Player Matchup

Hachiman
Hachiman
Ardulon
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,553 Elo+
Party 1
Chiron
Chiron
DJ_MissFitt
Chiron
Level 144
God Stats
3W - 3L
1,545 SR
Queue Stats
162W - 161L
1,442 Elo+
Solo
Artemis
Artemis
FUGLYnugget5177
Artemis
Level 105
God Stats
8W - 6L
1,579 SR
Queue Stats
319W - 340L
1,519 Elo+
Solo
Ganesha
Ganesha
SpikedStream99
Ganesha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,331 Elo+
Party 1
Ne Zha
Ne Zha
XII Reborn
Ne Zha
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,449 Elo+
Party 1
Team Averages
Level 113
1,525 SR
1,459 Elo+

VS

Team Averages
Level 105
1,376 SR
1,497 Elo+
Thoth
Thoth
BOOMBOOM20005
Thoth
Level 109
God Stats
30W - 26L
1,477 SR
Queue Stats
783W - 790L
1,468 Elo+
Solo
Bacchus
Bacchus
Fbritty
Bacchus
Level 64
God Stats
10W - 9L
1,407 SR
Queue Stats
252W - 235L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
jcap92
Cthulhu
Level 128
God Stats
3W - 2L
1,282 SR
Queue Stats
113W - 125L
1,445 Elo+
Solo
Awilix
Awilix
nenoboywonder
Awilix
Level 159
God Stats
22W - 44L
1,319 SR
Queue Stats
936W - 975L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
xYersiniax
Cu Chulainn
Level 63
God Stats
5W - 5L
1,397 SR
Queue Stats
234W - 205L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ardulon
Hachiman
17
4 / 10 / 8
10,196
637
6,347
17,061
7,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
18
5 / 9 / 6
10,372
648
16,143
19,805
8,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 9 / 6
9,273
580
13,428
15,429
6,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 8 / 14
11,287
705
13,723
23,873
27,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
XII Reborn
Ne Zha
18
4 / 9 / 7
10,912
682
9,354
18,481
9,380
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 21
16,351
1,022
26,176
9,106
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Fbritty
Bacchus
17
7 / 4 / 17
11,553
722
10,769
13,980
10,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
jcap92
Cthulhu
16
5 / 6 / 25
11,365
710
14,802
24,749
36,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
8 / 5 / 19
12,231
764
11,019
13,571
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
xYersiniax
Cu Chulainn
20
7 / 3 / 30
12,655
791
20,731
22,614
31,216
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
157
16
Kills
45
45
Deaths
19
41
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ardulon
Hachiman
4
10
8
0.8
W
18
1
21
28.5
L
Chiron
5
9
6
0.89
L
2
9
6
0.56
W
Bacchus
Fbritty
Bacchus
7
4
17
3.88
L
1
8
14
1
L
Ne Zha
XII Reborn
Ne Zha
4
9
7
0.83
W
Cthulhu
jcap92
Cthulhu
5
6
25
2.92
W
8
5
19
3.5
W
Cu Chulainn
xYersiniax
Cu Chulainn
7
3
30
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,995
Damage
83,497
94,649
Taken
84,020
59,297
Mitigated
89,636
18,066
Healing
25,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ardulon
Hachiman
6,347
3,404
342
1,829
17,061
7,492
0
8,550
8,333
0
18,873
W
26,176
1,007
677
3,318
9,106
4,556
1,784
679
8,427
63,224
0
L
Chiron
16,143
7,228
1,288
4,098
19,805
8,719
330
12,048
7,520
0
41,096
L
13,428
5,713
1,434
1,736
15,429
6,632
322
9,630
5,497
0
20,738
W
Bacchus
Fbritty
Bacchus
10,769
634
2,856
3,147
13,980
10,508
314
3,255
10,725
14,869
0
L
13,723
2,171
1,275
1,571
23,873
27,074
0
12,739
10,708
27,042
0
L
Ne Zha
XII Reborn
Ne Zha
9,354
5,672
1,841
2,652
18,481
9,380
420
12,141
6,084
0
20,902
W
Cthulhu
jcap92
Cthulhu
14,802
591
2,094
2,061
24,749
36,879
370
5,319
19,430
26,454
0
W
11,019
4,524
1,759
2,193
13,571
6,477
2,858
2,250
11,321
0
22,653
W
Cu Chulainn
xYersiniax
Cu Chulainn
20,731
1,636
1,115
6,515
22,614
31,216
279
2,220
20,394
8,343
27,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,040
Gold Earned
64,155
130
Minions Killed
171
0
Camps Cleared
0
1,079,185
Distance Traveled
1,369,474
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,196
637
23
1
0
208,326
0
W
Thoth
16,351
1,022
102
6
0
272,275
1
L
Chiron
10,372
648
55
3
0
204,621
0
L
Artemis
9,273
580
16
1
0
215,905
0
W
Bacchus
11,553
722
8
1
0
297,749
1
L
Ganesha
11,287
705
3
0
0
239,839
0
L
Ne Zha
10,912
682
33
2
0
210,494
0
W
Cthulhu
11,365
710
22
1
0
228,223
0
W
Awilix
12,231
764
21
1
0
256,432
1
W
Cu Chulainn
12,655
791
18
1
0
314,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role