Player Matchup

Neith
Neith
Chus Ange8754
Neith
Level 39
God Stats
1W - 4L
1,171 SR
Queue Stats
95W - 147L
1,305 Elo+
Solo
Tiamat
Tiamat
Tinytina1997381
Tiamat
Level 28
God Stats
38W - 42L
1,428 SR
Queue Stats
88W - 121L
1,289 Elo+
Party 3
Nemesis
Nemesis
Valhayllen
Nemesis
Level 139
God Stats
7W - 4L
1,830 SR
Queue Stats
30W - 35L
1,446 Elo+
Party 2
Da Ji
Da Ji
XuehuaUnnie_
Da Ji
Level 18
God Stats
79W - 73L
1,499 SR
Queue Stats
124W - 117L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
nilochriss
Gilgamesh
Level 38
God Stats
26W - 30L
1,422 SR
Queue Stats
60W - 101L
1,231 Elo+
Party 3
Team Averages
Level 52
1,470 SR
1,348 Elo+

VS

Team Averages
Level 89
1,446 SR
1,472 Elo+
Anhur
Anhur
Loydenton
Anhur
Level 135
God Stats
1W - 0L
1,251 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
RealKuzenbo
Hercules
Level 60
God Stats
3W - 0L
1,306 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
SEXYfaceDEITY
Merlin
Level 116
God Stats
2W - 0L
1,508 SR
Queue Stats
24W - 20L
1,445 Elo+
Party 1
Ganesha
Ganesha
Shakewell666
Ganesha
Level 107
God Stats
1W - 2L
1,704 SR
Queue Stats
107W - 95L
1,461 Elo+
Party 1
Poseidon
Poseidon
Whi6key
Poseidon
Level 27
God Stats
2W - 0L
1,460 SR
Queue Stats
33W - 38L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,578
1,064
5,813
14,390
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 1
8,290
921
7,354
18,136
9,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Valhayllen
Nemesis
13
1 / 6 / 0
8,449
939
8,039
11,701
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
5 / 10 / 0
9,701
1,078
7,027
13,085
4,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
nilochriss
Gilgamesh
14
0 / 12 / 2
8,333
926
7,422
21,864
13,769
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Loydenton
Anhur
18
21 / 2 / 12
12,988
1,443
29,396
10,527
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hercules
RealKuzenbo
Hercules
17
7 / 0 / 25
10,577
1,175
11,740
12,740
9,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 3 / 15
10,409
1,157
12,128
7,298
3,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Shakewell666
Ganesha
17
0 / 1 / 28
10,602
1,178
7,857
7,434
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Whi6key
Poseidon
17
10 / 1 / 16
11,075
1,231
9,973
5,583
2,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
140
7
Kills
44
44
Deaths
7
7
Assists
96
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Anhur
Loydenton
Anhur
21
2
12
13.5
W
Hercules
RealKuzenbo
Hercules
7
0
25
19.5
W
6
3
15
4.5
W
Ganesha
Shakewell666
Ganesha
0
1
28
14
L
0
9
1
0.06
L
Nemesis
Valhayllen
Nemesis
1
6
0
0.17
W
Poseidon
Whi6key
Poseidon
10
1
16
18
L
5
10
0
0.5
L
Gilgamesh
nilochriss
Gilgamesh
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
71,094
79,176
Taken
43,582
35,815
Mitigated
29,311
3,233
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,813
394
0
735
14,390
4,614
0
4,107
10,283
0
16,857
W
Anhur
Loydenton
Anhur
29,396
19,517
0
1,887
10,527
5,986
0
1,730
8,797
0
46,744
W
Hercules
RealKuzenbo
Hercules
11,740
4,327
2,837
4,370
12,740
9,028
0
2,025
10,715
0
17,224
W
12,128
992
0
674
7,298
3,112
0
2,142
5,156
28,268
0
W
Ganesha
Shakewell666
Ganesha
7,857
1,293
2,105
1,518
7,434
8,987
0
768
6,666
15,740
0
L
7,354
597
0
1,034
18,136
9,724
0
4,802
13,334
16,547
0
L
Nemesis
Valhayllen
Nemesis
8,039
3,712
0
978
11,701
3,634
0
3,685
8,016
0
20,543
W
Poseidon
Whi6key
Poseidon
9,973
1,946
147
885
5,583
2,198
0
689
4,894
24,506
0
L
7,027
2,533
0
378
13,085
4,074
0
6,926
6,159
0
15,586
L
Gilgamesh
nilochriss
Gilgamesh
7,422
1,067
0
108
21,864
13,769
0
10,438
11,426
0
22,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
55,651
109
Minions Killed
161
6
Camps Cleared
7
764,507
Distance Traveled
903,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,578
1,064
30
3
2
183,732
0
W
Anhur
12,988
1,443
52
6
3
170,010
0
W
Hercules
10,577
1,175
17
2
0
210,135
0
W
Merlin
10,409
1,157
46
5
2
161,791
0
W
Ganesha
10,602
1,178
0
0
0
190,071
0
L
Tiamat
8,290
921
17
2
1
167,290
0
L
Nemesis
8,449
939
29
3
1
138,367
0
W
Poseidon
11,075
1,231
46
5
2
171,749
0
L
Da Ji
9,701
1,078
10
1
2
151,598
0
L
Gilgamesh
8,333
926
23
3
0
123,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role