Player Matchup

Fenrir
Fenrir
Dhélya
Fenrir
Level 17
God Stats
3W - 1L
1,641 SR
Queue Stats
29W - 33L
1,395 Elo+
Party 2
Sobek
Sobek
Orchidys
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 63L
1,283 Elo+
Party 2
Nox
Nox
XgoldenboyX
Nox
Level 27
God Stats
13W - 14L
1,468 SR
Queue Stats
34W - 36L
1,310 Elo+
Party 2
Izanami
Izanami
darthpika5
Izanami
Level 29
God Stats
10W - 7L
1,414 SR
Queue Stats
27W - 36L
1,282 Elo+
Solo
Odin
Odin
gigbubs
Odin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,346 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,323 Elo+

VS

Team Averages
Level 14
1,498 SR
1,337 Elo+
Freya
Freya
Inzerrt
Freya
Level 15
God Stats
3W - 2L
1,673 SR
Queue Stats
11W - 19L
1,406 Elo+
Party 1
Fenrir
Fenrir
MaroMaks
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,214 Elo+
Solo
Aphrodite
Aphrodite
Rasmusgh94
Aphrodite
Level 10
God Stats
0W - 2L
1,306 SR
Queue Stats
21W - 20L
1,258 Elo+
Solo
Athena
Athena
notatino
Athena
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,373 Elo+
Party 1
Izanami
Izanami
orrrrrrrrro
Izanami
Level 14
God Stats
3W - 3L
1,513 SR
Queue Stats
17W - 29L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dhélya
Fenrir
20
7 / 4 / 4
12,825
558
10,681
22,267
10,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Orchidys
Sobek
15
2 / 1 / 16
10,901
474
7,603
19,426
22,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
23 / 3 / 8
14,868
646
33,665
12,917
6,397
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
darthpika5
Izanami
18
8 / 6 / 5
12,414
540
19,501
17,749
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
gigbubs
Odin
20
6 / 1 / 10
12,772
555
11,189
12,033
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Inzerrt
Freya
14
1 / 13 / 2
9,238
402
8,163
20,647
6,761
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
MaroMaks
Fenrir
13
3 / 11 / 2
9,662
420
7,485
20,738
15,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Rasmusgh94
Aphrodite
17
2 / 5 / 4
11,102
483
12,255
14,248
6,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
notatino
Athena
15
3 / 6 / 5
10,410
453
7,818
27,783
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
orrrrrrrrro
Izanami
15
4 / 11 / 4
10,255
446
10,972
22,379
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
46
Kills
13
15
Deaths
46
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dhélya
Fenrir
7
4
4
2.25
L
Freya
Inzerrt
Freya
1
13
2
0.15
L
Fenrir
MaroMaks
Fenrir
3
11
2
0.36
W
Sobek
Orchidys
Sobek
2
1
16
10
L
Aphrodite
Rasmusgh94
Aphrodite
2
5
4
0.8
W
23
3
8
9
W
Izanami
darthpika5
Izanami
8
6
5
1.75
W
Odin
gigbubs
Odin
6
1
10
11
L
Athena
notatino
Athena
3
6
5
0.92
L
Izanami
orrrrrrrrro
Izanami
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,639
Damage
46,693
84,392
Taken
105,795
59,441
Mitigated
49,263
22,832
Healing
32,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dhélya
Fenrir
10,681
3,924
0
9,308
22,267
10,512
2,926
4,566
17,701
0
113,631
L
Freya
Inzerrt
Freya
8,163
2,914
0
5,775
20,647
6,761
391
9,006
11,566
43,731
0
L
Fenrir
MaroMaks
Fenrir
7,485
2,762
0
1,519
20,738
15,898
18
7,098
13,465
0
43,028
W
Sobek
Orchidys
Sobek
7,603
1,235
0
3,616
19,426
22,432
150
8,597
10,829
20,013
0
L
Aphrodite
Rasmusgh94
Aphrodite
12,255
1,929
5,276
8,629
14,248
6,102
72
2,822
11,226
69,430
0
W
33,665
2,942
0
1,812
12,917
6,397
1,013
5,627
7,290
112,064
0
W
Izanami
darthpika5
Izanami
19,501
11,053
0
7,484
17,749
6,423
3,587
5,490
12,259
0
90,188
W
Odin
gigbubs
Odin
11,189
4,036
0
612
12,033
13,677
2,117
3,956
8,077
0
70,416
L
Athena
notatino
Athena
7,818
2,352
0
6,610
27,783
14,496
50
13,121
14,512
24,406
0
L
Izanami
orrrrrrrrro
Izanami
10,972
7,055
0
4,762
22,379
6,006
178
9,536
12,793
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,780
Gold Earned
50,667
651
Minions Killed
371
0
Camps Cleared
0
2,221,103
Distance Traveled
1,979,876
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,825
558
168
7
0
481,800
2
L
Freya
9,238
402
73
3
0
357,660
0
L
Fenrir
9,662
420
66
3
0
403,797
0
W
Sobek
10,901
474
30
1
0
429,009
5
L
Aphrodite
11,102
483
134
6
0
411,028
0
W
Nox
14,868
646
180
8
0
455,679
2
W
Izanami
12,414
540
137
6
0
385,791
8
W
Odin
12,772
555
136
6
0
468,824
0
L
Athena
10,410
453
27
1
0
441,961
2
L
Izanami
10,255
446
71
3
0
365,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role