Player Matchup

Hercules
Hercules
Climax069
Hercules
Level 108
God Stats
28W - 18L
1,650 SR
Queue Stats
286W - 280L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
DragonSora6655
Sun Wukong
Level 113
God Stats
8W - 16L
1,355 SR
Queue Stats
569W - 573L
1,546 Elo+
Solo
Freya
Freya
R3ith
Freya
Level 160
God Stats
15W - 7L
1,718 SR
Queue Stats
805W - 775L
1,573 Elo+
Party 1
Cabrakan
Cabrakan
RottonWaffles
Cabrakan
Level 143
God Stats
1W - 3L
1,370 SR
Queue Stats
407W - 384L
1,569 Elo+
Party 1
Merlin
Merlin
Tandercatsjacke
Merlin
Level 89
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 6L
1,749 Elo+
Solo
Team Averages
Level 123
1,477 SR
1,604 Elo+

VS

Team Averages
Level 122
1,527 SR
1,534 Elo+
Nike
Nike
BEAZTYBOYZ
Nike
Level 128
God Stats
21W - 13L
1,625 SR
Queue Stats
136W - 109L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
KingFrills
Baron Samedi
Level 160
God Stats
12W - 6L
1,418 SR
Queue Stats
482W - 454L
1,525 Elo+
Solo
Ullr
Ullr
XxMRS1XTYN1N3xX
Ullr
Level 54
God Stats
2W - 2L
1,297 SR
Queue Stats
41W - 46L
1,428 Elo+
Solo
Serqet
Serqet
Zuxees
Serqet
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
213W - 161L
1,598 Elo+
Party 2
Ra
Ra
xDarkHonor
Ra
Level 125
God Stats
13W - 9L
1,797 SR
Queue Stats
291W - 249L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Climax069
Hercules
9
1 / 4 / 2
5,841
449
3,322
8,565
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
DragonSora6655
Sun Wukong
12
4 / 1 / 1
7,153
550
7,912
11,516
6,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
R3ith
Freya
8
1 / 4 / 1
5,295
407
2,968
8,867
3,427
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
RottonWaffles
Cabrakan
9
1 / 4 / 2
5,887
453
4,366
10,503
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 7 / 1
6,268
482
2,589
7,018
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,347
565
7,436
11,024
4,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
KingFrills
Baron Samedi
11
2 / 2 / 7
6,872
529
5,402
7,523
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 1 / 4
7,283
560
6,375
7,163
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Zuxees
Serqet
11
4 / 0 / 7
6,873
529
4,867
7,001
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
7 / 3 / 3
7,870
605
6,703
8,404
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
20
20
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Hercules
Climax069
Hercules
1
4
2
0.5
L
Sun Wukong
DragonSora6655
Sun Wukong
4
1
1
4.5
W
Baron Samedi
KingFrills
Baron Samedi
2
2
7
2.75
L
Freya
R3ith
Freya
1
4
1
0.38
L
Cabrakan
RottonWaffles
Cabrakan
1
4
2
0.5
L
1
7
1
0.21
W
4
1
4
6
W
Serqet
Zuxees
Serqet
4
0
7
7.5
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
30,783
46,469
Taken
41,115
20,677
Mitigated
18,561
13,892
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,436
1,236
0
3,866
11,024
4,895
1,470
728
10,218
0
40,631
L
Hercules
Climax069
Hercules
3,322
1,064
0
3,674
8,565
3,892
0
1,776
6,749
0
11,141
L
Sun Wukong
DragonSora6655
Sun Wukong
7,912
1,004
0
3,928
11,516
6,154
630
2,199
9,261
0
39,818
W
Baron Samedi
KingFrills
Baron Samedi
5,402
418
626
2,428
7,523
5,764
18
1,964
5,559
22,438
0
L
Freya
R3ith
Freya
2,968
899
0
2,905
8,867
3,427
0
1,873
6,994
22,208
0
L
Cabrakan
RottonWaffles
Cabrakan
4,366
824
0
2,525
10,503
4,991
0
2,677
7,597
21,882
0
L
2,589
184
0
860
7,018
2,213
532
3,114
3,709
26,233
0
W
6,375
2,275
0
3,320
7,163
2,425
0
2,333
4,750
0
43,591
W
Serqet
Zuxees
Serqet
4,867
956
0
3,795
7,001
2,235
779
1,964
4,903
0
28,002
W
6,703
1,207
1,654
3,141
8,404
3,242
1,474
2,408
5,762
47,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
36,245
227
Minions Killed
338
0
Camps Cleared
0
1,053,984
Distance Traveled
1,193,703
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,347
565
68
5
0
247,270
0
L
Hercules
5,841
449
18
1
0
201,013
3
L
Sun Wukong
7,153
550
63
5
0
239,290
2
W
Baron Samedi
6,872
529
32
2
0
228,319
2
L
Freya
5,295
407
45
3
0
203,337
0
L
Cabrakan
5,887
453
45
3
0
225,376
1
L
Merlin
6,268
482
56
4
0
184,968
1
W
Ullr
7,283
560
76
6
0
218,616
3
W
Serqet
6,873
529
58
4
0
263,145
0
W
Ra
7,870
605
104
8
0
236,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role