Player Matchup

Gilgamesh
Gilgamesh
Not_Russkof
Gilgamesh
Level 62
God Stats
21W - 8L
1,667 SR
Queue Stats
150W - 160L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
PACERS_Mojito7
Kuzenbo
Level 95
God Stats
12W - 17L
1,420 SR
Queue Stats
310W - 297L
1,475 Elo+
Party 1
Bakasura
Bakasura
Stickay26
Bakasura
Level 76
God Stats
5W - 4L
1,372 SR
Queue Stats
168W - 156L
1,475 Elo+
Solo
Skadi
Skadi
Wolfskr3uz
Skadi
Level 148
God Stats
9W - 10L
1,514 SR
Queue Stats
179W - 171L
1,484 Elo+
Solo
Scylla
Scylla
ZaWarudo4141
Scylla
Level 75
God Stats
4W - 4L
1,448 SR
Queue Stats
128W - 123L
1,470 Elo+
Solo
Team Averages
Level 91
1,484 SR
1,478 Elo+

VS

Team Averages
Level 75
1,529 SR
1,447 Elo+
Serqet
Serqet
BootyDefiler
Serqet
Level 144
God Stats
3W - 2L
1,345 SR
Queue Stats
152W - 122L
1,523 Elo+
Solo
Sol
Sol
I ZaCkArIAhh x
Sol
Level 36
God Stats
1W - 2L
1,479 SR
Queue Stats
50W - 59L
1,410 Elo+
Party 3
Horus
Horus
andersonO295
Horus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,400 Elo+
Party 3
Tyr
Tyr
s6tn
Tyr
Level 68
God Stats
9W - 10L
1,746 SR
Queue Stats
528W - 470L
1,483 Elo+
Party 2
Tiamat
Tiamat
zX7T
Tiamat
Level 87
God Stats
15W - 7L
1,573 SR
Queue Stats
902W - 884L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Not_Russkof
Gilgamesh
17
4 / 2 / 8
11,486
522
14,851
14,813
11,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 2 / 9
11,894
541
6,522
18,510
19,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Stickay26
Bakasura
20
6 / 0 / 5
12,993
591
13,089
14,005
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
20
10 / 3 / 1
14,394
654
13,059
16,056
6,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
1 / 3 / 4
11,284
513
4,674
8,760
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 4 / 0
9,363
426
4,629
15,385
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 2
8,496
386
6,313
11,925
3,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 7 / 0
8,796
400
3,048
17,302
12,819
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tyr
s6tn
Tyr
16
3 / 2 / 3
9,931
451
9,935
17,438
14,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
zX7T
Tiamat
16
2 / 4 / 4
9,923
451
11,487
13,354
8,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
22
Kills
9
10
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
4
0
0.75
L
1
5
2
0.4
W
Gilgamesh
Not_Russkof
Gilgamesh
4
2
8
4
W
1
2
9
2.75
W
Bakasura
Stickay26
Bakasura
6
0
5
8.5
W
Skadi
10
3
1
3.5
W
Scylla
1
3
4
1
L
0
7
0
0
L
Tyr
s6tn
Tyr
3
2
3
2.25
L
Tiamat
zX7T
Tiamat
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
35,412
72,144
Taken
75,404
46,824
Mitigated
44,879
18,532
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,629
748
0
5,212
15,385
5,444
0
2,212
13,147
0
55,049
L
6,313
939
87
3,175
11,925
3,151
1,546
562
10,679
39,248
0
W
Gilgamesh
Not_Russkof
Gilgamesh
14,851
4,011
0
2,027
14,813
11,307
866
4,033
10,388
0
58,451
W
6,522
2,631
0
5,233
18,510
19,325
1,001
5,690
12,509
30,415
0
W
Bakasura
Stickay26
Bakasura
13,089
8,776
0
4,548
14,005
6,158
819
1,581
11,978
0
103,192
W
Skadi
13,059
7,397
0
4,149
16,056
6,867
14,398
2,893
12,845
0
97,846
W
Scylla
4,674
418
0
2,575
8,760
3,167
1,122
2,616
5,767
69,474
0
L
3,048
1,764
0
2,218
17,302
12,819
557
0
16,135
0
41,873
L
Tyr
s6tn
Tyr
9,935
240
0
5,140
17,438
14,671
36
5,100
11,964
0
57,727
L
Tiamat
zX7T
Tiamat
11,487
1,306
0
2,148
13,354
8,794
42
3,041
9,624
62,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,051
Gold Earned
46,509
640
Minions Killed
434
0
Camps Cleared
0
2,155,846
Distance Traveled
1,939,285
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,363
426
100
5
0
469,289
4
L
Sol
8,496
386
69
3
0
320,051
0
W
Gilgamesh
11,486
522
80
4
0
406,160
4
W
Kuzenbo
11,894
541
46
2
0
444,963
6
W
Bakasura
12,993
591
190
9
0
513,273
1
W
Skadi
14,394
654
189
9
0
395,928
5
W
Scylla
11,284
513
135
6
0
395,522
12
L
Horus
8,796
400
62
3
0
328,116
0
L
Tyr
9,931
451
92
4
0
434,297
6
L
Tiamat
9,923
451
111
5
0
387,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role