Player Matchup

Izanami
Izanami
AgingFuture
Izanami
Level 16
God Stats
2W - 3L
1,429 SR
Queue Stats
6W - 11L
1,315 Elo+
Party 2
Ares
Ares
Papa Tanders
Ares
Level 49
God Stats
6W - 2L
1,266 SR
Queue Stats
66W - 78L
1,482 Elo+
Party 2
Hera
Hera
Saboo108
Hera
Level 68
God Stats
3W - 1L
1,831 SR
Queue Stats
94W - 71L
1,551 Elo+
Party 2
Team Averages
Level 44
1,509 SR
1,449 Elo+

VS

Team Averages
Level 25
1,270 SR
1,200 Elo+
Cthulhu
Cthulhu
Highlegend21
Cthulhu
Level 24
God Stats
3W - 7L
1,382 SR
Queue Stats
19W - 45L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
mikesterism123
Kukulkan
Level 29
God Stats
1W - 6L
1,359 SR
Queue Stats
18W - 41L
1,210 Elo+
Party 1
Loki
Loki
runsonic123456
Loki
Level 21
God Stats
0W - 5L
1,071 SR
Queue Stats
11W - 29L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgingFuture
Izanami
10
5 / 1 / 8
7,727
773
5,540
4,534
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 10
7,490
749
3,723
5,807
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
12
7 / 0 / 7
8,153
815
9,378
5,986
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Highlegend21
Cthulhu
8
0 / 6 / 0
5,767
577
1,375
10,244
8,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
8
0 / 4 / 1
6,021
602
3,532
6,073
2,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
5,875
588
2,588
6,009
2,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
0
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgingFuture
Izanami
5
1
8
9
L
Cthulhu
Highlegend21
Cthulhu
0
6
0
0
W
2
0
10
7
W
Hera
7
0
7
10.5
L
Kukulkan
0
4
1
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
7,495
16,327
Taken
22,326
6,732
Mitigated
12,800
6,090
Healing
1,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgingFuture
Izanami
5,540
2,993
0
742
4,534
1,457
1,900
1,966
2,568
0
23,829
L
Cthulhu
Highlegend21
Cthulhu
1,375
0
0
0
10,244
8,395
0
5,905
3,965
9,647
0
W
3,723
189
918
2,090
5,807
3,446
326
1,529
4,278
5,894
0
W
Hera
9,378
1,925
0
2,340
5,986
1,829
679
1,440
4,546
32,295
0
L
Kukulkan
3,532
584
0
1,414
6,073
2,252
0
3,647
2,246
24,009
0
L
2,588
907
0
0
6,009
2,153
188
2,907
2,982
0
12,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,370
Gold Earned
17,663
92
Minions Killed
75
0
Camps Cleared
0
469,607
Distance Traveled
443,689
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,727
773
33
3
0
155,320
1
L
Cthulhu
5,767
577
11
1
0
140,244
0
W
Ares
7,490
749
5
1
0
145,914
0
W
Hera
8,153
815
54
5
0
168,373
0
L
Kukulkan
6,021
602
43
4
0
143,717
0
L
Loki
5,875
588
21
2
0
159,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role