Player Matchup

Cthulhu
Cthulhu
Galiatop
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,782 Elo+
Party 2
Hades
Hades
Kratos1058
Hades
Level 42
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 10L
1,415 Elo+
Solo
Da Ji
Da Ji
MeuNomeÉLucas
Da Ji
Level 27
God Stats
3W - 0L
1,828 SR
Queue Stats
17W - 6L
1,704 Elo+
Party 2
Skadi
Skadi
Qnay
Skadi
Level 83
God Stats
3W - 5L
1,642 SR
Queue Stats
153W - 156L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
yurixxt
Gilgamesh
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,478 Elo+
Party 2
Team Averages
Level 47
1,638 SR
1,592 Elo+

VS

Team Averages
Level 76
1,558 SR
1,506 Elo+
Mercury
Mercury
Alpha-VTX
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 138L
1,385 Elo+
Party 1
Tyr
Tyr
Brabo-VTX
Tyr
Level 76
God Stats
15W - 11L
1,432 SR
Queue Stats
682W - 640L
1,445 Elo+
Party 1
Raijin
Raijin
JuanDaLaguna
Raijin
Level 87
God Stats
29W - 16L
1,708 SR
Queue Stats
778W - 737L
1,542 Elo+
Party 3
Artemis
Artemis
RunCoffeeRun
Artemis
Level 126
God Stats
34W - 21L
1,648 SR
Queue Stats
497W - 451L
1,603 Elo+
Party 3
Horus
Horus
themasterIAV
Horus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
602W - 522L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galiatop
Cthulhu
18
4 / 5 / 16
13,081
484
12,322
26,901
30,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
20
5 / 7 / 8
15,515
575
17,999
23,518
11,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 9 / 7
14,802
548
18,198
25,958
12,114
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Qnay
Skadi
20
7 / 7 / 10
15,268
565
15,845
20,727
9,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
yurixxt
Gilgamesh
20
6 / 4 / 5
15,974
592
16,221
18,923
19,455
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alpha-VTX
Mercury
20
6 / 7 / 4
14,605
541
8,412
23,458
9,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 6 / 6
13,734
509
14,169
23,995
28,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
19
11 / 5 / 4
14,427
534
22,758
19,439
7,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RunCoffeeRun
Artemis
20
11 / 8 / 7
15,461
573
33,140
24,394
9,373
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 8 / 10
12,348
457
3,853
23,962
17,455
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
63
32
Kills
32
32
Deaths
34
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alpha-VTX
Mercury
6
7
4
1.14
L
3
6
6
1
W
Cthulhu
Galiatop
Cthulhu
4
5
16
2.4
L
Raijin
11
5
4
2.6
W
Hades
5
7
8
1.29
W
10
9
7
1.5
W
Skadi
Qnay
Skadi
7
7
10
1.71
L
Artemis
RunCoffeeRun
Artemis
11
8
7
1.81
L
1
8
10
0.75
W
Gilgamesh
yurixxt
Gilgamesh
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,585
Damage
82,332
116,027
Taken
115,248
82,825
Mitigated
72,124
28,474
Healing
32,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alpha-VTX
Mercury
8,412
5,320
0
7,423
23,458
9,181
383
3,549
19,884
0
101,348
L
14,169
2,711
0
6,622
23,995
28,627
103
6,765
17,180
0
91,016
W
Cthulhu
Galiatop
Cthulhu
12,322
1,112
426
2,754
26,901
30,207
313
4,375
22,291
40,530
0
L
Raijin
22,758
2,436
0
3,680
19,439
7,488
226
8,211
11,162
81,043
0
W
Hades
17,999
3,168
457
9,521
23,518
11,296
983
8,972
14,110
96,821
0
W
18,198
5,452
0
7,243
25,958
12,114
0
5,384
20,263
0
104,497
W
Skadi
Qnay
Skadi
15,845
8,984
0
6,527
20,727
9,753
4,293
3,021
17,568
0
126,986
L
Artemis
RunCoffeeRun
Artemis
33,140
23,085
0
8,948
24,394
9,373
0
6,476
17,593
0
123,096
L
3,853
1,705
1,074
4,453
23,962
17,455
56
8,280
15,557
0
41,189
W
Gilgamesh
yurixxt
Gilgamesh
16,221
4,383
0
1,546
18,923
19,455
1,967
0
18,923
3,807
81,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,640
Gold Earned
70,575
643
Minions Killed
647
0
Camps Cleared
0
2,208,585
Distance Traveled
2,337,243
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,605
541
157
6
0
553,385
6
L
Tyr
13,734
509
138
5
0
497,920
4
W
Cthulhu
13,081
484
57
2
0
453,528
5
L
Raijin
14,427
534
154
6
0
366,092
0
W
Hades
15,515
575
153
6
0
427,358
3
W
Da Ji
14,802
548
120
4
0
445,522
1
W
Skadi
15,268
565
166
6
0
418,421
0
L
Artemis
15,461
573
147
5
0
440,825
3
L
Horus
12,348
457
51
2
0
479,021
9
W
Gilgamesh
15,974
592
147
5
0
463,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role