Player Matchup

Cupid
Cupid
AzatUlan
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,500 Elo+
Party 3
Ymir
Ymir
Konrectlul
Ymir
Level 6
God Stats
0W - 4L
1,135 SR
Queue Stats
10W - 33L
1,295 Elo+
Party 2
Neith
Neith
blighter70
Neith
Level 19
God Stats
18W - 17L
1,500 SR
Queue Stats
62W - 64L
1,500 Elo+
Party 3
Ares
Ares
fcfabian
Ares
Level 4
God Stats
0W - 4L
1,196 SR
Queue Stats
3W - 13L
1,201 Elo+
Party 2
Artio
Artio
mankubbb
Artio
Level 20
God Stats
3W - 11L
1,240 SR
Queue Stats
70W - 86L
1,330 Elo+
Solo
Team Averages
Level 14
1,314 SR
1,365 Elo+

VS

Team Averages
Level 17
1,362 SR
1,336 Elo+
Bacchus
Bacchus
Evogenic
Bacchus
Level 26
God Stats
6W - 5L
1,299 SR
Queue Stats
86W - 100L
1,392 Elo+
Party 4
Ah Puch
Ah Puch
MotherGoose1
Ah Puch
Level 24
God Stats
17W - 16L
1,322 SR
Queue Stats
25W - 31L
1,319 Elo+
Party 4
Nox
Nox
Paseutel
Nox
Level 22
God Stats
10W - 1L
1,500 SR
Queue Stats
21W - 20L
1,366 Elo+
Party 1
Ra
Ra
SlavsGambit
Ra
Level 5
God Stats
2W - 2L
1,437 SR
Queue Stats
10W - 4L
1,246 Elo+
Party 1
Agni
Agni
Vuck
Agni
Level 6
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 2L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AzatUlan
Cupid
14
2 / 1 / 1
9,348
935
8,934
10,717
3,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 13 / 2
8,775
878
4,973
22,593
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
15
0 / 6 / 3
8,640
864
9,738
12,618
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
1 / 10 / 3
9,217
922
5,480
21,194
19,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
mankubbb
Artio
14
0 / 11 / 3
8,410
841
5,661
21,829
25,337
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evogenic
Bacchus
17
1 / 1 / 29
9,946
995
6,929
11,315
13,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
MotherGoose1
Ah Puch
18
9 / 0 / 27
11,274
1,127
23,630
6,536
2,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
11 / 0 / 23
11,124
1,112
13,551
4,435
1,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 0 / 29
11,889
1,189
22,622
11,418
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
Vuck
Agni
16
9 / 3 / 14
10,922
1,092
13,910
7,725
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
163
4
Kills
41
41
Deaths
4
12
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Cupid
AzatUlan
Cupid
2
1
1
2.5
W
Bacchus
Evogenic
Bacchus
1
1
29
15.5
L
1
13
2
0.15
W
Ah Puch
MotherGoose1
Ah Puch
9
0
27
22.5
W
11
0
23
22.5
W
11
0
29
25.5
W
Agni
Vuck
Agni
9
3
14
5.33
L
Neith
0
6
3
0.25
L
Ares
1
10
3
0.25
L
Artio
mankubbb
Artio
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
80,642
88,951
Taken
41,429
65,124
Mitigated
26,667
4,646
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AzatUlan
Cupid
8,934
2,980
756
1,079
10,717
3,858
0
9,866
542
0
26,295
W
Bacchus
Evogenic
Bacchus
6,929
848
261
2,281
11,315
13,755
0
6,104
5,027
12,840
0
L
4,973
561
0
248
22,593
11,639
0
19,942
2,035
11,817
0
W
Ah Puch
MotherGoose1
Ah Puch
23,630
2,996
0
1,032
6,536
2,675
0
3,400
3,061
37,018
0
W
13,551
1,311
0
0
4,435
1,929
0
461
3,974
28,184
0
W
22,622
5,484
3,474
6,821
11,418
5,390
0
4,853
6,515
49,969
0
W
Agni
Vuck
Agni
13,910
503
0
451
7,725
2,918
0
937
6,738
31,658
0
L
Neith
9,738
3,713
0
1,505
12,618
4,912
0
11,218
1,056
0
31,375
L
Ares
5,480
332
0
0
21,194
19,378
0
17,727
2,874
28,783
0
L
Artio
mankubbb
Artio
5,661
700
546
512
21,829
25,337
0
19,305
1,802
12,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,390
Gold Earned
55,155
156
Minions Killed
205
5
Camps Cleared
6
788,163
Distance Traveled
896,857
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,348
935
42
4
3
199,135
0
W
Bacchus
9,946
995
18
2
2
182,357
1
L
Ymir
8,775
878
16
2
1
130,894
0
W
Ah Puch
11,274
1,127
36
4
1
183,608
0
W
Nox
11,124
1,112
41
4
0
172,068
0
W
Ra
11,889
1,189
70
7
0
183,811
0
W
Agni
10,922
1,092
40
4
3
175,013
0
L
Neith
8,640
864
38
4
0
155,841
0
L
Ares
9,217
922
46
5
1
165,065
0
L
Artio
8,410
841
14
1
0
137,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role