Player Matchup

Discordia
Discordia
Brian12343
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,627 Elo+
Solo
Geb
Geb
EilemaBueana
Geb
Level 4
God Stats
2W - 2L
1,493 SR
Queue Stats
9W - 4L
1,629 Elo+
Solo
Apollo
Apollo
HeyItsKatie
Apollo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 25L
1,586 Elo+
Solo
Nemesis
Nemesis
WetFork
Nemesis
Level 29
God Stats
18W - 25L
1,574 SR
Queue Stats
538W - 475L
1,635 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZoIdyck
Kumbhakarna
Level 28
God Stats
1W - 1L
1,861 SR
Queue Stats
5W - 4L
1,701 Elo+
Solo
Team Averages
Level 17
1,586 SR
1,636 Elo+

VS

Team Averages
Level 25
1,658 SR
1,680 Elo+
Serqet
Serqet
FreddyQuavo
Serqet
Level 29
God Stats
7W - 4L
1,263 SR
Queue Stats
221W - 175L
1,743 Elo+
Solo
Fenrir
Fenrir
GINCAFETO
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 117L
1,594 Elo+
Solo
Artemis
Artemis
SineManibus
Artemis
Level 23
God Stats
4W - 1L
1,739 SR
Queue Stats
61W - 47L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmartCherry
Tsukuyomi
Level 18
God Stats
11W - 1L
1,887 SR
Queue Stats
53W - 28L
1,613 Elo+
Solo
Janus
Janus
miguelisbad
Janus
Level 29
God Stats
15W - 3L
1,901 SR
Queue Stats
159W - 42L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brian12343
Discordia
11
0 / 6 / 0
6,442
379
3,064
6,845
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 2 / 5
8,103
477
4,585
10,361
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
14
5 / 2 / 1
8,870
522
5,454
11,613
3,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
WetFork
Nemesis
14
3 / 7 / 0
8,084
476
8,158
14,570
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
ZoIdyck
Kumbhakarna
12
1 / 7 / 0
7,452
438
3,009
12,892
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
10 / 3 / 5
9,922
584
7,550
10,419
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
GINCAFETO
Fenrir
15
2 / 4 / 5
8,820
519
7,673
13,203
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SineManibus
Artemis
15
2 / 1 / 5
8,997
529
7,367
9,455
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
SmartCherry
Tsukuyomi
13
2 / 3 / 9
7,805
459
9,145
11,746
3,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 0 / 2
10,798
635
11,136
7,337
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
11
Kills
24
24
Deaths
11
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brian12343
Discordia
0
6
0
0
L
2
2
5
2.25
W
Serqet
10
3
5
4.17
W
Fenrir
GINCAFETO
Fenrir
2
4
5
1.13
L
Apollo
5
2
1
2.75
W
Artemis
SineManibus
Artemis
2
1
5
4.5
W
Tsukuyomi
SmartCherry
Tsukuyomi
2
3
9
2.17
L
Nemesis
WetFork
Nemesis
3
7
0
0.43
L
Kumbhakarna
ZoIdyck
Kumbhakarna
1
7
0
0.14
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
42,871
56,281
Taken
52,160
25,869
Mitigated
19,742
8,653
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brian12343
Discordia
3,064
0
0
502
6,845
2,045
0
2,019
4,822
34,893
0
L
4,585
784
0
796
10,361
7,844
0
2,839
7,279
14,316
0
W
Serqet
7,550
1,618
0
4,568
10,419
3,916
0
1,488
8,819
0
51,446
W
Fenrir
GINCAFETO
Fenrir
7,673
3,492
0
3,798
13,203
6,121
0
1,935
11,032
0
42,858
L
Apollo
5,454
3,336
0
2,773
11,613
3,755
0
931
10,143
0
51,116
W
Artemis
SineManibus
Artemis
7,367
2,774
0
3,856
9,455
3,408
972
1,568
7,887
0
66,545
W
Tsukuyomi
SmartCherry
Tsukuyomi
9,145
1,631
0
3,379
11,746
3,848
225
3,104
8,414
0
43,090
L
Nemesis
WetFork
Nemesis
8,158
4,592
0
3,742
14,570
6,136
140
3,282
10,776
0
47,670
L
Kumbhakarna
ZoIdyck
Kumbhakarna
3,009
541
0
840
12,892
6,089
0
1,797
10,290
35,547
0
W
11,136
829
386
2,851
7,337
2,449
71
1,747
5,350
87,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
46,342
348
Minions Killed
566
0
Camps Cleared
0
1,416,507
Distance Traveled
1,608,746
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,442
379
56
3
0
236,478
6
L
Geb
8,103
477
10
1
0
290,993
3
W
Serqet
9,922
584
102
6
0
354,896
1
W
Fenrir
8,820
519
86
5
0
254,571
3
L
Apollo
8,870
522
105
6
0
309,404
7
W
Artemis
8,997
529
123
7
0
271,741
7
W
Tsukuyomi
7,805
459
62
4
0
331,729
3
L
Nemesis
8,084
476
89
5
0
292,407
1
L
Kumbhakarna
7,452
438
88
5
0
287,225
5
W
Janus
10,798
635
193
11
0
395,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role