Player Matchup

Skadi
Skadi
TheGooseNeck
Skadi
Level 48
God Stats
2W - 2L
1,417 SR
Queue Stats
92W - 122L
1,464 Elo+
Party 1
Ymir
Ymir
laquanda5306
Ymir
Level 83
God Stats
32W - 22L
1,606 SR
Queue Stats
261W - 332L
1,480 Elo+
Party 1
Tiamat
Tiamat
thricetheimpaler
Tiamat
Level 66
God Stats
26W - 30L
1,509 SR
Queue Stats
99W - 131L
1,420 Elo+
Solo
Team Averages
Level 66
1,511 SR
1,455 Elo+

VS

Team Averages
Level 34
1,345 SR
1,232 Elo+
Gilgamesh
Gilgamesh
DonkeyC0ck
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,207 Elo+
Party 2
Ymir
Ymir
JonWhick
Ymir
Level 23
God Stats
1W - 9L
1,179 SR
Queue Stats
4W - 20L
1,269 Elo+
Party 2
Vulcan
Vulcan
Supaboat
Vulcan
Level 60
God Stats
2W - 3L
1,356 SR
Queue Stats
4W - 10L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 13
16,937
706
32,533
22,903
11,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 19
17,532
731
12,934
30,956
42,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 4 / 11
16,454
686
24,052
22,271
16,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonkeyC0ck
Gilgamesh
17
3 / 7 / 9
14,517
605
19,778
30,994
35,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
18
7 / 11 / 6
15,209
634
15,554
29,162
16,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Supaboat
Vulcan
18
4 / 7 / 10
15,664
653
30,610
22,023
8,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
25
Kills
14
14
Deaths
25
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DonkeyC0ck
Gilgamesh
3
7
9
1.07
L
Ymir
7
11
6
0.91
L
Vulcan
Supaboat
Vulcan
4
7
10
1.29
W
9
6
13
2.58
W
6
4
19
3.88
W
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,519
Damage
65,942
76,130
Taken
82,179
70,710
Mitigated
60,588
22,725
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DonkeyC0ck
Gilgamesh
19,778
4,815
0
4,374
30,994
35,691
192
14,227
16,247
0
66,653
L
Ymir
15,554
4,161
1,119
3,438
29,162
16,084
328
11,933
16,735
61,920
0
L
Vulcan
Supaboat
Vulcan
30,610
7,338
0
6,272
22,023
8,813
468
10,029
11,618
106,561
0
W
32,533
19,245
0
4,724
22,903
11,242
1,588
12,253
10,254
0
128,950
W
12,934
2,173
885
6,391
30,956
42,523
596
18,860
11,544
34,145
0
W
24,052
1,484
586
10,139
22,271
16,945
747
14,190
7,661
92,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
45,390
268
Minions Killed
249
0
Camps Cleared
0
1,279,495
Distance Traveled
1,155,807
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,517
605
68
3
0
390,952
2
L
Ymir
15,209
634
61
3
0
344,910
0
L
Vulcan
15,664
653
120
5
0
419,945
0
W
Skadi
16,937
706
123
5
0
399,182
4
W
Ymir
17,532
731
33
1
0
442,844
1
W
Tiamat
16,454
686
112
5
0
437,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role