Player Matchup

Zeus
Zeus
Enkocikk98
Zeus
Level 65
God Stats
6W - 9L
1,703 SR
Queue Stats
196W - 217L
1,498 Elo+
Party 1
Ymir
Ymir
I-MichaeleQ-I
Ymir
Level 17
God Stats
13W - 3L
1,528 SR
Queue Stats
143W - 153L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Maniek5056
Danzaburou
Level 38
God Stats
5W - 2L
1,703 SR
Queue Stats
311W - 366L
1,466 Elo+
Party 1
Nemesis
Nemesis
Spizgus111
Nemesis
Level 19
God Stats
2W - 2L
1,364 SR
Queue Stats
52W - 47L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Suvoxii
Gilgamesh
Level 13
God Stats
7W - 5L
1,366 SR
Queue Stats
109W - 143L
1,376 Elo+
Party 1
Team Averages
Level 30
1,533 SR
1,446 Elo+

VS

Team Averages
Level 19
1,479 SR
1,377 Elo+
Amaterasu
Amaterasu
DOMINUSHU
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 2
Ratatoskr
Ratatoskr
Dalton2904
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,292 Elo+
Solo
Nu Wa
Nu Wa
MrSmufel
Nu Wa
Level 17
God Stats
4W - 3L
1,548 SR
Queue Stats
4W - 5L
1,410 Elo+
Solo
Ymir
Ymir
flygianlu
Ymir
Level 27
God Stats
23W - 34L
1,348 SR
Queue Stats
57W - 78L
1,312 Elo+
Solo
Zeus
Zeus
mattifradi
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 0
6,937
694
7,877
5,305
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 6
5,377
538
950
5,588
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Maniek5056
Danzaburou
9
5 / 0 / 2
5,824
582
3,617
3,824
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Spizgus111
Nemesis
10
4 / 1 / 2
5,733
573
4,174
6,152
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Suvoxii
Gilgamesh
11
2 / 0 / 0
6,073
607
2,377
3,630
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DOMINUSHU
Amaterasu
5
1 / 6 / 2
4,522
452
1,726
5,730
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Dalton2904
Ratatoskr
10
1 / 3 / 0
5,797
580
2,581
7,440
2,414
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
MrSmufel
Nu Wa
8
0 / 5 / 2
5,641
564
2,976
6,648
2,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
7
0 / 1 / 1
4,414
441
1,398
4,710
2,220
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
2 / 5 / 1
4,728
473
2,238
4,093
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
20
Kills
4
4
Deaths
20
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DOMINUSHU
Amaterasu
1
6
2
0.33
L
Ratatoskr
Dalton2904
Ratatoskr
1
3
0
0.33
W
9
2
0
4.5
W
0
1
6
3
W
Danzaburou
Maniek5056
Danzaburou
5
0
2
6
L
Nu Wa
MrSmufel
Nu Wa
0
5
2
0.2
W
Nemesis
Spizgus111
Nemesis
4
1
2
5
W
Gilgamesh
Suvoxii
Gilgamesh
2
0
0
2
L
Ymir
0
1
1
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,995
Damage
10,919
24,499
Taken
28,621
8,805
Mitigated
9,945
7,506
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DOMINUSHU
Amaterasu
1,726
800
0
388
5,730
2,251
164
2,166
3,528
0
5,474
L
Ratatoskr
Dalton2904
Ratatoskr
2,581
1,414
0
2,764
7,440
2,414
0
517
6,909
0
29,749
W
7,877
1,471
0
2,381
5,305
1,522
778
1,391
3,834
30,445
0
W
950
169
0
734
5,588
2,323
0
1,670
3,837
13,234
0
W
Danzaburou
Maniek5056
Danzaburou
3,617
1,187
0
1,234
3,824
1,349
782
1,011
2,735
0
18,793
L
Nu Wa
MrSmufel
Nu Wa
2,976
944
108
1,002
6,648
2,025
0
3,543
2,785
22,723
0
W
Nemesis
Spizgus111
Nemesis
4,174
1,939
0
2,938
6,152
1,653
0
1,298
4,708
0
22,202
W
Gilgamesh
Suvoxii
Gilgamesh
2,377
826
0
219
3,630
1,958
484
857
2,773
0
25,317
L
Ymir
1,398
0
258
1,755
4,710
2,220
0
228
4,482
14,329
0
L
2,238
498
0
0
4,093
1,035
159
1,911
2,090
10,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
25,102
229
Minions Killed
187
0
Camps Cleared
0
882,259
Distance Traveled
838,470
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,522
452
10
1
0
167,137
0
L
Ratatoskr
5,797
580
76
8
0
180,731
2
W
Zeus
6,937
694
55
6
0
154,295
3
W
Ymir
5,377
538
25
3
0
169,443
0
W
Danzaburou
5,824
582
30
3
0
184,287
0
L
Nu Wa
5,641
564
49
5
0
154,516
0
W
Nemesis
5,733
573
49
5
0
197,246
0
W
Gilgamesh
6,073
607
70
7
0
176,988
0
L
Ymir
4,414
441
26
3
0
171,926
2
L
Zeus
4,728
473
26
3
0
164,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role