Player Matchup

Hercules
Hercules
Darktrooper20
Hercules
Level 60
God Stats
2W - 5L
1,538 SR
Queue Stats
40W - 52L
1,539 Elo+
Party 1
Ares
Ares
OutlinedSilver
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,453 Elo+
Party 1
Ymir
Ymir
Quiinton__
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,271 Elo+
Party 1
Cerberus
Cerberus
oGreezyyy
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,543 Elo+
Party 1
Fafnir
Fafnir
vEagleSlayz
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,541 Elo+
Party 1
Team Averages
Level 67
1,508 SR
1,469 Elo+

VS

Team Averages
Level 104
1,670 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Elufeeds
Gilgamesh
Level 155
God Stats
45W - 22L
1,579 SR
Queue Stats
282W - 200L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
Kitkarotka
Baron Samedi
Level 29
God Stats
1W - 0L
1,739 SR
Queue Stats
17W - 17L
1,338 Elo+
Party 2
Hou Yi
Hou Yi
Rhizuk
Hou Yi
Level 140
God Stats
69W - 36L
1,615 SR
Queue Stats
583W - 439L
1,570 Elo+
Party 2
Khepri
Khepri
UnicornoExtremo
Khepri
Level 153
God Stats
11W - 8L
1,732 SR
Queue Stats
593W - 550L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
Zennor7
Danzaburou
Level 42
God Stats
11W - 7L
1,685 SR
Queue Stats
217W - 214L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darktrooper20
Hercules
18
6 / 3 / 10
12,780
1,065
16,430
33,347
24,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 9 / 13
11,891
991
12,538
33,728
29,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 8 / 10
11,776
981
11,790
27,364
23,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
oGreezyyy
Cerberus
16
0 / 4 / 8
10,161
847
9,618
12,563
7,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
18
5 / 12 / 11
12,858
1,072
13,286
33,128
32,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elufeeds
Gilgamesh
19
9 / 4 / 19
13,964
1,164
27,187
24,902
19,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Kitkarotka
Baron Samedi
19
2 / 1 / 23
12,262
1,022
14,395
14,151
6,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Rhizuk
Hou Yi
20
15 / 3 / 18
14,870
1,239
33,733
12,943
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
1 / 6 / 25
12,303
1,025
10,797
16,393
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Zennor7
Danzaburou
19
9 / 3 / 23
14,354
1,196
44,119
8,191
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
144
17
Kills
36
36
Deaths
17
52
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Hercules
Darktrooper20
Hercules
6
3
10
3.67
W
Gilgamesh
Elufeeds
Gilgamesh
9
4
19
4.63
W
Baron Samedi
Kitkarotka
Baron Samedi
2
1
23
13.5
L
3
9
13
1.06
L
3
8
10
1
W
Hou Yi
Rhizuk
Hou Yi
15
3
18
8
W
1
6
25
2.25
W
Danzaburou
Zennor7
Danzaburou
9
3
23
6.83
L
Cerberus
oGreezyyy
Cerberus
0
4
8
1
L
Fafnir
5
12
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,662
Damage
130,231
140,130
Taken
76,580
117,833
Mitigated
51,148
25,680
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Darktrooper20
Hercules
16,430
5,406
1,568
11,811
33,347
24,833
0
6,499
26,848
0
34,691
W
Gilgamesh
Elufeeds
Gilgamesh
27,187
7,312
0
7,342
24,902
19,113
0
15,359
9,398
0
37,093
W
Baron Samedi
Kitkarotka
Baron Samedi
14,395
1,603
3,545
4,467
14,151
6,491
0
9,367
4,593
42,638
0
L
12,538
388
0
4,844
33,728
29,006
0
6,053
27,675
22,849
0
L
11,790
2,401
0
0
27,364
23,913
0
4,500
22,864
31,399
0
W
Hou Yi
Rhizuk
Hou Yi
33,733
28,789
0
1,788
12,943
5,942
0
8,483
4,314
0
52,062
W
10,797
1,672
0
735
16,393
16,372
0
6,849
7,107
18,949
0
W
Danzaburou
Zennor7
Danzaburou
44,119
24,198
0
2,330
8,191
3,230
0
7,174
967
0
68,846
L
Cerberus
oGreezyyy
Cerberus
9,618
729
0
3,511
12,563
7,682
0
3,050
9,513
25,456
0
L
Fafnir
13,286
5,309
0
3,946
33,128
32,399
0
5,090
28,038
27,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,466
Gold Earned
67,753
188
Minions Killed
207
4
Camps Cleared
4
980,716
Distance Traveled
1,005,238
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,780
1,065
42
4
0
233,612
2
W
Gilgamesh
13,964
1,164
23
2
0
227,933
0
W
Baron Samedi
12,262
1,022
71
6
1
214,879
0
L
Ares
11,891
991
29
2
2
211,391
0
L
Ymir
11,776
981
37
3
0
191,392
0
W
Hou Yi
14,870
1,239
40
3
1
188,821
1
W
Khepri
12,303
1,025
16
1
1
196,882
0
W
Danzaburou
14,354
1,196
57
5
1
176,723
1
L
Cerberus
10,161
847
41
3
1
132,412
0
L
Fafnir
12,858
1,072
39
3
1
211,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role