
Level 16
God Stats
8W - 3L
1,500 SR
Queue Stats
28W - 22L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 6 / 4
9,953
415
5,541
14,987
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
DanyEOM
Bellona
18
5 / 4 / 0
11,615
484
5,871
16,542
18,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 7 / 1
9,107
379
3,797
10,563
4,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
IoIR8IoI
Artemis
18
1 / 5 / 2
11,872
495
7,758
10,443
4,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
LOofyxD
Scylla
8
2 / 4 / 0
7,802
325
5,272
4,976
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Reustavik
Horus
3
0 / 2 / 0
6,721
280
368
1,381
516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Ukiyuoe
Izanami
20
13 / 1 / 4
14,478
603
15,097
11,127
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
flakyawich
Nemesis
19
6 / 2 / 6
12,025
501
10,490
15,165
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 11
11,454
477
6,780
16,168
19,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 3 / 3
10,144
423
5,077
8,045
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
24
26
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
1
6
4
0.5
L
Bellona
DanyEOM
Bellona
5
4
0
1.25
L
0
7
1
0.07
L
Artemis
IoIR8IoI
Artemis
1
5
2
0.4
L
Scylla
LOofyxD
Scylla
2
4
0
0.5
W
Horus
Reustavik
Horus
0
2
0
0
W
Izanami
Ukiyuoe
Izanami
13
1
4
15
W
Nemesis
flakyawich
Nemesis
6
2
6
4.5
W
4
1
11
9.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
37,812
57,511
Taken
51,886
34,004
Mitigated
36,453
8,594
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,541
1,355
0
3,872
14,987
5,801
269
2,415
12,532
0
55,365
L
Bellona
DanyEOM
Bellona
5,871
2,197
0
2,788
16,542
18,548
807
3,685
12,683
0
62,407
L
3,797
2,222
0
1,144
10,563
4,277
2,591
2,514
7,991
0
42,884
L
Artemis
IoIR8IoI
Artemis
7,758
5,179
0
0
10,443
4,140
1,271
1,634
8,803
0
67,531
L
Scylla
LOofyxD
Scylla
5,272
1,368
0
790
4,976
1,238
362
1,305
3,645
18,508
0
W
Horus
Reustavik
Horus
368
206
0
78
1,381
516
0
0
1,306
0
1,926
W
Izanami
Ukiyuoe
Izanami
15,097
11,560
0
4,595
11,127
4,735
6,974
247
10,777
0
107,628
W
Nemesis
flakyawich
Nemesis
10,490
5,603
0
5,508
15,165
9,240
692
990
14,003
0
86,154
W
6,780
585
0
922
16,168
19,413
278
3,316
12,498
60,910
0
W
5,077
475
0
1,963
8,045
2,549
0
297
7,697
53,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,349
Gold Earned
54,822
500
Minions Killed
537
0
Camps Cleared
0
1,732,176
Distance Traveled
1,734,418
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,953
415
100
4
0
430,660
4
L
Bellona
11,615
484
135
6
0
374,767
5
L
Neith
9,107
379
95
4
0
389,544
0
L
Artemis
11,872
495
122
5
0
364,812
0
L
Scylla
7,802
325
48
2
0
172,393
1
W
Horus
6,721
280
5
0
0
52,998
0
W
Izanami
14,478
603
207
9
0
444,411
1
W
Nemesis
12,025
501
150
6
0
502,584
1
W
Geb
11,454
477
81
3
0
414,489
0
W
Scylla
10,144
423
94
4
0
319,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role