Player Matchup

Ra
Ra
Gasterek
Ra
Level 5
God Stats
2W - 1L
1,584 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 2
Nemesis
Nemesis
IplayDareDevil
Nemesis
Level 35
God Stats
4W - 2L
1,525 SR
Queue Stats
85W - 75L
1,541 Elo+
Party 2
Bacchus
Bacchus
Lesnaa
Bacchus
Level 29
God Stats
5W - 4L
1,652 SR
Queue Stats
84W - 75L
1,541 Elo+
Party 2
Bellona
Bellona
Vettel23
Bellona
Level 23
God Stats
30W - 16L
1,700 SR
Queue Stats
52W - 47L
1,537 Elo+
Party 2
Chernobog
Chernobog
persu12
Chernobog
Level 27
God Stats
17W - 8L
1,685 SR
Queue Stats
65W - 56L
1,537 Elo+
Party 2
Team Averages
Level 24
1,629 SR
1,516 Elo+

VS

Team Averages
Level 14
1,500 SR
1,426 Elo+
Ymir
Ymir
Eghawed
Ymir
Level 24
God Stats
33W - 18L
1,702 SR
Queue Stats
148W - 161L
1,557 Elo+
Party 3
Thoth
Thoth
NagibatorCRU
Thoth
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,262 Elo+
Party 1
Scylla
Scylla
PrinZomas
Scylla
Level 28
God Stats
3W - 3L
1,503 SR
Queue Stats
127W - 129L
1,519 Elo+
Party 3
Hachiman
Hachiman
Rashan5
Hachiman
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 6L
1,532 Elo+
Solo
Yemoja
Yemoja
лолиточка554
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 7
7,137
510
3,873
6,823
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 6
8,664
619
6,741
10,155
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Lesnaa
Bacchus
12
4 / 0 / 16
8,330
595
5,859
7,477
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Vettel23
Bellona
15
2 / 1 / 4
8,374
598
3,145
4,484
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
persu12
Chernobog
13
9 / 1 / 10
8,823
630
9,380
5,758
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eghawed
Ymir
9
2 / 5 / 3
6,590
471
4,368
10,977
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 9 / 0
5,022
359
3,237
7,157
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
PrinZomas
Scylla
13
5 / 4 / 2
8,209
586
6,930
8,829
2,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Rashan5
Hachiman
12
0 / 2 / 3
6,731
481
1,026
5,510
1,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 5 / 2
5,669
405
1,372
8,325
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
7
7
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Eghawed
Ymir
2
5
3
0.7
W
2
4
7
1.38
W
8
1
6
11
W
Bacchus
Lesnaa
Bacchus
4
0
16
12
L
0
9
0
0
L
Scylla
PrinZomas
Scylla
5
4
2
1.5
L
Hachiman
Rashan5
Hachiman
0
2
3
0.75
W
Bellona
Vettel23
Bellona
2
1
4
4
W
Chernobog
persu12
Chernobog
9
1
10
14
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
16,933
34,697
Taken
40,798
17,420
Mitigated
16,254
8,523
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Eghawed
Ymir
4,368
633
0
1,589
10,977
6,714
0
2,447
8,376
24,423
0
W
3,873
533
308
767
6,823
2,327
418
5,428
1,145
27,989
0
W
6,741
2,553
0
2,074
10,155
4,165
0
2,249
7,766
0
58,461
W
Bacchus
Lesnaa
Bacchus
5,859
716
0
2,645
7,477
6,073
154
3,291
3,816
17,656
0
L
3,237
256
0
0
7,157
1,730
0
2,864
4,213
12,451
0
L
Scylla
PrinZomas
Scylla
6,930
1,172
423
1,974
8,829
2,539
125
1,884
6,835
42,788
0
L
Hachiman
Rashan5
Hachiman
1,026
943
0
507
5,510
1,623
0
313
5,197
0
29,119
W
Bellona
Vettel23
Bellona
3,145
516
0
1,008
4,484
2,708
892
1,469
2,971
0
38,831
W
Chernobog
persu12
Chernobog
9,380
3,938
0
1,721
5,758
2,147
1,453
2,456
3,092
0
47,053
L
1,372
189
391
558
8,325
3,648
0
1,880
6,445
11,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
32,221
344
Minions Killed
230
0
Camps Cleared
0
1,393,143
Distance Traveled
1,135,523
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,590
471
45
3
0
186,865
2
W
Ra
7,137
510
65
5
0
269,390
0
W
Nemesis
8,664
619
84
6
0
305,547
6
W
Bacchus
8,330
595
31
2
0
283,363
4
L
Thoth
5,022
359
21
2
0
244,530
1
L
Scylla
8,209
586
72
5
0
237,177
0
L
Hachiman
6,731
481
80
6
0
247,693
1
W
Bellona
8,374
598
94
7
0
255,735
3
W
Chernobog
8,823
630
70
5
0
279,108
0
L
Yemoja
5,669
405
12
1
0
219,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role