Player Matchup

Raijin
Raijin
CoNfuzed21
Raijin
Level 28
God Stats
16W - 12L
1,569 SR
Queue Stats
51W - 58L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
H2OPanda94
Cthulhu
Level 15
God Stats
8W - 8L
1,425 SR
Queue Stats
11W - 10L
1,415 Elo+
Party 1
Ratatoskr
Ratatoskr
Hypi3
Ratatoskr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,429 Elo+
Party 1
Medusa
Medusa
ILIKETOAST9772
Medusa
Level 18
God Stats
7W - 0L
1,851 SR
Queue Stats
64W - 46L
1,565 Elo+
Solo
Tiamat
Tiamat
Smellyhole12
Tiamat
Level 22
God Stats
9W - 7L
1,451 SR
Queue Stats
84W - 72L
1,584 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,481 Elo+

VS

Team Averages
Level 18
1,301 SR
1,166 Elo+
Susano
Susano
Jero-Juan-Pro
Susano
Level 17
God Stats
2W - 7L
1,210 SR
Queue Stats
4W - 24L
938 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jose__Gamer45
Tsukuyomi
Level 18
God Stats
15W - 28L
1,163 SR
Queue Stats
24W - 42L
1,217 Elo+
Party 2
Aphrodite
Aphrodite
VesperOrpheus77
Aphrodite
Level 28
God Stats
1W - 1L
1,764 SR
Queue Stats
22W - 21L
1,576 Elo+
Solo
Vamana
Vamana
cocochano10
Vamana
Level 11
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 15L
1,015 Elo+
Party 2
Scylla
Scylla
patrielcrack5
Scylla
Level 17
God Stats
3W - 17L
1,125 SR
Queue Stats
6W - 27L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CoNfuzed21
Raijin
14
10 / 1 / 17
9,776
575
13,564
8,206
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
H2OPanda94
Cthulhu
12
3 / 5 / 13
8,281
487
5,720
11,240
4,937
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
Hypi3
Ratatoskr
15
17 / 2 / 17
10,839
638
17,476
11,469
4,300
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
15 / 0 / 8
10,592
623
14,674
8,790
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
17
7 / 0 / 6
10,642
626
6,029
7,250
7,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 13 / 0
6,109
359
2,482
13,166
3,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
Jose__Gamer45
Tsukuyomi
10
3 / 9 / 1
7,149
421
7,404
16,987
7,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
VesperOrpheus77
Aphrodite
13
2 / 3 / 2
7,959
468
5,178
12,404
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
8
1 / 12 / 0
5,965
351
1,225
13,460
5,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 17 / 2
6,035
355
2,975
18,020
6,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
12
52
Kills
7
8
Deaths
54
61
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
CoNfuzed21
Raijin
10
1
17
18.5
W
Cthulhu
H2OPanda94
Cthulhu
3
5
13
1.9
W
Ratatoskr
Hypi3
Ratatoskr
17
2
17
12.75
W
15
0
8
19
L
1
13
0
0.08
L
Tsukuyomi
Jose__Gamer45
Tsukuyomi
3
9
1
0.39
W
Tiamat
7
0
6
10
L
Aphrodite
VesperOrpheus77
Aphrodite
2
3
2
1
L
Vamana
1
12
0
0.08
L
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,463
Damage
19,264
46,955
Taken
74,037
22,713
Mitigated
31,731
13,851
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CoNfuzed21
Raijin
13,564
1,544
0
0
8,206
3,322
1,252
1,696
6,510
43,730
0
W
Cthulhu
H2OPanda94
Cthulhu
5,720
350
409
528
11,240
4,937
969
1,605
9,635
19,031
0
W
Ratatoskr
Hypi3
Ratatoskr
17,476
3,282
747
3,969
11,469
4,300
2,398
778
10,691
0
57,489
W
14,674
8,135
0
4,272
8,790
3,053
1,849
3,329
5,461
0
64,338
L
2,482
929
0
0
13,166
3,905
37
5,474
7,412
0
20,991
L
Tsukuyomi
Jose__Gamer45
Tsukuyomi
7,404
1,612
0
94
16,987
7,062
0
6,759
9,976
0
23,657
W
Tiamat
6,029
287
0
3,926
7,250
7,101
4,445
745
6,505
68,820
0
L
Aphrodite
VesperOrpheus77
Aphrodite
5,178
545
844
6,287
12,404
8,982
0
2,916
9,476
48,912
0
L
Vamana
1,225
57
0
461
13,460
5,416
0
2,322
11,044
0
11,522
L
2,975
745
0
411
18,020
6,366
118
6,656
10,816
19,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
33,217
441
Minions Killed
225
0
Camps Cleared
0
1,606,766
Distance Traveled
1,400,052
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,776
575
77
5
0
294,455
1
W
Cthulhu
8,281
487
32
2
0
320,572
0
W
Ratatoskr
10,839
638
91
5
0
357,703
0
W
Medusa
10,592
623
92
5
0
337,308
0
L
Susano
6,109
359
34
2
0
249,146
0
L
Tsukuyomi
7,149
421
40
2
0
321,870
0
W
Tiamat
10,642
626
149
9
0
296,728
0
L
Aphrodite
7,959
468
89
5
0
281,391
4
L
Vamana
5,965
351
22
1
0
293,913
2
L
Scylla
6,035
355
40
2
0
253,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role